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Reader Comments (51)

Posted: Oct 29th 2009 12:06PM Obienator said

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What I liked when I played Bioshock for the first time, was exploring the world of Rapture, now that that has worn off, I dunno what would make the sequel appealing.
I need to read more to see if this just a re-thread.
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Posted: Oct 29th 2009 2:27PM Chaz Winterbottom said

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Yeah I feel the same way. Rapture was such a great setting the first time around, but to set the second game in the same place feels like we're getting reheated leftovers.
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Posted: Oct 30th 2009 5:32PM Danjer047 said

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That's exactly how I feel... I don't think adding a Brute Splicer or Big Sister is really going to change the game in anyway. I've never believed that adding new enemy types is really the answer when it comes to outdoing yourself in a sequel. It needs to have a very, very strong story behind what is going on and more places to investigate that are different from the ones in the original Bioshock. As I thought, it sounds like the Multiplayer is tacked on rather than a defining feature.

Where Bioshock is a must-buy and must-play, Bioshock 2 seems to be a been there, done that rent... It was hard to type that sentence...
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Posted: Oct 29th 2009 12:07PM Spike Spiegel Humble Bounty Hun said

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Great summary. I look forward to playing this.
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Posted: Oct 30th 2009 3:28PM (Unverified) said

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Yeah looks pretty cool. The graphics also look a bit better than the first somehow?

Either way I can't wait to try this out.
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Posted: Oct 29th 2009 12:09PM D0V3Y said

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Sounds good... Probably gunna buy cause I really enjoyed the first one

Anyone else?
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Posted: Oct 29th 2009 12:15PM Shadowbender said

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AGREED. The first one was probably one of the best games I've ever played. Bioshock 2 is looking good. Ah, who am I kidding, it's looking amazing. Well done 2K.
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Posted: Oct 29th 2009 1:29PM (Unverified) said

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Already preordered. If there is a SE or LE I will change my preorder. Im sad I missed out on the big Daddy figuerine from the first..
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Posted: Oct 29th 2009 12:10PM Tonezorz said

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At least they aren't in the title this time.
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Posted: Oct 29th 2009 12:11PM nukee said

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So I want to avoid any spoilers. But those who read, do you get the feeling that this will be just as good as the first?
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Posted: Oct 29th 2009 12:17PM (Unverified) said

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Yep, pretty much.
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Posted: Oct 29th 2009 12:19PM JuanLovesHorror said

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So in other words he's saying that this is basically Bioshock 1.5
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Posted: Oct 29th 2009 12:20PM KyGuyTC7 said

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Im still not sure if its going to be as wonderful as the first
but its sounds like good ol rapture and if you enjoyed playing through the first game this sequel definitely sounds like its worth coming back too

it would be very tough to top the original bioshock
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Posted: Oct 29th 2009 12:39PM Uphillbothways said

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The Spoiler-free version:

They said that the environment is pretty much the same (which, imo, means it'll be awesome). There's some new elements, new characters, and new enemies. Andrew Ryan's mythos will, of course, be making a comeback. Not much word on the narrative yet, but it'll be hard-pressed to top the first game.

As expected, the story will be the item that makes this a masterpiece rather than simply a very good game. Time will tell.

There's going to be multiplayer that'll feature variants of the standard game types. "Capture the Flag" becomes "Capture the Sister". Deathmatch comes with plasmids, hackable turrets, and Big Daddy suit-pickups. Players start deathmatch with their choice of 2 plasmids, 2 weapons, and some genetic enhancements.
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Posted: Oct 29th 2009 4:36PM Mr Numeros said

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1. If people are reading the comments on a story that contains a spoiler warning for the click-thru all bets are off regarding 'spoilers'.

