Braid coming to PS3 next week, November 12

The Hothead-developed port will be available on the North American PlayStation Store on November 12th, "with a European version to be announced shortly thereafter." The PSN version of Braid will cost $14.99, the same price as its XBLA equivalent.













Reader Comments (Page 1 of 2)
Viewtiful Jason2 @ Nov 4th 2009 12:35PM
I'm gonna be pretty made if the PS3 version has more anything than the 360 version. I bought the game before everyone started clamoring over it!
Traceur_Ryuk [Founder of The Anti-EMCB(tm) Brigade] (PSN: Ryuk_shinigami) @ Nov 4th 2009 12:37PM
"I'm gonna be pretty made* if the PS3 version has more anything than the 360 version."
Me too.
phinnvr6 @ Nov 4th 2009 1:01PM
Eh I played this already for PC. I think most people played it for either 360 or PC anyway. It was very good but has zero replay value. I still recommend it for those who haven't played it. PS3 is getting it all now by the looks of it, Castle Crashers next. And Demon's Souls.... oh Demon's Souls.
borland502 (SDF Macross) @ Nov 4th 2009 1:53PM
"I bought the game before everyone started clamoring over it!"
Do you like indie rock too bro? Sucks when a band sells out and becomes successful. It's called the early adopter tax and the practice sometimes applies to games as well. You got to enjoy Braid 15 months or more before I did, so suck it up buttercup.*
*Besides, the article says nothing about it being anything other than a late port, so your ego is safe.
The Pie Pieper @ Nov 4th 2009 1:58PM
You know it will. it will get some kind of lame "challenge map pack" that they always throw in to accommodate the delay.
ZeroCorpse @ Nov 7th 2009 12:29PM
Yay. Now PS3 owners can play a sh!tty Mario clone, too!
I never got the appeal of Braid. It's Super Mario World with prettier graphics and the Prince of Persia's time-turning power. Big whoop.
I'd rather just go back and play Mario World, especially since the guy who made Braid comes off as kind of a jerk in everything I've read.
Vincent @ Nov 4th 2009 12:35PM
Cool...
but... don't understand why people would wait 15 months to play this game, I mean even if you don't have a 360, it's been on PC for some time..
umm....hello??? @ Nov 4th 2009 12:48PM
I don't like playing games on my PC (laptop). I'd rather sit back and play on my large HDTV.
Also, I'm sure the people still bitching about the $15 price that don't have a x360 have been saving up $1/month for this thing......
ducttapeBigSexy (PSN&XBL: ducttape12) @ Nov 4th 2009 1:08PM
I've been waiting for the PS3 version because 2D platformers should be played with a D-Pad, and the 360's D-Pad sucks hard. (And, if I'm not mistaken, the PC version only supports the 360 controller.)
Rudy van DiSarzio, Jazz fusion guitarist. (I go by many names...) @ Nov 4th 2009 1:23PM
@umm....hello??? and ducttapeBigSexy
You guys waited 15 months for Braid to be released on the PlayStation Network?
Hahahahahaha!
"I don't like playing games on my PC"
"2D platformers should be played with a D-Pad, and the 360's D-Pad sucks hard"
Really lame excuses.
fundando @ Nov 4th 2009 2:21PM
I played it on my pc and it is annoying how it will only take a 360 controller. I will be getting this on ps3.
umm....hello??? @ Nov 4th 2009 2:31PM
@Rudy-
I never said I was waiting for this game.
I own a x360 and I already bought and completed Braid the week it came out. I find it to be a great game--although it isn't great enough to warrant repurchasing it for my PS3. I can replay it any time on my x360 on a nice large HDTV display.
sonicspike41 @ Nov 4th 2009 5:52PM
Actually you can play it on PC with a PS3 controller with a little black magic.
Look up the MotioninJoy drivers to get your Sixaxis or DS3 working in windows (XP or Vista, x86 or x64). After you having working as a joystiq, just use a program like Joystick 2 Mouse (vers. 3.2) to assign keys to the various buttons. You can then have your PS3 controller mimic the original keyboard keys used for the game, so you're playing it on the controller.
sonicspike41 @ Nov 4th 2009 5:56PM
I'm too tired and you can tell I spend too much time here, haha.
After you have it working as a joystick*
Captain Planet [Planeteer | Power of Captain Planet] @ Nov 4th 2009 12:36PM
Souljah Boy wants you to buy this game.
Dirty @ Nov 4th 2009 12:41PM
If you're high.
eNrique @ Nov 4th 2009 1:56PM
Or get drunk.
Discotheque @ Nov 4th 2009 2:21PM
In the words of the great poet Soulja Boy Tell'em when he refers to the "rewinding of time" to save the protagonist from dying:
I sucked your ass out bitch!
Dirty @ Nov 4th 2009 3:35PM
wooooooop!
Gaucho @ Nov 4th 2009 12:46PM
I thought Castle Crashers was coming to the PS3... What happened to that? :(
Andrew Yoon @ Nov 4th 2009 12:49PM
Castle Crashers is coming in early 2010.
Traceur_Ryuk [Founder of The Anti-EMCB(tm) Brigade] (PSN: Ryuk_shinigami) @ Nov 4th 2009 12:50PM
It still is
Gaucho @ Nov 4th 2009 12:51PM
ah, Thanks Andrew. Long time no see.
phinnvr6 @ Nov 4th 2009 1:03PM
Ah I was hoping this winter, good to hear though. They just added a free map to Fat Princess anyway.
jahd5000 @ Nov 4th 2009 4:57PM
Braid... too late.
