Hands-on: Matt Hazard: Blood Bath and Beyond
As disastrous as the first game was, there's no denying that the Matt Hazard concept has potential. The games industry has been around for decades now, and it's ripe with material to poke fun at. Blood Bath and Beyond, D3's upcoming download-only sequel to the first Matt Hazard, embraces the legacy of retro games by becoming one: this side-scrolling 2D shooter is unapologetically old-school.
Matt Hazard's "in your face" attitude is immediately evident from the moment you see the difficulty select screen. You can traverse the game through "Wussy" mode, but real gamers will want to play in "Damn This is Hard" mode -- with the most daring playing the Contra-inspired "F**k This S**t" mode, which kills players in just one hit.
Like its retail predecessor, Blood Bath and Beyond struggles to be innovative. However, at least this iteration of Matt Hazard succeeds far more at getting the basics right. This is a simple game: simply run around shooting enemies. Weapon selection is gone, as well. You can run over power-up boxes and use upgraded weapons (like flamethrowers and shotguns) with finite ammo.
Yet, in spite of its simplicity, we still had a few qualms with the controls. One problem we had was the stiff movement of the characters. Whereas other Arcade games use the now-familiar dual analog set-up, players are forced to use a shoulder button to enter "precision aim" mode. This becomes problematic when fighting a fast-moving boss, where you'll have to dodge attacks and attempt to hit the enemy's colored weak point. It's a bit clumsy having to stop, press a button, manually aim, and then hit another button to shoot. There's also no rapid-fire option: you must press the button each time you want to take a shot. Finally, shooting enemies in the background can be a bit cumbersome, as that requires yet another shoulder button. It's not difficult to learn the controls, but it's far from elegant.
Blood Bath and Beyond should satiate gamers that have been longing for another retro-styled game. However, D3's games are suffering from what we'll call the "Epic complex." Matt Hazard's shortcomings are incredibly apparent next to Gears of War; similarly, Blood Bath and Beyond similarly cannot match the level of polish found in Shadow Complex. Matt Hazard's text-driven cutscenes are almost sad to see in a post-Shadow Complex era.
While Blood Bath and Beyond still has its shortcomings, it's a significantly improved product compared to the original Matt Hazard. Certainly, it will be the only game out there to parody Mario, Mirror's Edge, Team Fortress, BioShock and Canada in one package -- and doesn't that warrant a playthrough?
Matt Hazard's "in your face" attitude is immediately evident from the moment you see the difficulty select screen. You can traverse the game through "Wussy" mode, but real gamers will want to play in "Damn This is Hard" mode -- with the most daring playing the Contra-inspired "F**k This S**t" mode, which kills players in just one hit.
Like its retail predecessor, Blood Bath and Beyond struggles to be innovative. However, at least this iteration of Matt Hazard succeeds far more at getting the basics right. This is a simple game: simply run around shooting enemies. Weapon selection is gone, as well. You can run over power-up boxes and use upgraded weapons (like flamethrowers and shotguns) with finite ammo.
Gallery: Matt Hazard: Blood Bath and Beyond

Yet, in spite of its simplicity, we still had a few qualms with the controls. One problem we had was the stiff movement of the characters. Whereas other Arcade games use the now-familiar dual analog set-up, players are forced to use a shoulder button to enter "precision aim" mode. This becomes problematic when fighting a fast-moving boss, where you'll have to dodge attacks and attempt to hit the enemy's colored weak point. It's a bit clumsy having to stop, press a button, manually aim, and then hit another button to shoot. There's also no rapid-fire option: you must press the button each time you want to take a shot. Finally, shooting enemies in the background can be a bit cumbersome, as that requires yet another shoulder button. It's not difficult to learn the controls, but it's far from elegant.
Blood Bath and Beyond should satiate gamers that have been longing for another retro-styled game. However, D3's games are suffering from what we'll call the "Epic complex." Matt Hazard's shortcomings are incredibly apparent next to Gears of War; similarly, Blood Bath and Beyond similarly cannot match the level of polish found in Shadow Complex. Matt Hazard's text-driven cutscenes are almost sad to see in a post-Shadow Complex era.
While Blood Bath and Beyond still has its shortcomings, it's a significantly improved product compared to the original Matt Hazard. Certainly, it will be the only game out there to parody Mario, Mirror's Edge, Team Fortress, BioShock and Canada in one package -- and doesn't that warrant a playthrough?















