It's been a while since we've heard anything regarding Braid developer Jonathan Blow's next project, The Witness -- however, if a recent post on Blow's blog is any indication, the "philosophical, and quiet" game might be moving in an unexpected direction. According to the post, Blow is "hiring another programmer into the new company, to do very interesting work with full-body motion tracking."
We contacted Blow to see if this new hire would be working on The Witness, and whether the motion tracking technology mentioned is Project Natal. He responded by saying he "can't talk about this right now," and added, "it may not even actually happen (depending on whether I can find someone qualified to do it!)."
So, there you have it. If you've got experience with body movin' (body, body movin'), it sounds like Blow could use a hand. And an arm! And a torso. And a ... yeah, you got it.
Reader Comments (14)
Posted: Oct 26th 2009 3:22PM Captain Planet Planeteer Power said
Because I say it EVERY time there is a story with Jonathan Blow...
Best. Gay porn name. EVER.
Reply
Best. Gay porn name. EVER.
Posted: Oct 26th 2009 3:58PM Cheesus Crust said
I know right
"Blow"
"Full-body motion"
Sounds very weird.
Reply
"Blow"
"Full-body motion"
Sounds very weird.
Posted: Oct 26th 2009 3:31PM (Unverified) said
Microsoft, Sony, third-party devs, promise me one thing.
When motion controls don't work out, don't try to shove them down our throats. Just abandon them. Keep making games that require a gamepad.
Also, quit screwing those PC guys. They're upset.
Reply
When motion controls don't work out, don't try to shove them down our throats. Just abandon them. Keep making games that require a gamepad.
Also, quit screwing those PC guys. They're upset.
Posted: Oct 26th 2009 5:07PM (Unverified) said
I want developers working on games for regular controls not this motion sensing crap.
Reply
Posted: Oct 26th 2009 6:34PM robotoid said
wow a bit close minded you are mmm. is that what you said when they added 2 more buttons and 2 shoulder buttons to the SNES controller? or when they came up with that "rumble crap" in games. Dude with change sometimes come really great (and unique) things. Also it doesn't mean you won't have controller-played games ever again for the rest of your life!
Reply
Posted: Oct 26th 2009 5:37PM ch3burashka said
Mope for points? Cut thyself for score multiplier?
Reply
Posted: Oct 26th 2009 5:37PM ch3burashka said
Also, when will Natal be available for Indie developers?
Reply
Posted: Oct 27th 2009 1:38AM Morisato13 said
Are you sure? You have to remember that this is FULL BODY application... we're not just using our hands anymore.
Reply
Posted: Oct 26th 2009 8:36PM ThatFuzzyBastard said
Oh god I want this to work so badly... Really, like, I can't describe just how much I *want* to believe that this will be awesome.
Reply
Posted: Oct 28th 2009 4:13AM (Unverified) said
Hey, guys. I do enjoy the way you bring news to the public. )
I would also remind here of such giants as Blizzard, Bethesda and Konami who joined Natal forces about two months earlier:
http://prnatal.com/blog/?p=93
Reply
I would also remind here of such giants as Blizzard, Bethesda and Konami who joined Natal forces about two months earlier:
http://prnatal.com/blog/?p=93
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 218 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 151 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 107 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 92 comments