Im looking forward to Castle Crashers, but Next year will make me hate it and not buy it. So hopefully theyll release it soon.
NaeemTHM @ Nov 4th 2009 12:47PM
Huh...surprised to see no price drop after 15 months.
Fane [Grammar Police - Power Of Pedantry] @ Nov 5th 2009 6:18PM
How much is it right now on XBLA (honest question--I don't have a 360)?
copa @ Nov 4th 2009 12:47PM
Wonderful game, I'm going to play it again tonight. Don't miss out on this one, PS3 folks!
1251 @ Nov 4th 2009 12:54PM
Ugh, what an eye sore
deaftly (PSN,LIVE,STEAM) @ Nov 4th 2009 12:56PM
THATS WHAT I SAID WHEN I WAS HAVING SEX WITH YOUR MOTHER
dark_inchworm (stronger than never, ever before) @ Nov 4th 2009 1:05PM
He also said "Oh yeah!"
1251 @ Nov 4th 2009 1:20PM
Nice standards.
Orchard Pear @ Nov 4th 2009 1:02PM
Not paying any more than $5 for this.
Sorry.
1251 @ Nov 4th 2009 1:21PM
Agreed, not worth it.
Warlock @ Nov 4th 2009 1:04PM
I gotta ask - am I the only one who didn't really like this game very much? I mean, the puzzles were pretty unique, and the art was pretty. But the game was extremely short and could be pretty frustrating at times. And I really, really hated the story which was way too pretentious and lecturing, especially when it started drawing parallels to the atom bomb.
I don't know, I guess I just don't get why it's praised so highly.
(awaits inc. downvotes from crazy Braid fans)
Alex @ Nov 4th 2009 1:09PM
well I liked it, but I don't like that it was $10 (on sale) and has no replay value. Ah well, helped out a small developer at least.
cknblade @ Nov 4th 2009 1:13PM
Eh, I don't think the story was too pretentious. It was deep, certainly, but the atom bomb theory is only one interpretation (which, frankly, I didn't see the first time through). Personally, I think the atom bomb theory hinted at in the game isn't the real theme, but rather an exemplary instance of the message given throughout the game: the risks of chasing after a fantastic dream.
Xoonaka @ Nov 4th 2009 1:26PM
Deep and pretentious have a fine line between them..... but for a short downloadable puzzle game, I'd probably have to lean more towards the former.
As for me, the art is my main turn off for this title. It just looks so bad to me. I dunno, must just be personal taste, since everyone else seems to think it's great.
Xeones25 @ Nov 4th 2009 2:36PM
I played the demo on Steam and I have to say that I love old 2-D platformers, but I just didn't find Braid to be much fun. The stage where moving forward made time go forward and moving backward made time go backwards was neat, but really annoying and not fun at all.
gLitterbug @ Nov 4th 2009 5:20PM
I bought it on that Steam supersale for like 5 Euro, but I was really glad that I didn't get it for more earlier. I did enjoy the puzzles mostly, but ultimately everything else about the game disappointed me. Especially the whole "deep" story that people loved so much because it makes you think and enlightens you etc. Yeah right. Keep things vague enough, throw in lots of references(including "inspiration" from a popular game), be an indie developer and suddenly it's high art and you are not allowed to dislike it. Or you're a moron who didn't get it.
the_pop @ Nov 4th 2009 10:38PM
Yeah, I hated the way the story was told. The only good thing about it was THE TWIST AT THE END.
MrAlex @ Nov 4th 2009 1:09PM
I know it's got great reviews but I dunno if I can be bothered to get this, can anyone who got it tell me how long the lifespan was?
Heimbachae @ Nov 4th 2009 1:26PM
unless you REEEEEEALLY like doing puzzles over and over again, it's worth a play through. some of the puzzles can get a bit frustrating and when you finally figure them out you just smack yourself in the head and go OHHHH. now, after say that, it was honestly one of the most worth while games i played last year. 10 dollars worthy, not so sure about that, but still, worth it, once.
willxcore @ Nov 4th 2009 1:14PM
If you never got a chance to play this you should definitely grab it. I'm tempted to rebuy it just to play it again on the PS3 and get trophies instead of achievements.
Hyperfludd @ Nov 4th 2009 1:16PM
Meh, would prefer Castle Crashers.
The Pirate @ Nov 4th 2009 1:28PM
Thats coming to Ps3 in 2010
Orion @ Nov 4th 2009 1:24PM
I played the demo on my Mac, and it seemed terribly hard to jump to the appropriate places. Also, much of the art in the levels was seemingly unattainable. Then again, demos generally seem to suck... is this worth getting? At the very least it would be easier to control on my dualshock than on my keyboard I'd think...
eNrique @ Nov 4th 2009 1:25PM
It should be called "Mario in a business suit jumping on shit".
WWWWWWWWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
1251 @ Nov 4th 2009 2:03PM
hehehehehehehehehehehehehehehehehe
WiNG [XBL&Steam: WiNGSPANTT] from lifeinagame.com @ Nov 4th 2009 1:32PM
Why would they port this?
This game ain't got NO POINT!