Jonathan Blow hiring 'full-body motion tracking' programmer
It's been a while since we've heard anything regarding Braid developer Jonathan Blow's next project, The Witness -- however, if a recent post on Blow's blog is any indication, the "philosophical, and quiet" game might be moving in an unexpected direction. According to the post, Blow is "hiring another programmer into the new company, to do very interesting work with full-body motion tracking."
We contacted Blow to see if this new hire would be working on The Witness, and whether the motion tracking technology mentioned is Project Natal. He responded by saying he "can't talk about this right now," and added, "it may not even actually happen (depending on whether I can find someone qualified to do it!)."
So, there you have it. If you've got experience with body movin' (body, body movin'), it sounds like Blow could use a hand. And an arm! And a torso. And a ... yeah, you got it.
We contacted Blow to see if this new hire would be working on The Witness, and whether the motion tracking technology mentioned is Project Natal. He responded by saying he "can't talk about this right now," and added, "it may not even actually happen (depending on whether I can find someone qualified to do it!)."
So, there you have it. If you've got experience with body movin' (body, body movin'), it sounds like Blow could use a hand. And an arm! And a torso. And a ... yeah, you got it.












Reader Comments (Page 1 of 1)
Captain Planet [Planeteer | Power of Captain Planet] @ Oct 26th 2009 3:22PM
Because I say it EVERY time there is a story with Jonathan Blow...
Best. Gay porn name. EVER.
Cheesus Crust @ Oct 26th 2009 3:58PM
I know right
"Blow"
"Full-body motion"
Sounds very weird.
copa @ Oct 26th 2009 3:24PM
I thought Braid was fantastic. I'm excited to see what he comes up with next.
robotoid @ Oct 26th 2009 6:23PM
Same feelings here. It boggles my mind how a living human like me could come up with all of that.
Darth Bradwart, Dark Lord of the Sith @ Oct 26th 2009 3:31PM
Microsoft, Sony, third-party devs, promise me one thing.
When motion controls don't work out, don't try to shove them down our throats. Just abandon them. Keep making games that require a gamepad.
Also, quit screwing those PC guys. They're upset.
RKN @ Oct 26th 2009 4:31PM
Yes, yes we are. : (
NDRyan57 @ Oct 26th 2009 5:07PM
I want developers working on games for regular controls not this motion sensing crap.
robotoid @ Oct 26th 2009 6:34PM
wow a bit close minded you are mmm. is that what you said when they added 2 more buttons and 2 shoulder buttons to the SNES controller? or when they came up with that "rumble crap" in games. Dude with change sometimes come really great (and unique) things. Also it doesn't mean you won't have controller-played games ever again for the rest of your life!
CH3BURASHKA @ Oct 26th 2009 5:37PM
Mope for points? Cut thyself for score multiplier?
CH3BURASHKA @ Oct 26th 2009 5:37PM
Also, when will Natal be available for Indie developers?
robotoid @ Oct 26th 2009 6:13PM
I'm always qualified for a Blow job.
Morisato @ Oct 27th 2009 1:38AM
Are you sure? You have to remember that this is FULL BODY application... we're not just using our hands anymore.
That Fuzzy Bastard @ Oct 26th 2009 8:36PM
Oh god I want this to work so badly... Really, like, I can't describe just how much I *want* to believe that this will be awesome.
PrNatal @ Oct 28th 2009 4:13AM
Hey, guys. I do enjoy the way you bring news to the public. )
I would also remind here of such giants as Blizzard, Bethesda and Konami who joined Natal forces about two months earlier:
http://prnatal.com/blog/?p=93