For being a Nintendo property, the Star Fox series hasn't performed, well -- it hasn't performed like a Nintendo property. Gaming legend Shigeru Miyamoto recently divulged to MTV Multiplayer that the series has been on the decline since its inception, with steadily declining sales for each new iteration.
But, despite all of that, Miyamoto is still a "big fan" of the series. He says that every time a new entry releases, he's "hoping people will enjoy it as much as I do," but that -- in Japan, at least -- the series' popularity has not met with Nintendo's expectations over its lifespan. It's understandable, really; when a company puts out the best-selling "game" of the last decade, it might find it hard to justify putting out something that isn't guaranteed to create giant piles of cash.
Reader Comments (91)
Posted: Oct 28th 2009 8:16PM Nintendo Tim said
The popularity is on the decline because they keep making shitty Star Fox games.
Adventures should have stayed as Dinosaur Planet; the only reason it's a Star Fox game is because Miyamoto had to say Sabre looked a hell of a lot like Fox. It would have been a great Rare IP they could have worked on, but they had to slap Fox in there.
Assault was much closer, but, like Joystiq says, the on-foot action was horrid.
Command was probably the closest to what SF64 was, and I doubt they'll ever get close to what SF64 was.
It's just like Turok; you'll never have a game in the series as enthralling as Dinosaur Hunter. Those games have declined ever since the first, and they've never gone back up.
Make the next Star Fox 110% flying. I better not see Fox leave his Arwing for anything. Not even to pee.
Adventures should have stayed as Dinosaur Planet; the only reason it's a Star Fox game is because Miyamoto had to say Sabre looked a hell of a lot like Fox. It would have been a great Rare IP they could have worked on, but they had to slap Fox in there.
Assault was much closer, but, like Joystiq says, the on-foot action was horrid.
Command was probably the closest to what SF64 was, and I doubt they'll ever get close to what SF64 was.
It's just like Turok; you'll never have a game in the series as enthralling as Dinosaur Hunter. Those games have declined ever since the first, and they've never gone back up.
Make the next Star Fox 110% flying. I better not see Fox leave his Arwing for anything. Not even to pee.
Posted: Oct 28th 2009 8:22PM Bubbameister33 said
I remember getting Star Fox 64 and the included rumble pack. Good times, loves me some rumble because of that game. I would love a new Star Fox game, just not a Star Fox party game.
Posted: Oct 28th 2009 8:22PM FernandoRocker said
Problem with previous Star Fox games is that Nintendo didn't develop any of those games.
Star Fox 64 was developed by Nintendo EAD, and that's why the game is awesome. The game has aged very well, graphics, gameplay, but specially, all the memorable quotes. I still play it on the VC.
Now, Star Fox Adventures was developed by Rare, and it was originaly called Dinasour Planet. They just replaced the characters with Star Fox ones.
Star Fox assault was developed by Namco... the flying parts (very few) of the game are very good, but the on-foot parts are very bad.
And Star Fox Command was developed by Q-Games. The game is not bad, not at all, but it doesn't feel like Star Fox. It's more like an RTS game.
So, Nintendo should develop the next Star Fox game. Maybe Miyamoto said this because they are indeed doing a Star Fox game right now.
Star Fox 64 was developed by Nintendo EAD, and that's why the game is awesome. The game has aged very well, graphics, gameplay, but specially, all the memorable quotes. I still play it on the VC.
Now, Star Fox Adventures was developed by Rare, and it was originaly called Dinasour Planet. They just replaced the characters with Star Fox ones.
Star Fox assault was developed by Namco... the flying parts (very few) of the game are very good, but the on-foot parts are very bad.
And Star Fox Command was developed by Q-Games. The game is not bad, not at all, but it doesn't feel like Star Fox. It's more like an RTS game.
So, Nintendo should develop the next Star Fox game. Maybe Miyamoto said this because they are indeed doing a Star Fox game right now.
Posted: Oct 28th 2009 8:34PM RobS the 3rd said
I guess this is just more proof that only Nintendo knows how to make their IP games right.
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Posted: Oct 28th 2009 8:43PM Mr Fister said
"So, Nintendo should develop the next Star Fox game. Maybe Miyamoto said this because they are indeed doing a Star Fox game right now."
That's what he seems to be implying. There's also that recent rumor that Nintendo is working on a new installment in one of their A-list franchises that suggests a new Star Fox. I dunno if Star Fox counts as an A-list franchise, but it doesn't hurt to hope, does it?
