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Reader Comments (61)

Posted: Oct 27th 2009 11:52PM Sly C said

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"once again low grade developers, stop blaming others for your horrible skills and try to make something worth paying for."

the thing is, this wasn't some low grade dev. they've proven themselves before, and this game was massively hyped before release. and judging by review scores (forty five 5 star ratings and one 4 star rating), it's a flying success.
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Posted: Oct 28th 2009 11:40AM Captain Planet Planeteer Power said

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So let me get this straight, because the game sucks it gets pirated? By that logic, one of the best selling cars in North America, the Honda Accord, sucks too right? I mean, it is the number one stolen car in America after all. Honda, make a better car and people will stop stealing it.
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Posted: Oct 28th 2009 1:23AM scratchfury said

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What about hardware piracy? How many copies are being played on stolen iPhones/iPod Touches?

Posted: Oct 28th 2009 2:07AM (Unverified) said

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When the games are so cheap on the iphone there is no excuse to pirate stuff. The fact that so many people are pirating stuff on the iphone is going to make me think even less of your typical iphone owner than I did before.

Posted: Oct 28th 2009 3:02AM Demaar said

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Er, how do they know the number of people pirating the game?

Posted: Oct 28th 2009 3:06AM DudemanJones said

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I think it's a sales/home server callback pings stat. the games report back to the dev in some way, like a leaderboard or something. take the number of callbacks as the total user base, and compare to the number of sales on iTunes.
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Posted: Oct 28th 2009 3:02AM DudemanJones said

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Apple iPhone

It's thinking.

Posted: Oct 28th 2009 10:19AM parabolee said

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This is sad to read. Makes me feel bad about the games I pirate on the iPhone, but I doubt it tells the whole story.

I always buy the games I like. I Jailbroke my phone for the custom apps, the ability to try games for free is a bonus. I know it sounds like B cliche but the truth is 90% of the games I download, I play for 5 mins and think they may be good but are not good enough to waste my time on.

Every game I copied and liked and intended to actually play I bought right away, the most recent being the fantastic Alive 4 Ever.

While I can't speak for everyone else, I think that most of these pirated numbers probably reflect a similar behavior. Sure 90% of the people that have played the game were playing a pirate version, but I bet about 60% of those played it for 5-10 minutes and then never again.

Now that is still really bad numbers as of those who like it enough to play it, only about 33% actually paid fr it. Which is really shameful when iPhone games are so cheap.

I truly think most video game piracy is because games are too expensive. So it saddens me that good iPhone games don't sell more. Like I say I gladly buy the good ones. But to be honest I don't play games on my iPhone often, so I have never paid for one over $5 (or played one over 5$ for more than 5 mins to check it out out of interest) because I am not looking for a gaming experience on my iPhone, just something to kill time when I in a waiting room (which is rare).

Funnily enough this story makes me want to go buy more of those great cheap iPhone games. I think I'll treat myself to Beneath a Steel Sky :-D

Posted: Oct 28th 2009 10:57AM GenKhan2 said

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I bought one iPhone game. It was ok but not worth the money. These days I must be able to play a demo to even consider a game. To date, every demo I have played has convinced me the game is not worth the money, even $0.99.

Piracy = Overpriced product + Lack of respect for the law.

Posted: Oct 28th 2009 11:49AM Captain Planet Planeteer Power said

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I wish there was an app for piracy =(

Posted: Oct 28th 2009 5:27PM C1ph3rDivyne said

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I guess nothing intelligent is going to come out of Bradwart's mouth today... Seriously: you pay to play. End of story. Gaming is a privilege, not a necessity. People go to work everyday from 9 AM to 5 PM to support themselves, families, etc. doing what they love. Jacking even the more expensive hardcore iPhone games like Modern Combat: Sandstorm is stupid when you could've paid 3-5x more for a similar game like SOCOM PSP. C'mon, yo. I get so tired of the lame excuses that "I'm trying it before I buy," or "Market your game better," or whatever. Really.

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