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Reader Comments (38)

Posted: Oct 20th 2009 7:35PM CaptainProtonX said

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Well deserved numbers.
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Posted: Oct 20th 2009 7:38PM wardob said

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Fantastic concept, flawed execution. Still very entertaining all things considered.

Plus I got my rooster hat!
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Posted: Oct 20th 2009 7:45PM adv2k169 said

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I hope this is encouragement for more developers to take risks. This is exactly why I bought a DS to play games like Scribblenauts that are unique, fresh, new and something that wouldn't play or be the same on any other console or handheld.
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Posted: Oct 20th 2009 7:59PM (Unverified) said

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You're right the game is very fresh and unique, I've never experienced such a fresh unique take on horrible godawful controls in years.
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Posted: Oct 20th 2009 8:16PM KaBob799 said

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I didn't have many problems with the controls but it just seems so popular to act like they were the worst thing ever.
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Posted: Oct 20th 2009 11:03PM JoshMilewski said

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You know how people are online.
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Posted: Oct 21st 2009 1:49AM (Unverified) said

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@ Jesus:
2 Words: Conker's Bad Fur Day
OK, that's 4, but you get the point.
I stopped playing that game because of bad controls.
Scribblenauts is just a bit blegh, that's all.
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Posted: Oct 21st 2009 5:20AM Hank Hill said

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So I'm the only person who didn't find the controls awkward? I thought they were pretty good for controlling flying vehicles. They just take a bit of getting used to, that's all.
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Posted: Oct 20th 2009 7:47PM (Unverified) said

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Honestly i didn't expect the game to reach that high of numbers. But very nice they did.
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Posted: Oct 20th 2009 7:48PM MisterSmith said

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I gave up on playing it after the second or third day. I really wanted to like it, but some things just completely killed my interest along the way.
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Posted: Oct 21st 2009 2:32AM (Unverified) said

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i agree... its extremely frustrating when you know a solution should work but the game cant recognize it. i played up to the 5th world but im not really feeling an itch to play it anymore, or ever again for that matter.
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Posted: Oct 20th 2009 7:57PM (Unverified) said

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Shit sales this is proof.
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Posted: Oct 20th 2009 8:22PM (Unverified) said

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"That's 105,000 more copies than Grand Theft Auto: Chinatown Wars moved in its first month."

It did better then grand theft auto. How is that shit sales? You just have a shit comment.
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Posted: Oct 20th 2009 8:22PM (Unverified) said

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*than

(Please joystiq. "edit" option)
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Posted: Oct 20th 2009 8:23PM Rikerbot said

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I think he meant to say "Shit sells".

Yeah, I speak idiot...
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Posted: Oct 20th 2009 8:45PM Special Agent Steve said

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Or, was he saying "This is the shit, sales=proof"? ? ?

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Posted: Oct 20th 2009 8:56PM Dr Acula said

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COMPUTER HACKER

(Clicks and drags Hacker to Joystiq, locates internetjesus.)

AIRPLANE

AIRPLANE PILOT

(Flies to internetsjesus' house.)

NITROGLYCERIN

NAPALM

(Sets fire to said persons house.)

The solution; Scribblenauts Style.
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Posted: Oct 20th 2009 9:14PM Special Agent Steve said

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I was never able to do that in Scribblenauts... DID I GET A REVIEW COPY???
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Posted: Oct 20th 2009 8:02PM shadowhowl1900 said

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would it be possible to get a Iphone or PC version of this game? the game sounds really good
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Posted: Oct 20th 2009 8:18PM Ashitaka said

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Yeah, I'd really like an iPhone version since I don't want to buy a DS just for it.

I doubt the controllers would be any better though :/
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Posted: Oct 21st 2009 1:34AM INNUENDO 64 said

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The iPhone has a harder time being as precise as the ds because fingers and thumbs are fatter than a stylus.

oh and no buttons
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Posted: Oct 21st 2009 11:12AM bm111 said

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Just swallow your misplaced fanboy pride and buy a DS, there are so many countless great games on it that there is bound to be enough for anybody's tastes. There's really no excuse not to have one.
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Posted: Oct 20th 2009 8:25PM Cypher FDP said

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It would probably be higher... WITH D-PAD CONTROLS. (yes, I'm bitter)
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Posted: Oct 20th 2009 8:50PM HighFiveJesus said

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i still want to get drawn to life. looks more interesting than this
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Posted: Oct 20th 2009 9:06PM RupeeClock said

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With the amount of support Nintendo gave the game, even with direct statements from Reggie and a Nintendo World Store launch, I'm surprised it didn't sell more.

Was it the R4s, or the fact it just happened to be a very flawed game that would've been much better off on PC?
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Posted: Oct 21st 2009 2:25AM (Unverified) said

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Neither, it's just the way the DS's sales works. It'll keep selling 194k every month for a year.
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Posted: Oct 20th 2009 9:07PM Dr Acula said

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Man, your power is REALLY showing.
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Posted: Oct 20th 2009 9:15PM Special Agent Steve said

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Know if youl excuze moi, me have some explainin too deux.


That's right, TWO French words.
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Posted: Oct 20th 2009 10:32PM gLitterbug said

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Wait, did I just read that Drawn to Life sold a mill? So why does he still only get a year development time for a game and complains about it, pondering what he could do with 2 years?
Seriously I'd love to see what he COULD do with 2 years, since flaws like the controls in Scribblenauts aren't something you polish away, but should find out from playing your protoype build.

I also wonder about the long term sales, since the game got a ton of pre-sale hype and when everyone got his hands on it, you have a lot of people who openly regret buying it.
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Posted: Oct 20th 2009 11:01PM kspraydad said

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I'm not a Nintendo fan AT ALL but I bought a DS just for this game. Well worth it.
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Posted: Oct 21st 2009 1:38AM INNUENDO 64 said

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do yourself a favor and buy moar games!

not that scribblenauts is not reason enough for a ds, but a little advance wars here and gta there wont hurt.

chrono trigger for dessert
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Posted: Oct 21st 2009 2:28AM (Unverified) said

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The World Ends With You!!!!
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Posted: Oct 21st 2009 3:22AM blahblah55 said

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If ya've got a friend with a DS, Rocket Slime is underrated in the VS-replayability.

I never get tired of that thing.

If you want to try an OK game from the same guys that made Scribblenauts, Lock's Quest is pretty coo. Nothing spectacular, but a good tower defense-type game.


Trauma Center, Hotel Dusk, Knights in the Nightmare, and Elite Beat Agents are definitely ones you have to pick up.
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Posted: Oct 21st 2009 4:46AM (Unverified) said

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Oh yeah, Rocket Slime too!
Great game, and RIDICULOUSLY cheap (AU$15 - new PS3/360 games being AU$100 for a quick currency conversion)
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Posted: Oct 21st 2009 10:42AM Unvrfd said

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GTA: Chinatown Wars. It's the best game on the DS EVER.
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Posted: Oct 20th 2009 11:02PM (Unverified) said

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This was a good month for DS, four titles made it in the top 20 (mario & luigi, kingdom hearts 358/2, scribblenauts and profesor Layton and the diabolical) and with more than 130k sold units. But I stil want to know how much layton sold exactly, because their number of units is not marked, but something is sure, it was more than 134 k in september.
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Posted: Oct 21st 2009 7:50AM Snappyguy said

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Still haven't gotten round to buying this. (finishing Brugal Legbone) This story makes me want it more. I don't Nintendo much so I'll adapt to these controls. Or will I.....
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Posted: Oct 21st 2009 12:22PM Diosoth said

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So much for piracy and it's mythical ability to cause all games to be financial failures.
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