2. The gameplay described when ordering the little sister to harvest for you, then splicers attack and you have to defend her sounds like the worst level from the first game blown-out into the major mechanic in this game. I loved the first, but from this bit of info on the gameplay colour me disappointed.
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Posted: Oct 29th 2009 12:15PM (Unverified) said

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Why did you read it then...
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Posted: Oct 29th 2009 1:57PM kosmocrisis said

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Thanks for this, I love getting my hands dirty.
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Posted: Oct 29th 2009 12:23PM (Unverified) said

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Seriously? Fucking seriously? Are you blind? Or are you illiterate and the person reading this to you skipped this part, "Warning: We've done our best to keep what you're about to read as spoiler-free as possible, but the extremely sensitive should tread cautiously beyond this point."
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Posted: Oct 29th 2009 12:31PM Uphillbothways said

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Read "tread cautiously" as "walk around" if you don't want spoilers.
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Posted: Oct 29th 2009 12:40PM hibikir said

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Capa?!?! Learn some greek

Alpha, Beta, Gamma, Delta. There's no such thing as Capa: There's a Kappa, and it comes right after Iota.
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Posted: Oct 29th 2009 1:02PM Spooka said

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I'm glad someone beat me to this.

Pfft. Joystiq.
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Posted: Oct 29th 2009 1:29PM Dr Perry Ulysses Cox said

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Yeah, assholes, learn some Greek. It's so fucking useful that this one time, hibikir used it to correct a post on a video game blog and then Spooka gave him a reach around for the effort.
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Posted: Oct 29th 2009 1:36PM Jack Tretton said

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@WREturns

It's called copyediting. Fuck sloppy writing.
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Posted: Oct 29th 2009 1:41PM Courtney said

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Hey, maybe this game is just going somewhere no one expects it with the bosses:

"In Lakota mythology, Čhápa (often spelled as Capa) is the beaver spirit and lord of domesticity, labor and preparation."

Confirmed: Beaver spirits in Bioshock 2!
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Posted: Oct 29th 2009 1:55PM Dr Perry Ulysses Cox said

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If there was one thing that Bioshock was lacking, it was beaver.
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Posted: Oct 29th 2009 6:00PM (Unverified) said

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I'm pretty sure everything could use more beaver.
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Posted: Oct 29th 2009 12:45PM JustinB said

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I ponied up the $45 for the first one. I'll be ponying up the same for this one. Trulyy
favorite games.
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Posted: Oct 29th 2009 12:46PM Courtney said

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I really liked the pipe minigame from the first one, even if it didn't necessarily make a lot of sense. I'm disappointed that they simplified it to a button punch.
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Posted: Oct 29th 2009 12:59PM (Unverified) said

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I really liked the pipe mini-game from the first one.
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Posted: Oct 29th 2009 1:02PM edhe said

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It doesn't need to be 'better' as such, just a similar experience will make me happy. The vision in the bioshock universe, from music to art to character design, was great and the narrative just improved on all that. Don't try too hard to match the twist in the first game, but try to ensure the thing's not so transparent.

Bugs me that my other half can see through any plots/character allegiences in seconds :\
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Posted: Oct 29th 2009 1:01PM Ebylon said

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troll wins
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Posted: Oct 29th 2009 1:18PM StormEagle said

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The fact that I loved Bioshock 1 so much forces me to buy this game on release day. However, there are just certain things about it that bug me.

For instance, Big Daddy's in Bioshock 1 were the most feared enemy in the entire city. And they made sure you knew that from the beginning of the game. Splicers wouldn't come within 100 yards of a Little Sister unless they were sure her Big Daddy was 100 miles away. Now you're telling me that, in this game, you're status in the pecking order has dropped significantly? I mean, I can understand the increased level of power you get by being a Big Daddy, but when it's all offset by stronger enemies (Brute Splicers, Big Sisters), isn't this just going to make you feel like Jack all over again?
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Posted: Oct 29th 2009 1:29PM Jayslacks said

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I think we should get Justin, when he gets back from the South America Land, to create a boycott of this title. There is absolutely no reason to have a Bioshock 2. Why is it so hard for people to create original IPs? Makes absolutely no sense to me.
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Posted: Oct 29th 2009 1:32PM Jack Tretton said

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"[The game is] certainly up to the quality of its predecessor..."

Lamentably, that's what we've come to expect from our sequels, and that's what we're sold. Rarely does a game with a "2" or "3" at the end of the title surpass the original product, no matter how furiously devs and publishers crank the handle of the hype machine.
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Posted: Oct 29th 2009 2:02PM Dr Perry Ulysses Cox said

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I dunno about that. Uncharted 2, Gears 2, Wii Sports Resort, both AC2 and MW2 look to be shaping up. I mean, I agree with you generally, but it's not always the case.
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Posted: Oct 29th 2009 4:11PM Alan Strangis said

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And just from the demo, L4D2.
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Posted: Oct 29th 2009 7:18PM Fane1024 said

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Silent Hill 2, SOCOM 2, Splinter Cell 3 (okay, there's no 3 in the title)....

