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Reader Comments (47)

Posted: Oct 10th 2009 1:15AM Mortegro said

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I still want this game to come to the fucking U.S


...please.
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Posted: Oct 10th 2009 2:01AM KinseySS said

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your statement is clearly Canadian.
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Posted: Oct 10th 2009 2:25AM Mortegro said

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Maine is pretty much part of Canada.

So,

Truth.
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Posted: Oct 10th 2009 2:28AM ch3burashka said

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Seconded.

I'm assuming it's going to be on the Japanese PSN (right?) so wouldn't you be able to set up a Japanese account and download it that way? Or is it a full-blown retail release?
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Posted: Oct 10th 2009 10:19AM Jamp said

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@CH3BURASHKA

It's a retail release.
But nonetheless, I have no worries about this being localized as long as Atlus exists.
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Posted: Oct 10th 2009 4:42PM Temple said

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Same here, I want this game to be released in the US, and silly questions of infringements shouldn't get int he way. Especially since it is completely BASELESS.

Parody is a protected under the Fair Use of Copyrights...

Copyright Act in Section 107 clearly defines "fair use factors" .

This is further backed up by the case Campbell v. Acuff-Rose Music. Where a parody song of Oh, Pretty Woman was being sued by the original songwriter due to the similarities to the original. Obviously, a parody will sound like the original...

Court ruled that a "parody, like other comment or criticism may claim a fair use under [Section] 107 [of the Copyright Act]." Justice Souter stated that the threshold question involving a parody fair-use defense "is whether a parodic character may reasonably be perceived. ... It is this joinder of reference and ridicule that marks off the author's choice of parody from the other types of comment and criticism that traditionally have had a claim to fair use protection as transformative works."

From the "3D Dot" graphics, to the 8-bit text, there is no question that this is a parody. This is obvious, just the same way as Weird Al Yankovic 's "eat it" is a parody of "beat it".
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Posted: Oct 10th 2009 5:26PM vidguy said

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It's not clear that this work would be a parody as defined by US copyright law. To be fair use, a parody must comment on the work copied and only take the amount reasonable to create the parody. A new work cannot copy from another merely to avoid the "drudgery" of working up new expression.

Here, 3D Dot is either copies a substantial part of LoZ, in which case it could then argue for parody status, or it does not copy a substantial part and cannot seek to be a parody. Then, it would have to attack, criticize, or comment on LoZ explicitly, which it does not seem to do.

Contrast this to the Acuff-Rose case, in which 2 Live Crew explicitly set out to make fun of the concept of Orbison's "Pretty Woman" by having their "Pretty Woman" talk about a bald, fat, and ugly prostitute.
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Posted: Oct 10th 2009 5:29PM vidguy said

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Also, for a fair use defense to be presented, there must first be case of infringement. That is, fair use is an exception that applies when the copyright done would otherwise amount to infringement. Saying infringement claims are "completely BASELESS" misses this important step.
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Posted: Oct 10th 2009 1:15AM nighttime said

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Nintendo could always do a Prince and sue everyone involved for making a "tribute"

http://www.wired.com/listening_post/2008/06/prince-sues-to/
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Posted: Oct 10th 2009 11:06AM Enosoma said

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It's disturbing, your overwhelming knowledge of all things Prince.
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Posted: Oct 10th 2009 1:20AM (Unverified) said

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If Golden Axe Warrior didn't fall prey to Nintendo's lawyers, this game isn't even on their radar. The comments on the last article this great looking game was mentioned in were an absolute joke. This definitely shouldn't have needed clarifying, but you did a commendable job as always.
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Posted: Oct 10th 2009 1:32AM tyfighter said

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Do you actually think nintendo has anything at all to do with golden axe? Wtf are you talking about?
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Posted: Oct 10th 2009 1:37AM (Unverified) said

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I'm not entirely sure how to respond to this. Did everyone misread my comment or was it just this little angel?
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Posted: Oct 10th 2009 3:17AM El Stefio said

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@ tyfighter

Do you actually think Nintendo has anything at all to do with 3D Dot Game Heroes? Wtf are you talking about?
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Posted: Oct 10th 2009 3:47AM DomoBraden said

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Golden Axe Warrior isn't really that well known, so he probably just defaulted on the main games. If it weren't for magical wonders of the internet I wouldn't have known what it is, which is kinda a scary to think about. Unabashed clone or otherwise, it's a fun a fun little game.

