Splitfish brings the Fragchuck back just in time for Modern Warfare

The good news: the more people see the word "fragchuck," the worse they'll feel about using the outmoded, kind-of gross word "frag" in general.
[Via Engadget]


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Reader Comments (Page 1 of 2)
DeepFriedSushi @ Oct 22nd 2009 6:15AM
Avert Your Eyes
Premature ejaculation man @ Oct 22nd 2009 6:17AM
I like the look of the single handed control. Plus it looks to even beat the 360's god-like, high precision, high comfort d-pad!
eXist @ Oct 22nd 2009 6:18AM
PS3 Dual Shock 3 , Rulz
Dartmerc @ Oct 22nd 2009 6:26AM
Fragchuck + motion controller = ?
dgknight500 @ Oct 22nd 2009 6:27AM
I'll fragchuck your mom... eh, I tried...
McBrick @ Oct 22nd 2009 9:07AM
"I tried."
That's what SHE said.
DamonTheMoney @ Oct 22nd 2009 6:38AM
So we can actually use a mouse for a PS3 game now (i.e. MW2)?
Well, I'll still use the Dualshock 3, but at least the choice is there.
cyruss @ Oct 22nd 2009 6:56AM
it's not a real mouse.
i bought the last revision of this "fragfx" (never really even used the damn thing, so am a bit pissed they have a cordless version now - the wires are really annoying).
anyway the "mouse" isn't a real mouse as such, it just emulates the right analogue stick movement, so it can be quite jerky, not like a real mouse. it doesn't work great for all games, for example it is shit in Killzone 2 because of their weird delayed controls... i heard it worked well in COD4 but don't own that game so dont know, so it may work well in MW2
overall the thing is cheap looking, cheap plastic feel... buttons are programmable, and the nunchuck bit has sixaxis
if you do get one, just don't expect it to be anything like a PC mouse/PC Gaming, it isn't. if you're coming from PC gaming to PS3, it is an improvement over using analogue sticks which you're just not used to, but it will be nothing like a real mouse, not as precise also don't expect it to work great on all games, you can change the sensitivity, but as i said it sucks on Killzone 2... generally you have to spend time tweaking it some to find the right setting for you
as for people who don't like it or think its unfair - no it isn't, you can get one too, they're for sale for everybody, and honestly it isn't anything like a real mouse (unless they've seriously improved this revision). somebody who is good at analogue stick FPS gaming would kick my ass easily if I was using this thing.
bassist @ Oct 22nd 2009 9:08AM
@cyruss
I was wondering: Is this anything like a real mouse?
Morisato @ Oct 22nd 2009 10:17AM
@cyruss
I dont have the thing but I've played COD4 and killzone 2 and I dont think the issue is with the mouse itself. Killzone 2 has a lag input no matter what you use so even using the analog sticks is hard when playing killzone 2.
cyruss @ Oct 22nd 2009 11:21AM
sorry yeh thats what i meant, its terrible in killzone 2 because of that input lag
ive only got 2 fps games for ps3, killzone 2 and bad company, it works ok on bad company, not great but a lot better than killzone 2.
johnwebertr45 @ Oct 22nd 2009 1:44PM
I had the old one and it was alright. Like he said it isnt like a regular mouse and cant be like a regular mouse. Most games dont support mouse input so it just emulates the right stick. I mainly used mine on ut3 and owned with it. You need to mess with both in game settings and the dial on the fragchuck. It also take quite a bit to get used to. I played with it on killzone 2 and it was fine. its the same with every game you just really need to mess with the settings. put the sensitivity on high and that should do it. Oh an yeah i know several people who had the old one including me that it broke on us. the mouse just stoped responding. I think its something with the cables or something.
Ballistic H @ Oct 22nd 2009 2:24PM
It doesn't work well with Killzone 2 because the game itself has a lock on the sensitivity.
On the other hand, it works extremely well in Rainbow Six Vegas 2. Tell you, I wouldn't passed that level where you were alone without the FragFX.
It honestly works like a real mouse: Left-click to shoot, etc.
N-zero @ Oct 22nd 2009 6:40AM
no no no it isn't "I;ll fragchuck your mom" its "Dude I fragchucked your mom last night and I epic failed ooooooooooooooo" ok now I tried
IGLAW @ Oct 22nd 2009 6:50AM
The mouse component almost doesn't look too bad but the left-hand piece is just abysmal.
Ballistic H @ Oct 22nd 2009 2:27PM
Just think of the left-stick as WASD.
IGLAW @ Oct 22nd 2009 6:11PM
I tried that with Mirror's Edge for PC when I found out you could use keyboard/mouse and a 360 controller simultaneously.