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That's what he seems to be implying. There's also that recent rumor that Nintendo is working on a new installment in one of their A-list franchises that suggests a new Star Fox. I dunno if Star Fox counts as an A-list franchise, but it doesn't hurt to hope, does it?
Posted: Oct 28th 2009 8:25PM Bubbameister33 said
Posted: Oct 28th 2009 8:37PM (Unverified) said
My sweet Jesus that urkel is ugly.
Posted: Oct 28th 2009 8:42PM junhotak said
CAN WE PLEASE GET A NEW MIYAMOTO'S PICTURE?!!!!
I REMEMBER WHEN WE TALKED ABOUT HOW MANY TIMES THIS PICTURE WAS USED AND TALKED ABOUT WHEN WAS THE FIRST TIME THIS PICTURE WAS USED.
PLEASE GET A NEW PICTURE..... PLEASE.
I REMEMBER WHEN WE TALKED ABOUT HOW MANY TIMES THIS PICTURE WAS USED AND TALKED ABOUT WHEN WAS THE FIRST TIME THIS PICTURE WAS USED.
PLEASE GET A NEW PICTURE..... PLEASE.
Posted: Oct 28th 2009 8:50PM Mr Khan said
I estimate that this will be what EAD1 works on next. They just finished Wii Fit Plus, and that couldn't have taken much of their development capacity (reports suggest 20 people on project), EAD4 is probably going to do Pikmin 3, with EAD2 on Wii Vitality.
Posted: Oct 28th 2009 8:51PM ColorblindMonk said
Nintendo hasn't made a Star Fox game since the N64 days. Everything game up til now are 3rd party titles. If only they put back on their overalls and start making some real games.
Posted: Oct 28th 2009 9:21PM (Unverified) said
Plus, Starfox and Starfox 64 (and Starfox Command I believe) were made in the UK. It's very rare that games made outside of Japan do well in Japan, from what I hear.
I believe Assault was made in Japan but I would guess that the Starfox brand had already been established as foreign.
Maybe the Ace Combat team needs to make a Star Fox game. Imagine Star Fox with the graphical fidelity of Ace Combat 6. Dear God... that would be awesome.
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I believe Assault was made in Japan but I would guess that the Starfox brand had already been established as foreign.
Maybe the Ace Combat team needs to make a Star Fox game. Imagine Star Fox with the graphical fidelity of Ace Combat 6. Dear God... that would be awesome.
Posted: Oct 28th 2009 10:59PM BPMOmega XBL PSN Steam said
The original Star Fox (two words, people!) was developed by Nintendo EAD, with some assistance from Argonaut Software (which is British-based). Argonaut was mostly responsible for the development of the Super FX chip.
Star Fox 64 was entirely done by EAD.
But the last three Star Fox games, though, were completely outsourced. Q-Games (developer of Command) was founded by Dylan Cuthbert, who previously worked at Argonaut (but Q-Games is located in Kyoto).
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Star Fox 64 was entirely done by EAD.
But the last three Star Fox games, though, were completely outsourced. Q-Games (developer of Command) was founded by Dylan Cuthbert, who previously worked at Argonaut (but Q-Games is located in Kyoto).
Posted: Oct 28th 2009 8:52PM Mr Fister said
My guess the reason Nintendo hasn't greenlit a new Star Fox game for Wii at this point is because 1.) They wanted to work on it and didn't have time until now, and 2.) They didn't quite know how to fit the game around the Wii Remote.
To be honest, I wouldn't mind if they took the series in the direction that Assault tried to establish (with limited success). Having a new Star Fox game focused entirely on arwing battles would be quite shallow and dated, so it needs the variety in shooting bad guys. Having branching paths a.k.a. Star Fox 64 and a lesser emphasis on storytelling would also probably help. The series is primarily about the combat, after all.
To be honest, I wouldn't mind if they took the series in the direction that Assault tried to establish (with limited success). Having a new Star Fox game focused entirely on arwing battles would be quite shallow and dated, so it needs the variety in shooting bad guys. Having branching paths a.k.a. Star Fox 64 and a lesser emphasis on storytelling would also probably help. The series is primarily about the combat, after all.
Posted: Oct 28th 2009 9:04PM Lynkd34d said
Starfox Command was a terrible travesty, what the hell they were thinking when they conceived this monstrosity is beyond me, but i HATE IT! HATE HATE HATE You never had to fuel up an arwing in the past, who the hell ever though it was a good idea to add that 'feature'? btw, i never played assault, i LOVED Starfox 64, i can sit down and play through that game over and over and over they should really go back to basics, thats where they had a good working formula.