Reader Comments (Page 1 of 1)
JerJer @ Oct 30th 2009 12:50PM
cool
NitroMikeo @ Oct 30th 2009 12:54PM
Well, that certainly was worth the effort..
Zing @ Oct 30th 2009 1:12PM
:P
Erluti @ Oct 30th 2009 1:26PM
He can't do it all. I mean, look, his spoon is too big.
dantebk @ Oct 30th 2009 12:53PM
Gee I wish this was a better game because it's got such a great title. I understand they were probably working on this before Shadow Complex was released, but once that happens, don't you have to go back to the drawing board to try to at least match some of what they accomplished? In a post-Shadow Complex world, these types of 2D shooters need to step up their game.
PR0F3TA (PSN - PROPHETA) @ Oct 30th 2009 1:01PM
woah buddy calm the fuck down. "in a post-Shadow Complex world"? it was a good game not genre changing.
anyways, i didn't expect it to be this gorish
Samuel Vimes @ Oct 30th 2009 1:05PM
This is where gaming has come to such a bad medium. Everyone excepts every game to be as good as or better than something else they played. Take a game for what it is and enjoy it. You can't do things like compare every FPS to Halo. Reviewers already do this way too much. I want to hear about what the game has to offer, not what it didn't do that another game did.
Edicius @ Oct 30th 2009 1:29PM
@Samuel Vimes
I disagree.
Samuel Vimes @ Oct 30th 2009 1:36PM
@Edicius
To which part?
Levi @ Oct 30th 2009 4:15PM
"Gee I wish this was a better game"
YOU DIDN'T PLAY IT YET!!!
Orion @ Oct 30th 2009 12:58PM
That was both unexpected and awesome.
Woz @ Oct 30th 2009 1:06PM
I didn't care much for the controls in the first game and the horrible AI where you could easily shoot almost all enemies without them seeing you. But, the humorous take on old games made it worth playing alone. If this new 2D shooter maintains the same high level of comedy, I'll check it out.
SuperA187 @ Oct 30th 2009 1:27PM
The first game was disastrous? Pish-posh! The first game was so entertaining for me I cannot wait until this game!
Ozzpot @ Oct 30th 2009 1:38PM
I agree. I don't know where the author is getting this from. Maybe they didn't get the humor. The first game was a solid and fun shooter with competent controls, a good cover system, a nice array of weapons, pretty decent graphics and a great sense of humor, with humorous references to games and movies alike. Even if someone didn't "get it" I'd still expect them to like the game on it's technical merits. The three of my friends who played my copy all went straight out and bought it. It doesn't exactly have the depth or the longevity of Gears or War or Halo, but then it only costs half the price.
Thrombo19 @ Oct 30th 2009 1:36PM
Took me till the end scene of the video to pop up before I got the joke in the name. Don't think I will care about the game itself, but big props for a funny title.
Beu @ Oct 30th 2009 1:44PM
*sigh* if only we had a portable machine to play these cool live arcade titles on...
#dreams up the Xbox 24.7.365.#
C'mon microsoft.. U know you want this money!
Jack Tretton @ Oct 30th 2009 1:47PM
Look at sequel, Michael!
Akronon @ Oct 30th 2009 2:18PM
When did "Canada: The Video Game" come out? And why was I not informed?
Misanthropic Gamer @ Oct 30th 2009 3:34PM
Yeah yeah yeah, it's gonna suck.
Next.
XBL: xGeneral DEATHx PSN: Deeth82 [Planeteer | Power of General Hostility and Angst] @ Oct 30th 2009 3:48PM
Love the battle scene against the giant Johnny 5.
Mr.ESC @ Oct 30th 2009 5:04PM
Shadow complex was good but to be honest it is smalltime compared to Metroid and Castlevania SotN.No seriously,there isn't much to do in Shadow complex.
Epic always overestimates the replay value of their games.I just need 5 more levels for Serious complex and the game started to get boring around level 39.
Also I like how colorful this game resulted to be compared to Shadow Complex pseudo-realism.
Mal F4cti0n @ Oct 30th 2009 5:13PM
meh, pass
dartmouth @ Oct 31st 2009 5:33PM
Bioshock and Mirror's Edge are already being ripped off?
D=
zenaxe @ Nov 2nd 2009 1:47PM
This information has confirmed my plan to continue ignoring the Matt Hazard series.