Felt weird.
t_m @ Oct 22nd 2009 7:08AM
why is it so bad? is it just the name? cos the controller looks like it'd blow away anyone on a dual shock...
shadowhowl1900 @ Oct 22nd 2009 7:22AM
can i use the mouse on the PC? id like one thats wireless with customizable buttons and not as expensive as $150+
cyruss @ Oct 22nd 2009 8:58AM
dont think so no... i have the prior wired version of this, and the thing is cheap flimsy plastic with real clicky buttons.... its not anything like a real gaming mouse at all, so even if you could use it in your PC i dont think you'd want to
tykjen @ Oct 22nd 2009 8:40AM
coming from alot of years in pc playing, i aquired a ps3 and killzone2 some months ago. but after a week i discovered the horrors of using a controller in fps. then read a review of the fragfxv2. after testing it, im not goin back, it does kinda replace the mouse feel pretty good, if you just cant get used to using controller in an fps like me. it just takes alot of tweaking and setting up, but killzone2 is actually fkn awesome with it. i usually get a kd ratio of 2:1, which i just never could with a controller. so if anyone whos an ex pc player who wanna try something different, fragfxv2 is for you. it can be configured and firmware upgraded via windows. aftter the latest patch for kz2 it only improved as well.
cyruss @ Oct 22nd 2009 8:50AM
i have the fragfxv2 also, i thought it was rubbish on Killzone 2 though with the delayed controls the game has... not tried it recently if there was some sort of new patch that helps it
i heard it works a lot better on Cod4 tho (so prolly will work well on MW2). anyway it is helpful for those (like me) who came from pc gaming and just cannot use analogue sticks at all.... but it in no way makes it feel like a true mouse or true pc gaming, it is only emulating the analogue stick so movement of it is still limited
Freakwincy42 @ Oct 22nd 2009 9:20AM
yes, with High-Precision mode turned on, the V2 fragfx actually worked pretty well for KZ2.
cyruss @ Oct 22nd 2009 9:29AM
High-Precision mode? whats that? :)
i think i need to dust off Killzone 2 again... hell i never even finished singleplayer, was on one of the last missions at the palace, but just couldnt beat it, was on the balcony and waves and waves or enemies would come and i'd be there for 20 mins just killing them and wasn't progressing anywhere... i was prolly doing something wrong but it pissed me off so i put it away and never went back to it :P
Freakwincy42 @ Oct 22nd 2009 11:45AM
High-Precision is an option they added to a patch several months ago, it decreases the reticle acceleration the game used before. it's actually quite nice. also, you were mere minutes from the end of the game when you quit, depending on how quickly you can take out Radec. once you kill the last of those waves of enemies on the second floor catwalks, he comes out and cheaps his way to victory a couple of times, then you figure out how to destroy him. there's a trophy for beating him in under 20 minutes. my time (including deaths) ended at 19:35, lol. fire it back up, man!
prodigy69 @ Oct 22nd 2009 7:37AM
do not want
Autobot @ Oct 22nd 2009 8:27AM
I kind of like the mouse, but the idea of JUST the mouse and no keyboard r butthurt.
Mike Sylvester @ Oct 22nd 2009 1:29PM
'Chucks are the new black. I tried the Frag Pro at E3 and decided right then and there that the Wii Nunchuk was one of the greatest ever innovations for FPS gaming. You get the benefits of analog movement in one hand and pair it with a precision controller (mouse, Wiimote, PSWand) in the other for aiming. The Frag Pro is PC compatible, and the build quality is improved over the Frag FX. I hope Splitfish will try marketing it to PC gamers, because 'chucks are so much more comfortable and practical than those keyboard-styled controllers.
Unknown @ Oct 22nd 2009 3:28PM
So this can acutally work on the PC? I didn't know PS3 uses USB device that can be plugged into the PC. Now it looks more interesting.
Mike Sylvester @ Oct 22nd 2009 3:47PM
@Unknown
Yep, and some PC USB controllers will work on the PS3. I use a USB Sega "Saturn" pad for all my SFIV hadoukening on PS3.
XBL: xGeneral DEATHx PSN: Deeth82 [Planeteer | Power of General Hostility and Angst] @ Oct 22nd 2009 8:27AM
I still have a hard time understanding why developers don't just add KB/M support for the console versions...the consoles are, themselves, just glorified PC's. I'm sure it's just extra work for them after tweaking controller schemes, but it sure would be nice to have the option.
cyruss @ Oct 22nd 2009 8:57AM
i wonder this also, and really dont know why... maybe they think ppl dont want to use a mouse, since they're sitting on a couch or whatever and dont have a desk to put it on?
it annoys me really, since everyone is pushing this motion controller nonsense now --- if they don't have a major problem giving us alternative controllers like motion control, why not give us a mouse/keyboard option as well.
Joe @ Oct 22nd 2009 1:04PM
It's because of the increased accuracy. If a multiplayer game had true M/Kb support, the M/Kb players would dominate every time. This is just a mouse shaped version of a right stick. It works pretty well, but is definitely not as twitchable as the real deal.
zx @ Oct 22nd 2009 9:06AM
i hate pplz not using the dualshock,. they r no better than glitchers and cheaters.. wish only the dualshock was avalible
jazzy geoff @ Oct 22nd 2009 8:37AM
I'm against this type of thing
if they get popular we are all going to have to purchase one of these monstrosities just to stay competitive.
