Nikkei reports that simultaneous development of games across the platforms could cut 1/5 off of Capcom's development costs, and 1/3 off development time. The inclusion of those stats makes it seem like Capcom is eyeing simultaneous development of 360, PS3, and Wii games rather than Wii ports. That approach should end in better results than the "hand the game to TOSE and forget about it" approach.
Posted on May 17th 2013 6:45PM
Posted on May 17th 2013 3:45PM
Posted on May 17th 2013 12:00PM