Telltale discusses XBLA wait times, possibility of XBLA Monkey Island
In an interview with Shacknews, Telltale Games CEO Dan Connors said long wait times between episodic content releases on XBLA are "over." When asked why the XBLA follow-up to the first Wallace & Gromit episode has taken over five months, Connors said Microsoft's second-annual Summer of Arcade promotion had kept the second episode off the virtual store shelves, allowing Telltale to develop new episodes of the series to keep release dates between episodes close. "I think our goal, going forward, is to launch on as many platforms as we can simultaneously," Connors said.
With two episodic franchises under its belt on Microsoft's downloadable service, Connors said he "would love" to see Tales of Monkey Island -- its best selling episodic franchise based on the classic adventure series -- on Microsoft's downloadable platform. "I know they had great success with Monkey Island: Special Edition. We think there's definitely an audience there and we definitely want to get the game to them." Thankfully we're able to hold our breath just as long as Guybrush Threepwood, so the wait for a possible release shouldn't be too painful.
With two episodic franchises under its belt on Microsoft's downloadable service, Connors said he "would love" to see Tales of Monkey Island -- its best selling episodic franchise based on the classic adventure series -- on Microsoft's downloadable platform. "I know they had great success with Monkey Island: Special Edition. We think there's definitely an audience there and we definitely want to get the game to them." Thankfully we're able to hold our breath just as long as Guybrush Threepwood, so the wait for a possible release shouldn't be too painful.













Reader Comments (Page 1 of 1)
Warlock @ Oct 26th 2009 5:00PM
That's cool. I never really understood why this went straight to Wii when they removed mouse input for the most part as it is... Especially when Nintendo has been just as crazy with not getting the episodes up in a timely fashion as what this article is describing for XBLA.
I suppose this is why the PC version is always best :)
Katana Master @ Oct 26th 2009 5:12PM
Pish posh PC will always have it's disadvantages ie no dedicated servers for MW2
Hydrophobicfish (PSN: HydrophobicFish) @ Oct 26th 2009 5:15PM
Man, you guys with your PC versions of MW2... You just won't let it go!
I can see it now...
"Child's play raises 1,000,000 dollars for children's charity this weekend alone!"
Then someone posts...
"Well, maybe they should give some of that money to Infinity Ward so they can give us our dedicated servers that we deserve!"
Warlock @ Oct 26th 2009 5:35PM
Well I was kind of refering to these games specifically... Who cares about MW2's dedicated servers?
Hydrophobicfish (PSN: HydrophobicFish) @ Oct 26th 2009 5:39PM
Not you, Warlock, the other guy. :)
Warlock @ Oct 26th 2009 5:48PM
So was I :P
Filthy Assistant @ Oct 26th 2009 10:03PM
"I never really understood why this went straight to Wii when they removed mouse input for the most part as it is..."
Eh? In TOMI you still have to click on stuff, it isn't like Wallace and Gromit where you can just cycle through all useable items. Unless they did that for the Wii version, I dunno.
Jerry Dwyer @ Oct 26th 2009 5:25PM
WOOO HOOOO!!!!!
Lucasfilms bring us Monkey Island 2 also!!!!
Filthy Assistant @ Oct 26th 2009 10:01PM
But Guybrush can only hold his breath for ten minutes.
Xav de Matos @ Oct 26th 2009 10:25PM
Exactly. So we won't wait forever!
Filthy Assistant @ Oct 27th 2009 12:35AM
The writer of this article passed out long ago. They have my best wishes. I will be sending them a gift basket of rubber chickens with pulleys in the middle.