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Reader Comments (94)

Posted: Oct 21st 2009 12:14AM Sly C said

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haha, i thought that was a joke. turns out you really didn't know about that.
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Posted: Oct 21st 2009 12:15AM HighFiveJesus said

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see.. there.. there, there you go. you're a know it all. and nobody likes a know it all
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Posted: Oct 20th 2009 11:36PM Audible Fury said

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anyone remember most of Megaman 1 game ? the dam boss were a huge headache.

Posted: Oct 20th 2009 11:36PM (Unverified) said

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You guys seem to be forgetting the final boss in the first Dragon Warrior.

Posted: Oct 20th 2009 11:37PM Maxx the Slasher said

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"Super Street Fighter IV's final boss being made even tougher to beat."

Don't care. I'd rather hear if they're going to reduce the amount of damage Abel's throw deals, because a regular playable character like Abel shouldn't be dealing nearly twice the throw damage compared to even the final boss's own throw. Seth should be beating opponents with 2 or 3 throws, not Abel.

Posted: Oct 21st 2009 12:02AM Eckertmania said

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Just want you to know that Zangief's throws do more damage than the Tornado Throw. It has more range, too.

Also, Honda's Ochio Throw does about the same amount of damage as the TT.
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Posted: Oct 20th 2009 11:39PM (Unverified) said

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Seth really isn't that hard. Cheap maybe. But once you figure out his patterns, he's pretty easy to take care of even on the hardest setting.

A pushover compared to the likes of Gill and some of the SNK bosses of yore.

Posted: Oct 21st 2009 12:01AM mmxzer0 said

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And you can always resort to lariat spamming, if need be.
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Posted: Oct 20th 2009 11:37PM (Unverified) said

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The Yellow Devil in the first Mega Man was a doucebag.

Posted: Oct 20th 2009 11:40PM nighttime said

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really? geese was easy, I was 12 at the time too.

The hardest boss for me, so far, is the final egg man boss battle in Sonic Adventures DC.

Posted: Oct 20th 2009 11:48PM Sly C said

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yeah, the end was a crazy boss battle. some of the bosses in destroy all humans! 2 also pissed me off royally. then genesis and sephiroth from crisis core were pretty cheap.

Posted: Oct 20th 2009 11:49PM skfireboy said

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Since when is Dr. Manhatten in Street Fighter?

Posted: Oct 21st 2009 12:15AM Sly C said

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since SF4 came out. thank god his radioactive wang didn't make the journey along with him...
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Posted: Oct 20th 2009 11:51PM (Unverified) said

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After Demon's Souls being a game that is difficult without being cheap, I think I will have little tolerance for cheap games.

Even Uncharted 2 had some cheap moments.

Posted: Oct 21st 2009 12:01AM (Unverified) said

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really? Uncharted 2? i guess there were a couple of deaths for cheap reasons, but nothing that wasn't easily avoidable after respawning at last checkpoint. (falling off a cliff in chapter 23 because of an "inconvenient" grenade; grenade launcher guys in the Monastery courtyard that required a change of tactics). were you referring to anything in particular? just curious.
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Posted: Oct 21st 2009 12:18AM Sly C said

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actually, one time in U2, i kept getting knocked down by grenades, and then i would die from the gunfire by the time i got back up. that happened around 10 times in a row. then...



*SPOILERS!!!*





that giant tank in the village kept killing me everytime i ran out into the open for even a second. drake really needs to learn how to sprint.
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Posted: Oct 21st 2009 12:43AM (Unverified) said

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yeah, the tank was a pain, i would keep "greying out" every time i left cover, but thankfully, i never actually died. it was all timing. at least, that was my experience on Normal, i haven't done a Hard (or Crushing) playthrough yet.
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Posted: Oct 20th 2009 11:56PM Dr Perry Ulysses Cox said

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Robocop 3 for the SNES was the hardest game of all time.

Posted: Oct 20th 2009 11:57PM sinai said

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you mean i can't just hit Roundhouse repeatedly anymore?

Posted: Oct 20th 2009 11:59PM PR0F3TA said

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did someone say toughest boss ever?

http://www.youtube.com/watch?v=nscP9QpXoFM

i'd have zero patience for a boss like that

Posted: Oct 21st 2009 12:03AM (Unverified) said

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Seth is impossible to beat for the average player at over the baseline difficulty.

They need to fix him, not make him even more cheap. If they want to create a "Seth Cheats Without Mercy" difficulty have at it

Posted: Oct 21st 2009 12:12AM Triscuit said

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In other news, Dr. Manhattan makes an astonishing comeback as a Street Fighter of all things. More on this later, after the weather. Take it away, Jan.

Posted: Oct 21st 2009 12:46AM brad77 said

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Holy shit, PR0F3TA. That was insane.

Posted: Oct 21st 2009 12:51AM Captain Planet Planeteer Power said

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Geeeeeeeeeeeeeeeeeeeeeeeeeeese...

