If Crytek's, like, next
next-gen-ready CryEngine 3 performs even half
as well as advertised
, then the tears are gonna flow -- tears of joy
. Imagine an engine through which a developer, using a single editor and dev PC, can create and test a game for PC, Xbox 360 and
PS3 ... at the same time
. (You don't even have to imagine it, actually; there's a video after the break!) That's the picture Crytek's painting as it today releases its third iteration of the CryEngine for license to third-party developers.
As promised in the press release: CryEngine 3
features real-time conversion and optimization of assets and cross-platform changes that "significantly" reduce the risk (and headache) of multiplatform development. So, in layman's terms, it renders really good graphix
-- even if you have no idea how to develop on PS3.
"With its scalable graphics and computation it is next-gen-ready and with new features like CryEngine 3 Live Create the best choice for game developers and companies developing serious games applications alike," trumpets Crytek boss Cevat Yerli. "It is the only game engine solution that enables real-time development and can ensure teams are able to maximize their own creativity, save budget and create greater gaming experiences."
Okay. So what's it cost?