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Reader Comments (14)

Posted: Oct 14th 2009 2:26PM BrokenTriforce said

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Gotta say that the controls will probably make more sense with the wiimote

Posted: Oct 14th 2009 2:27PM Dv8thwonder said

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Play-Asia don't fail me now.

Posted: Oct 14th 2009 2:31PM Danthok said

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Game looks pretty awesome.

Never played the first one but I have been tempted to buy it on VC a couple times.

Posted: Oct 14th 2009 4:23PM (Unverified) said

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I bought it on the VC and found it to be fun, but very difficult to control and therefore tough to play generally. It's a hardcore game, no doubt.
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Posted: Oct 14th 2009 3:03PM Nigeria said

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"a Bangai-O Spirits-like ability to knock back large missiles."

Any chance to mention Bangai, huh. Anyway, I think you could knock back missiles in the 64 version, but I'd have to load up my Wii and check it out.

Why isn't Bangai 64 on the VC? A fear of diminished returns after the translation costs? I don't know, but I'd buy the game.

Posted: Oct 14th 2009 4:58PM Santos L Halper said

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Yeah, you could deflect missles in S&P1.
It kind of seems like you're not too familiar with S&P, JC, so hopefully in future updates on the game, you guys will let someone else write the post. And yeah, Treasure focuses on gameplay over story but the stories are usually pretty interesting so I don't know what that last comment was about but I guess bashing stuff and acting as if your opinion is the consensus is pretty much what I expect from joystiq.
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Posted: Oct 14th 2009 4:56PM hami83 said

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For a Nintendo made game, I was expecting the graphics to be considerably better, but as long as the game plays better then the first I guess it doesn't matter.

Posted: Oct 14th 2009 9:43PM GohanEgret said

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Nintendo is publishing the game; Treasure is the developer.
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Posted: Oct 15th 2009 1:56AM hami83 said

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Oh. My bad, I thought they were a second party developer.
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Posted: Oct 14th 2009 4:59PM (Unverified) said

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Revealing a Bangai-O Spirits-like ability? You mean a Sin & Punishment-like ability? It isn't exactly a new feature reveal, knocking back missiles was heavily utilized in the first game.

Posted: Oct 14th 2009 7:03PM (Unverified) said

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Looks fantastic. And don't diss the story, people. Despite being hard to understand, S&P1's story was cool as all heck once you got your head round it.

Posted: Oct 14th 2009 11:40PM chargen said

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Online leaderboards around 1:30 on that first video. Has both the score and the controller (wiimote, classic, zapper, gc). The font looks awful.

Posted: Oct 15th 2009 11:48PM LiquidSnake said

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Online Co-op would have been a nice touch

Posted: Oct 17th 2009 1:38PM cylet said

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is there any co-op?

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