Posted: Oct 21st 2009 12:59AM Iroquois said

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First boss in Heavy Nova. That game was terrible.

http://www.youtube.com/watch?v=1VlfPZ-LUA4

Posted: Oct 21st 2009 1:45AM The Chow said

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It might be the way I play the game, but Magneto in Capcom's Children of the Atom was one of the hardest bosses I've ever encountered. Another good contender is Megalomania I-No.

Posted: Oct 21st 2009 1:50AM Emophia said

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The assholes better patch this into the current version.

The all characters unlocked from start thing I mean.

Posted: Oct 21st 2009 2:49AM Jin Saotome said

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Was I the only one that managed to beat Seth wit all the characters on the hardest difficulty right off the bat as I went? He's not hard at all... He falls for the same stinking pattern over and over. He's got a serious case of flowchart Ken.

Posted: Oct 21st 2009 2:57AM Cafecito said

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I guess that'll make it sweeter when you finally beat the guy, no? Let's look at the bright side.

Posted: Oct 21st 2009 8:10AM Ritchie Blackmore said

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Dammit Seth pisses me off.
He's really overpowered as it is, I used him online and it's so hilarious because nearly all his moves take priority and will completely ignore any move the enemy was halfway through.

Posted: Oct 21st 2009 9:16AM CaptainProtonX said

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@ Wayne Campbell

I thought I was the only dude on this planet to play and beat that game.

"Terrible" wasn't in my vocabulary when I was 13 and high on Genesis power.

Posted: Oct 21st 2009 9:45AM xmido said

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the final boss made me not want to play it over again

Posted: Oct 21st 2009 10:17AM (Unverified) said

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@Haka: I was about to say the same thing. If there was ever a boss in history who was a true pain in the ass, it was Gill.

Posted: Oct 21st 2009 10:19AM zero2dash said

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You can say that about practically any SNK boss (especially if it's a KOF game). Omega Rugal, Goenitz, Orochi, Krizalid, etc.

Pick any SNK boss vs. Seth. Seth runs home crying like a little school boy who just had his lunch money stolen while being given an atomic wedgie.

Seth isn't hard. Gill is the only boss Capcom has come up with that was hard, because he's SNK in nature. He counters practically every move and everything he does, from a normal special to a Short Kick has a preposterous amount of priority.

Posted: Oct 21st 2009 10:25AM WiNGSPANTT from TopTierTacticsco said

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Seth is cheap, but not that cheap compared to Gill in SF3. Gill could heal himself, for god's sake.

Also, you can beat Seth with all but 2 chars just by sweeping him at mid range.

Posted: Oct 21st 2009 10:31AM (Unverified) said

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@ PR0F3TA:

Sweet Jesus. Even if you manage to beat that boss, the final laugh is on you. Congratulations, you have epilepsy!

Posted: Oct 21st 2009 10:43AM The Blank Mage Returns said

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What's-Her-Name from Jedi Academy on Jedi Knight difficulty. She deflects anything that isn't a lightsaber, and if you get close enough to USE the lightsaber, she dices you. And she heals when you're over a certain distance.

Posted: Oct 21st 2009 10:57AM bimmy said

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Seth was only hard to me when I had to play him with characters I had not mastered yet...El Fuerte for example

Posted: Oct 21st 2009 12:22PM (Unverified) said

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They should spend less time worry about seth and just concentrate on making this $10 DLC.

Posted: Oct 21st 2009 2:10PM (Unverified) said

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Yep, brand new moves, brand new stages, brand new BGM's, and eight new characters (3 have already been revealed, and the rumor spread around said the other six would be SFA and SF3 characters) with brand new models, animations, etc., is *totally* "10 dollar DLC."

Maybe in a perfect world where programmers don't need to be paid for their work, and thus the publisher of the game does not need to sell it--whether it is DLC or a new game entirely--at a price high enough to justify the work put into the new content, and to compensate for distribution overhead, in order to make a profit.
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Posted: Oct 23rd 2009 5:03PM (Unverified) said

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I'd personally feel insulted for $10. $20, or $25 is much more reasonable.
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Posted: Oct 25th 2009 1:00PM (Unverified) said

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Thanks comic book guy!
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Posted: Oct 21st 2009 2:27PM UnverifiedUser said

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The only way he could possibly be cheaper is if they gave him Gill's restoration super... or possibly a OHKO move. Either way, its bullcrap. Absolute bullcrap.

Seth, at the moment, is the cheapest boss and worst I've seen in a fighting game in terms of design and quality... and they want to "improve" upon that? Right. I was hoping for a different final boss, myself. Especially since [the superior] BlazBlue is having a new final boss for their expansion title.

Posted: Oct 21st 2009 6:41PM yyr said

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@ anyone who liked the video PR0F3TA linked to:

http://www.play-asia.com/paOS-13-71-br-49-en-15-mushihimesama-70-3cq6.html

You can order that game (Mushihime-sama Futari) for your 360 right now. It's coming out next month. It will be region free. That is all. =)

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