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Reader Comments (17)

Posted: Oct 19th 2009 3:16PM (Unverified) said

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I'm going to be cautiously optimistic about this one. I loved Crackdown so as long as they don't depart too much from that I'll be happy.
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Posted: Oct 19th 2009 3:19PM Shadowbender said

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Heck yes. The first game was an absolute classic and simply a marvelous game.
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Posted: Oct 19th 2009 3:28PM Captain Planet Planeteer Power said

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It'll be interesting to see how well this game does. I enjoyed the first one but it's no secret that it sold well because of the Halo 3 beta.
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Posted: Oct 19th 2009 7:03PM (Unverified) said

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It's sad but true, I thought the game was one of the most fun games I've ever played. I MEAN YOU GET A HARPOON GUN IF YOU BUY DLC, I CAN HARPOON PEOPLE. WITH A HARPOON GUN
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Posted: Oct 19th 2009 3:34PM Tiptup300 said

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The biggest question should be "Is there splitscreen?"
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Posted: Oct 19th 2009 4:05PM Xav de Matos said

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It didn't come up, but I wouldn't expect something that wasn't considered for the first game (with 2 player co-op) to be added in the sequel (with 4 player co-op).
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Posted: Oct 19th 2009 4:04PM Giggman said

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I know it's still earlier but this game seems so 2007 to me. Maybe I'm setting the bar too high for it but something tells me if it didn't have the Crackdown 2 name attached to it people would say this looks mediocre at best.


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Posted: Oct 19th 2009 4:07PM Xav de Matos said

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There are some big shoes to fill, considering inFAMOUS and Prototype were so good.
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Posted: Oct 19th 2009 4:23PM kinsella5 said

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Less emphasis on the orbs this time. I enjoyed searching for them but they didn't need 300 plus orbs to find, which got rather frustrating when you couldn't find a few, despite the patch to make them "hum" in the game when you were close. Maybe have 100 of them hidden throughout, but not anymore than that.
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Posted: Oct 19th 2009 4:37PM (Unverified) said

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I agree with you on the hidden orbs, those were a pain. But the agility orbs were great and the vast majority were in plain sight.
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Posted: Oct 19th 2009 5:08PM wardob said

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The first Crackdown was an absolute gem, I truly got addicted to finding all of the orbs and powering up. I hope Crackdown 2 doesn't stray too far from that concept. I loved the over the top ridiculousness of the first game.
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Posted: Oct 21st 2009 11:42PM Nateous said

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I didnt mind the orb, but I would have liked a little more than just a sound cue. Perhaps an ingame map, once you've beaten the game. or even a localization grid or something that said this many orbs in this location. Hell i got to the point where i followed youtube vids to the T , only to come up 3 hidden and 1 agility orb short. ONE!!!!!
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Posted: Oct 19th 2009 6:16PM willooi said

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great interview! Drilled him hard
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Posted: Oct 19th 2009 6:25PM likedamaster said

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"What about a mode similar to Left 4 Dead's Versus mode, where players can take over as The Freaks against The Agents?

Uh. There are no plans for that, at this point. No plans for that.

It's too early to talk about it! [Laughs]

Alright, I'll let you off for now."

-Here's an idea... How bout you leave L4D out of this and let Crackdown be Crackdown. A bigger, better, more bad*ss Crackdown will do just fine.
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Posted: Oct 19th 2009 7:28PM Xav de Matos said

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It's a process of trying to get small pieces of information... I'm not trying to make the game.
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Posted: Oct 20th 2009 9:54AM likedamaster said

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Alright Xav, I'll let you off for now.
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Posted: Oct 19th 2009 6:37PM Ryuk said

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ah the endless fun that Crackdown gave me. my entire junior year in high school was all crackdown. me and my friend non stop playing.

Ruffian, take note from the first games achievements, not only were they cool, but they were FUN to try and get. that adds SO much more replay value :]
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