Video games are the one medium where sequels frequently DO surpass the first iteration. Not always, of course, but often.
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Posted: Oct 29th 2009 11:43PM Elette said

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I generally agree with your post as well. I disagree with the other poster, GoW2 was utter crap. A better selection of games that surpassed the original that has already been released are GRAW2, Halo 2, Rainbow Six Vegas: 2, Overlord 2.
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Posted: Oct 29th 2009 1:50PM Blaggers said

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It seems like they're doing everything they can to try and recreate the same magic of the first game, which is a real shame, because they'll never do it. Even if the game itself is as good or even better, it won't have the fresh charm of the original. If there MUST be a Bioshock sequel (and there really doesn't), I'd like something that maintains the spirit of the first game while providing a different kind of experience. Going back to the ruins of Rapture just seems so by-the-numbers.
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Posted: Oct 29th 2009 3:05PM KungFuChaosNinja said

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Why would it need to "rise above". If it offers the polish and excitement of the original, which it seems like you think it does, then why change winning formula? This is a sequel, in the same place, so of course it'll have some similarities to the original. That's only a given.

With a new story, which is drastically different than the original, and placing a heavy emphasis on the "collective", or an altruist way of thinking, it'll offer a very different experience in Rapture, as it's the complete opposite of Ryan's thinking.

The main villain and her altruist views, plus the radical religion that has swept Rapture, will offer a completely new and compelling narrative in a top notch setting.

Take the original, add an excellent new narrative, and polish it off. Sounds like a winner. Let's not doubt this baby.
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Posted: Oct 29th 2009 4:32PM kentuckyfried said

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Exactly; I'm looking forward to this already, MP or no MP.

It's not like Uncharted 2 changed completely from Uncharted 1.

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Posted: Oct 29th 2009 5:44PM Dr Perry Ulysses Cox said

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That's different, Kentuckyfried. Uncharted 1 didn't seem like an ending to Nathan Drake's mythos. Bioshock 1 seemed like the end of Rapture. You took out the two biggest players and saved the city by dooming it or doomed it by saving it. The story was finished.
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Posted: Oct 29th 2009 5:15PM SamE said

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Fucking windows 98!!
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Posted: Oct 29th 2009 5:21PM Kinjiro said

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The shooting in Bioshock was average. The plasmids were ok. What really drew me into Bioshock was the characters and Rapture which was a character unto itself. I've already experienced Rapture and having said that a sequel is kinda whatever.
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Posted: Oct 30th 2009 9:00AM (Unverified) said

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All of the firearms, with the exception of the shotgun and launcher when augmented, felt and performed horribly. Fire was decent if you took every tonic to buff it. The wrench was extremely overpowered and quite frankly, first person melee just sucks. Bioshock was not the game to fix this.

Seriously the revolver and automatic did more damage to your arms in recoil than to your target. Combine that with survival-horror like ammo scrounging and you have one frustratingly bad shooter.
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Posted: Oct 30th 2009 2:08AM (Unverified) said

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Posted: Oct 29th 2009 11:39PM (Unverified) said

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Well that was an interesting read.
Definitely looking forward to this one.
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Posted: Oct 30th 2009 1:10AM HDpurist said

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This game looks awesome. I'm certain it's a solid programmed game....unlike the garbage programming and quality control that Bethesda releases i.e. Fallout 3, Oblivion....all crash galore garbage.
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Posted: Nov 1st 2009 2:43AM r0bc4ry said

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Bioshock was in my top 2 or 3 favorite games of all time and, for whatever reason, this sequel just isn't that appealing to me. It looks like a solid game but something about the being a Big Daddy and the other new features just make me feel uncomfortable about how I feel about the game. The last game was such a unique, immersible experience and this game just seems to be too different.

I don't know... maybe I'm being stupid but something about this sequel has got me feeling like I'm not going to enjoy it as much as the first.
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