Obviously, twin analogue sticks are not as accurate as a mouse but it's all relative to the competition, if everyone is on the same level there is no issue in my eyes. If we start having a controller arm race it just means paying out more money for crap that just puts us back where we were when everyone had controllers
cyruss @ Oct 22nd 2009 8:54AM
yeh but the mouse on the fragfx only emulates the analogue stick movement, so it is still somewhat limited and does not feel like a real mouse, its an improvement for people coming from pc gaming who can't use analogue sticks to save their life, but it isn't the same as a pc mouse.
anyway i don't think it is too much a problem, consoles have always had different controllers that had a better competitive edge... turbo buttons and fight sticks
i do think and wish that they would just allow us plug in a real mouse into our console and let us all play with a real mouse, true pc mouse (none of this emulated nonsense) is the only real way to play an FPS, analogue sticks are so limited :(
jazzy geoff @ Oct 22nd 2009 9:09AM
I can remember playing doom on the SNES
now THAT was limited
tykjen @ Oct 22nd 2009 8:40AM
what i really really dont enjoy with controllers, is the inability to do quick response 180 degree turns. with the fragfx..lovely
Freakwincy42 @ Oct 22nd 2009 9:17AM
I used the last version, the wired one, and i never got to the point where i felt comfortable with the mouse, it was always either not sensitive enough, or way too sensitive, to the point that your cursor would jerk around. i also HATED the wires. finally, the mouse buttons didn't click, they just sort of... mushed...
from what i've heard so far, this version takes care of all of my problems with the last version. the last one ALMOST worked well for CoD4, so if this one works better, it might be AMAZING. and to everyone else that complained about the last one not working well for KZ2, try it with High-Precision mode on (in the game). that was actually my best experience with the thing.
if anyone actually purchases one of these, please let me know what you think. my PSNID is - freakwincy42
cyruss @ Oct 22nd 2009 9:33AM
yeh i got the last one too... rarely used it and it was expensive and like u said wasn't great quality
this one looks so much better, and cordless... damn the wires were so annoying, i really want this now but can't justify buying it since i only bought the last one a few months ago and never really used it! BAH!
pearl @ Oct 22nd 2009 9:28AM
wasn't there a controller like this back in the 90's for the PS1 that was an offical song product.
IIRC it was a one handed controller
acefondu @ Oct 22nd 2009 9:37AM
My issue with the left stick would be since you have to push it in to run...wouldn't that cause an unbalance of epic proportions? I think it would...soooo....not for me.
handlas @ Oct 22nd 2009 10:20AM
the original one was a piece of crap. Stay far away. I bought it in hopes of carrying over some of my love for PC gaming to a console. But alas....it can't happen. The thing itself felt like a complete piece of plastic crap and the buttons were very sticky. The trigger (one where you shoot your gun for most games) didn't even fit into the place on the controller properly.
Zachary @ Oct 22nd 2009 10:23AM
What in the hee haw
Gervin @ Oct 22nd 2009 10:44AM
This thing actually works pretty well... once you tweak the settings for each game you use it on. However it will never be as precise as a mouse on a PC.
None the less... it's pointless because we know the "real" competitive games all play FPS games on the PC.
MW1 on the PS3 was a joke of 12-year old spawn-sniping campers.
wii60dsgamer @ Oct 22nd 2009 10:56AM
I suppose there's never been a 360 version due to the fact that the 360's pad is perfect for FPSs while the PS3's sucks ass. I can't stand the controls for games like Resistance and Killzone 2. Is this worth getting?
t0ddd @ Oct 22nd 2009 11:03AM
I don't like the DualShock, period. I feel like I can crush the thing in my hands, the analog sticks feel way too loose, and it just feels awkward holding it.
Freakwincy42 @ Oct 22nd 2009 11:51AM
lol, i know i'm in the minority here, but i'm much more proficient with the dualshock than the 360's controller. the button layout feels more comfortable to me, especially with those Gioteck triggers on it - http://www.play.com/Games/PlayStation3/4-/5675248/Gioteck-Real-Triggers-For-PS3/Product.html. i don't care for the offset layout of the analog sticks on 360, it feels awkward to me, but the 360s triggers are excellent.
Ratfoot @ Oct 22nd 2009 11:23AM
That thing looks perfect for the RE5 directors cut on PS3, much better than holding a whole dual shock and the motion controller.
Joe @ Oct 22nd 2009 11:44AM
Gimmicky? Well maybe to you, but to us PC gamers looking to play a few PS3 exclusives, it's a God-send! I got the wired version yesterday and sat down to play some inFamous, and while it's not as quick or accurate as a proper PC setup, it makes the game playable for me, and that's saying something.
There are a couple problems with it: The mouse could be more ergonomic, the L/R click are soft, not clicky, and because it's approximating the movement of an analog stick, it's still slower and smoother than it would be on a PC. All these complaints are made up for by the fact that I can play PS3 exclusive games without giving up because the controls just don't work for me.