Actually, I love every Zelda-esque game I've ever played now that I think of it... Alundra anyone? Yeah.
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Posted: Oct 10th 2009 1:24AM BPMOmega XBL PSN Steam said

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Hey, there have been plenty of Zelda clones before... I don't recall Nintendo going crazy over this before.

In other words... I'm 99.999% sure 3D Dot Game Heroes is fine, and will likely be picked up by one of the small-time publishers (Atlus, NIS America, XSEED, etc.).
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Posted: Oct 10th 2009 1:25AM Ezio Auditore da Firenze said

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Let's hope for Atlas.

They always seem to treat their fans best.
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Posted: Oct 10th 2009 10:53AM BananaBoat said

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There are also complete re-texture jobs out there for OOT, and Nintendo has never said a word. I don't think there is any monetary incentive for them to protect the likeness of a game that is 20 something years old at this point. If the original LOZ were selling like hotcakes on the Wii, then this might be a different story, but we all know that isn't the case.

The game is already on the verge of launching in Japan. If it can come out in Japan, there is no reason that it couldn't come out here, and I sincerely hope that the rumors I've heard are true (about Atlus being in talks to localize and publish it).

Either way, I'm probably importing it. I don't think I can wait
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Posted: Oct 10th 2009 1:26AM chromekreeper said

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interesting. i guess they copied the 'idea' of it, but not the zelda exactly from what i got from previews. i guess its like saying call of duty copied the idea from medal of honour, eh?
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Posted: Oct 10th 2009 1:30AM (Unverified) said

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When asked for comment, Nintendo execs had only this to say

http://images2.wikia.nocookie.net/uncyclopedia/images/8/8e/Nintendo_staff.gif
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Posted: Oct 10th 2009 1:52AM kojo87 said

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that was funny like 2 years ago
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Posted: Oct 11th 2009 3:42AM CheeziePotato said

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It's always funny
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Posted: Oct 10th 2009 1:32AM Levi said

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Nice article. I agree as much as I can without being a lawyer.

Nintendo put a cease and desist out for the Chrono Trigger remake. That's not only a bit (read a TON) over the line of true copyright infringement, but I think it certInly would have dipped into sales of the DS re-release.

I'm surprised they haven't dished out the same for the 2D Metroid titles in the workd. There's AM2R (Another Metroid 2 Remake?) and another, something Boit SR388, and both certainly cross those lines as well. I hope they release... They look great. The guys that hold the patent should just hire the "infringer" in so many cases.

I just might commit a few heinous crimes if we don't see an official US release for 3DDGH BTW.
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Posted: Oct 10th 2009 1:34AM Levi said

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workd = works, Boit = about.
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Posted: Oct 10th 2009 2:07AM DrFaust said

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Levi = Live
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Posted: Oct 10th 2009 3:49AM DomoBraden said

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Nintendo = Square-Enix
Drunk on a Friday night = acceptable
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Posted: Oct 10th 2009 11:25AM Levi said

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Levi = my real name...
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Posted: Oct 10th 2009 1:36AM Ridgecity said

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I'm happy about this game, I don't own a PS3, and own a Wii, but this game truly shows how updating the classics should be done, this not a remake but more like a remix of new and old.

Hopefully this will also show all these eyecandy kids that the old stupid blocky games were the shit and still can rub elbows with the million dollar games.
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Posted: Oct 10th 2009 1:46AM (Unverified) said

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I'm probably in the 'kid' category, and I've got more classic games than new ones. Atari, NES, it goes on and on. But you are right, most people are all graphics and no gameplay.
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Posted: Oct 10th 2009 12:47PM (Unverified) said

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I couldn't agree more Ridgecity. The animation company I work for just made a bunch of animations about that exact point.

U ever seen Street Fighter in just 15 pixels?

http://www.youtube.com/watch?v=vDuMG-kgxJQ
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Posted: Oct 10th 2009 1:36AM vidguy said

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The idea-expression distinction/dichotomy stands for the principle that "ideas" are not protectable under U.S. copyright law.

The substantial similarity test breaks down into two pieces: first, the court looks at the similarity between the pieces of the expression, judging similarity as a matter of law. Second, the trier of fact (jury) looks at the subjective similarity between the works as a matter of fact. Interesting, copyright infringement analysis does not provide many bright-lines and usually comes down to an ad hoc (case-by-case) analysis of the facts at issue.