Posted: Oct 28th 2009 9:12PM rx785guy said
I honestly hope they just skip the wii and release a star fox game for their next console. Might be a good launch title. I love nintendo, always have but I dont have any love for that underpowered POS console.
Posted: Oct 28th 2009 9:48PM Crusty Magic said
It's on the decline because the past few games have been so shitty.
I remember how dissapointed I was with Star Fox Adventures and it's lackluster 'I can be a Zelda game too!' mistake.
Star Fox 64 was one of the best 'on-rails' shooters I've ever played.
Bring that style back to Wii and I'll buy it.
I remember how dissapointed I was with Star Fox Adventures and it's lackluster 'I can be a Zelda game too!' mistake.
Star Fox 64 was one of the best 'on-rails' shooters I've ever played.
Bring that style back to Wii and I'll buy it.
Posted: Oct 28th 2009 10:00PM hami83 said
Just like how Earthbound, Kid Icarus, Pilotwings and so many other amazing IPs Nintendo owns are falling in popularity because milking Mario seems to be the only thing they know anymore.
Posted: Oct 28th 2009 10:19PM Maxx the Slasher said
What Nintendo needs to do is use Star Fox 64 as a base and create a new game off of that, then enhance it with some modern conveniences.
And DON'T force stylus or motion sensing on players. Let them play the classic way like in the SNES and N64 games. Star Fox Command for the DS wouldn't have been bad is only they didn't force the stylus-only control scheme. If I could use the directional pad and the A/B/X/Y buttons, I could play it, but without them, it was a waste of money.
And DON'T force stylus or motion sensing on players. Let them play the classic way like in the SNES and N64 games. Star Fox Command for the DS wouldn't have been bad is only they didn't force the stylus-only control scheme. If I could use the directional pad and the A/B/X/Y buttons, I could play it, but without them, it was a waste of money.
Posted: Oct 28th 2009 10:30PM JuanLovesHorror said
Or maybe he should create an original IP for Nintendo and stop relying on prehistoric overused franchises.
Posted: Oct 29th 2009 10:35AM Ozzman79 said
Riiiight overused. Like a Madden every year isn't overused? And how many millions of people snap that up every year? Speaking of overused, what Call of Duty are we up to now? Or Guitar Hero? Face it, gamers LOVE franchises, and companies LOVE too keep dishing them out
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Posted: Oct 28th 2009 10:54PM garu29 said
I want to see the original Star Fox show up on the virtual console!
Dang nab it!
Dang nab it!
Posted: Oct 28th 2009 10:55PM INNUENDO 64 said
Saying Star Fox hasn't been declining in popularity is like saying Oldsmobiles and Studebakers haven't been selling very well lately.
Posted: Oct 28th 2009 10:59PM MemphisNET said
Maybe Nintendo should re-make the game for the people who grew up with it. ie: not so kiddy. Most of us were pretty young when the SNES game was new, and it was an epic adventure. Now we're pushing 30... so something a little more action-packed and a little less Slippy sounding like a pre-teen girl.
Posted: Oct 28th 2009 11:02PM BPMOmega XBL PSN Steam said
Star Fox hasn't been as good as it used to be. Adventures was a dull Zelda clone (with the Scrappy-Doo of dinosaurs as your forced sidekick). Assault had too little focus on flying. Command was almost all arena dogfights, and almost no on-rail segments. Though, I actually rather liked Command.
Still, I think what'd really help Star Fox return would be a Nintendo-developed game. Though, Nintendo already has a lot in the pipeline, so they probably don't have development time for it... for now.
Still, I think what'd really help Star Fox return would be a Nintendo-developed game. Though, Nintendo already has a lot in the pipeline, so they probably don't have development time for it... for now.
Posted: Oct 29th 2009 12:04AM TakeCTRL said
Give me another Star Fox 64!!!
Posted: Oct 29th 2009 12:41AM (Unverified) said
develop some graphically interesting hardware (N64/super fx) that isnt for old people and casual gamers (wii) or is just a rehash of your previous console (wii) and develop a 1st party star fox game for it from scratch (thereby avoids star fox adventures).
actually, do that with every game you make.
actually, just make a console that doesnt suck. ive loved every nintendo home console up to the wii, but the wii is basically if apple shit out a gamecube, so, no. NO. bad, nintendo.
so stop being so goddamn greedy nintendo. this whole wii business better be a ploy to collect enough funds to totally dominate the next generation with an uber-console. youve always been greedy to some extent (removing component-out on later manufactured gamecubes to save a few pennies) but c'mon, where money isnt concerned, youre turning into a joke now.
actually, do that with every game you make.
actually, just make a console that doesnt suck. ive loved every nintendo home console up to the wii, but the wii is basically if apple shit out a gamecube, so, no. NO. bad, nintendo.
so stop being so goddamn greedy nintendo. this whole wii business better be a ploy to collect enough funds to totally dominate the next generation with an uber-console. youve always been greedy to some extent (removing component-out on later manufactured gamecubes to save a few pennies) but c'mon, where money isnt concerned, youre turning into a joke now.
