According to Insomniac's James Stevenson, the developer might not begin maxing out the PlayStation 3's power for at least two or three years. The senior community manager's comments (via CVG) are directed towards how efficient developers have become at using Sony's platform to develop its titles. Since it launched, the PlayStation 3 has been notoriously -- and perhaps erroneously -- described as difficult to develop for, but Stevenson applauds Sony for creating hardware with "really long life spans."
"We're using all of the PS3 right now," Stevenson says. "But you can always be more efficient in the way you use it." Insomniac's latest, Ratchet & Clank Future: A Crack in Time arrives in stores Stateside today and will no doubt include some of the wackiest weaponry gamers have ever been privy to, regardless of how much of the Cell processor is needed to render 'em.
Reader Comments (108)
Posted: Oct 27th 2009 8:07PM hapa77 said
they should of made uncharted 1080 p
Posted: Oct 27th 2009 8:37PM emperorzeroxx said
well gosh I'd hope the ps3 hasn't been maxed yet, considering the 360 is so far ahead, although maxing out in two years isn't too hopeful for ps3 considering it will take at least 5 years to make a game look nearly as good as it does on 360..and maaan don't even mention making games that look better that would take about 7 years...
Posted: Oct 28th 2009 1:21AM (Unverified) said
@Maverick Saturn (Igor):
Neither, it's Paul Allen's breast milk.
Reply
Neither, it's Paul Allen's breast milk.
Posted: Oct 27th 2009 9:53PM (Unverified) said
http://www.naughtydog.com/jak1/20Questions.htm (doesn't work anymore)
Q) What percent of the PS2's power are you using?
A) People think of systems as glasses and ask: "how full is the glass". Unfortunately, that isn't how it works. Any developer who gives you a "percent of system used" answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title. Think of it this way. If the system is a glass, some developers pour in rocks till the glass overflows and then call it quits. They would claim that they use 100% of the systems space. And it is true that no more rocks fit. Some will even put in a rock too many and the game plays slow or runs funny. But there is still some space left for smarter developers. They pour pebbles into the cracks left by the rocks, and they get more into the glass. Then they call it 100% full. But some Developers will then pour in sand, to fill the cracks between the pebbles. They get even more out of the system, yet it is still just 100% full. Some developers go the extra distance, and they pour in water. Then the glass is truly full, right? Sure, but just for this title, because some of the rocks can be replaced with pebbles that do the same thing, if you work hard at it. And some of the pebbles can be made into sand. And some sand can be pressed to water. No developer ever gets a glass filled with only water, no developer has that much time, so no developer truly fills the glass. We just get more and more out of the 100%.
Q) What percent of the PS2's power are you using?
A) People think of systems as glasses and ask: "how full is the glass". Unfortunately, that isn't how it works. Any developer who gives you a "percent of system used" answer is blowing smoke. The truth is that every developer uses 100% of the systems power on every game. Some just get more out of that 100% than others. And game after game, we ALL get more out of systems than we did on the previous title. Think of it this way. If the system is a glass, some developers pour in rocks till the glass overflows and then call it quits. They would claim that they use 100% of the systems space. And it is true that no more rocks fit. Some will even put in a rock too many and the game plays slow or runs funny. But there is still some space left for smarter developers. They pour pebbles into the cracks left by the rocks, and they get more into the glass. Then they call it 100% full. But some Developers will then pour in sand, to fill the cracks between the pebbles. They get even more out of the system, yet it is still just 100% full. Some developers go the extra distance, and they pour in water. Then the glass is truly full, right? Sure, but just for this title, because some of the rocks can be replaced with pebbles that do the same thing, if you work hard at it. And some of the pebbles can be made into sand. And some sand can be pressed to water. No developer ever gets a glass filled with only water, no developer has that much time, so no developer truly fills the glass. We just get more and more out of the 100%.
Posted: Oct 28th 2009 5:09PM mikemaj82 said
the PS3 is the last system you'll ever have to buy. and you'll only need to buy one of them.
Posted: Oct 29th 2009 4:13PM (Unverified) said
Awesome dude!
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