Whether or not this work infringes is hard to say with what we know now. But there is definitely enough to bring a suit, and probably enough to take it to a jury. That's enough risk that it would make me wary to bring the game to US shores.
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Posted: Oct 10th 2009 1:44AM vidguy said

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Anyway, I guess my point is that many of the conclusions you reach are those that would go to a jury - i.e. they would be decided at the final stages of a trial, and would present substantial risk to the game publisher/developer of a finding of infringement. Whether a substantial amount was copied and whether the use was transformative aren't easily answered questions.
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Posted: Oct 10th 2009 2:54AM emperorzeroxx said

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copyright is one of the main things that destroyed this country, the second is most obviously censorship....
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Posted: Oct 10th 2009 3:59AM DomoBraden said

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I disagree. I think think the black plague was much more substantial than either of those things, both at the time of its occurrence and in the overall impact that can be seen as a direct result of its influence, (i.e. politics, social standards, modern-day culture as a whole, etc.), when compared to both copyright laws and censorship in our currents day and age.

Wait... what country are we talking about?
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Posted: Oct 10th 2009 7:17AM (Unverified) said

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Which country was destroyed? Did I miss it? Was it on TV? Are you posting from one of the last surviving outposts? Watch out for zombies!
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Posted: Oct 10th 2009 10:54AM vidguy said

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Copyright encourages free speech and the expression of ideas by encouraging authors to disseminate their works. Granted, US copyright and Berne convention works now extend copyright for about a century in most cases, which is by most accounts too long. But this intent to share ideas is written in the Copyright Clause and is the core purpose of all copyright law.
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Posted: Oct 10th 2009 2:30AM ch3burashka said

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I, like the author, appreciate the homage, but I wish that that homage wasn't so blatantly similar. We get it, it's a 8-bit 3D game, now couldn't the story be something other than medieval quests? Honestly, I think it would be uber-cool if they created a futuristic setting. How wonderfully contradicting that would be!
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Posted: Oct 10th 2009 3:16AM (Unverified) said

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Its awesome one and really brain storming game....
I like it very much.
Druckerpatronen
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Posted: Oct 10th 2009 7:14AM (Unverified) said

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I guess the problem would be that nintendo can afford to throw a few lawyers at it and risk it. Odds are that a smaller developer can't afford to fight back, and would probably just cave-in well before it got to a jury/judge.

When the law is vague (as it sometimes must be), it sometimes means you just need the biggest wallet.

PS/ the Triforce is actually the symbol of the Kamakura Shogunate in Japan... so i doubt it could be copyrighted ;-)
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Posted: Oct 20th 2009 10:54PM DrgnAK said

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You can't copyright words :P

Also, Nintendo DOES hold a trademark for Triforce: http://tess2.uspto.gov/bin/showfield?f=doc&state=4003:fd8qto.3.4
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Posted: Oct 10th 2009 11:00AM (Unverified) said

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Great Article..
I looked over the pictures for the game and it doesn't look like Zelda at all to me. Some of the environments are similar, but that's like saying the environments in Goemon were infringing on Zelda's copyright.. that's a little ridiculous.

Anybody screaming and yelling "COPY RIGHT INFRINGEMENT!" is an idiot fanboy.
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Posted: Oct 13th 2009 3:49PM (Unverified) said

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Try watching the trailer. There is a puzzle that you solve by hitting a switch with a boomerang and chickens attack you when you attack them. Both characteristics of classic Zelda games.
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Posted: Oct 10th 2009 12:18PM (Unverified) said

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OBJECTION!!!

Sorry... lawyers etc
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Posted: Oct 10th 2009 11:08AM Enosoma said

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Hey! What were you doing there in Bill's shed? Did you find anything interesting?

PEOPLE MEAT
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Posted: Oct 10th 2009 11:28AM Mortegro said

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Atlus: one of my favorite companies making video games these days.
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Posted: Oct 10th 2009 11:42AM nighttime said

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Computer blue! Scarlett pink. game. Blouses.
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Posted: Oct 10th 2009 1:18PM hfm said

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we all know how this worked out for Great Giana Sisters..

"Due to its extreme similarity with Super Mario Bros., Rainbow Arts was forced to withdraw the game from sale almost as soon as it was released and cancel release of the otherwise completed ZX Spectrum version, under pressure from Nintendo's legal arm. The cover of the C64 version, published in the UK by GO! (a sub-label of US Gold), went so far as to taunt Nintendo's game with the tagline "The brothers are history"."
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