Posted: Oct 29th 2009 1:45AM sparkster said
It's a mystery to me why they didn't finish that Starfox 2 prototype and release it on the VC yet. I guess that would be instant cash for these guys...
Posted: Oct 29th 2009 2:31AM emperorzeroxx said
lol Shigeru Miyamoto is a furry
Posted: Oct 29th 2009 3:18AM proto said
I thought star fox command made good use of the touch screen. Once I got used to the controls, it felt very natural. I have to say though, multiple story endings, and the story in general, sucked. Krystal dumps Fox for Panther. Talk about a slap in the face. (Sorry for mention the main ending, but I assume few people care about Fox's personal life. I know I don't) That is pretty much the only story development and it was already hinted at in the previous Star Fox game. Not that star fox games are all about the story, but it was still pretty weak. The branching story paths were just an attempt to lengthen a very short game. Most of the alternate endings are more upbeat than the actual ending. I did like the alternate ending where Fox and Falco become G-Zero racers. It made me laugh, so it's not all bad.
I still play the game to get better scores, and it is fun and technically sound gameplay. I'm not sure why it didn't do better in sales.
I still play the game to get better scores, and it is fun and technically sound gameplay. I'm not sure why it didn't do better in sales.
Posted: Oct 29th 2009 4:26AM billysea said
If he cares about the franchise, he would have actually made those games themselves.
Posted: Oct 29th 2009 10:50AM (Unverified) said
Perhaps if they would make another GOOD Star Fox game it will do well. Because Assault was flat out atrocious (stay in the damn ship!!!! If I wanted to play an on-foot 3rd person shooter I wouldn't be playing Star Fox dammit!! Same thing with Rogue Squadron 3), Command had some good ideas but was repetitive as all hell (ALL YOU DO is fly around in a circle and try to kill one specific enemy type in every level) and had horrendous controls, and Dinosaur Planet was not a Star Fox game.
Star Fox 64 is still one of the best games Nintendo has ever made. They just need to make a proper follow up already!
Star Fox 64 is still one of the best games Nintendo has ever made. They just need to make a proper follow up already!
Posted: Oct 29th 2009 12:09PM Sstavix said
I agree with a lot of others here - if Nintendo came out with a Star Fox that was similar to the SNES or N64 versions, it would sell. Those were great games! Probably the reason why the other games didn't do as well was because it was a departure from the spacecraft-simulator approach.
Now that I think about it, if they decided to "re-envision" the Metroid series as a space shooter, they could expect sales to slump for that franchise, too. Sure, it might be fun... but it isn't Metroid.
So there is a similar situation with Star Fox. If they want to bring life to the franchise again, get back to the source and bring back what people loved about the games in the first place.
Now that I think about it, if they decided to "re-envision" the Metroid series as a space shooter, they could expect sales to slump for that franchise, too. Sure, it might be fun... but it isn't Metroid.
So there is a similar situation with Star Fox. If they want to bring life to the franchise again, get back to the source and bring back what people loved about the games in the first place.
Posted: Oct 29th 2009 3:11PM mrln said
I honestly enjoyed Command more than 64, but the series needs a HUGE revival for Wii if they want it to sell well again. A company with tons of money and has the guts to take risks should do this next game...
Posted: Oct 29th 2009 11:01PM (Unverified) said
Well, the quality and the sales have been hand in hand.
Posted: Dec 30th 2009 12:15PM (Unverified) said
actually, why don't they make it like u are shooting for real in like a war....a gun being build for time crisis series and several other gadgets which could make the game more real and realistic....but the problem will be moving around....lol....i wonder will they come out in the future??? the star fox series needed the things it required to make it more real, a controller would be obsolete once they make/produce these things. i belive perhaps they should make the simulators which has the same controls as in the arwing for flight battles. or a controller like it. then this will let u try piloting it for real. hahaha
you know how about letting the arcades have the star fox game in??? that might work in the future.
you know how about letting the arcades have the star fox game in??? that might work in the future.
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