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Reader Comments (11)

Posted: Nov 3rd 2009 2:21PM tveye said

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Hmm....I wonder if the headband will flutter in the pixelated breeze...

Posted: Nov 3rd 2009 4:04PM darkfocus said

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this game looks so good I love the endless possibility's for retro characters anyone know if there's a level editor cause that would make this my most wanted game of 2010

Posted: Nov 3rd 2009 4:05PM HTCEVO said

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I have a feeling I'll be making many NES game icons when I get this game.

Posted: Nov 3rd 2009 4:07PM HTCEVO said

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One question I do have:

How does the character creator mode understand what is an arm and what is a leg for animation purposes? I mean, the Link has a shield attached to him.. does that count as a "limb" or is it stagnant?
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Posted: Nov 3rd 2009 4:36PM Beaujon85 said

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The entire character shuffles without any individual limb movement. Kinda like if you were playing with a toy. There's a video of it at the end of the embedded vid (it's called "Link gameplay")
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Posted: Nov 3rd 2009 4:57PM HTCEVO said

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Thanks. I guess it just always looked like he was walking because of the motion. I guess I just wasn't watching his feet lol.

Does the default character move around with moving limbs at least?
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Posted: Nov 4th 2009 1:31PM PN04 said

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There are multiple "frames" for animation. the guy that made Link just didnt bother to use more than one frame for his walking animation, the character does naturally shift back and forth as it moves but it's also supposed to cycle. There's also poses for weapon use so you can draw it to beholding out the sword. I assume the character will get a shield (since it's clearly heavily Zelda inspired just listen to the music or the way it handles the map) so the one drawn in is just a place holder and not defensive at all but a real shield will probably go there.
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Posted: Nov 5th 2009 7:05PM PN04 said

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You can have multiple frames for animation. You can see them right at the end of the link video.
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Posted: Nov 3rd 2009 5:20PM Extinction said

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All it needs is a level editor, and a way to share content online ala LittleBigPlanet and we have GOTY

Posted: Nov 3rd 2009 5:47PM Kanirin said

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The music is kinda...disturbing. I hope we can customize the track we want to listen when creating a character.

Posted: Nov 3rd 2009 8:23PM (Unverified) said

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That's just because they're sped the video, as well as the audio, up about 5x.
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