Epic and Microsoft have long been cozy bedfellows, comfortably sharing the covers with each other for years. Now that partnership has extended to Microsoft's proposed game changer, Project Natal
. Speaking to Epic's marketing maestro, Mark Rein, OXM
asked what Natal's use of the Unreal engine
implied for the futures of both companies.
"I think any future Xbox games we make will have some Natal support," Rein commented. "We always want to have something that exploits the unique capabilities of a platform." While Rein had no idea what type of game Epic would make with Natal, he did have some ideas on how Natal could improve the hardcore experience -- namely, simplifying the controls.
An example he used was taking one's hand off the controller to mimic throwing a grenade, or using a hand gesture to signal your squad move to a certain location. On paper it sounds great, but we have to question how much such controls could improve on what is arguably one of the easiest things one could ever do: pushing a button.