Doom Classic soon to hurt us plenty on iPhone
by JC Fletcher
on Oct 26th 2009 5:00PM

An electronic device isn't a game machine these days until it passes the crucial "Does it run
Doom" test. John Carmack has been hard at work on
Doom Classic, an official port of id Software's groundbreaking FPS for iPhone, and now he reports that it's been submitted to Apple for approval, only four months after Carmack said it would be ready. Soon – provided Apple gives the okay to a tour of Hell – we'll be swiping and tilting our way to a symphony of exploding barrels.
Doom Classic should support wi-fi multiplayer upon its release, with Bluetooth to follow if it's not already implemented. At least, that's what Carmack said
earlier this year.