Sin & Punishment 2 in the hands of an expert

We suspect that even if we started playing
Sin & Punishment 2 now and kept playing until the North American release in spring of next year, we wouldn't be able to play with the kind of skill and confidence on display in
this video of Stage 1. The player in this demonstration on Nintendo's site builds up a 16x multiplier immediately and hangs on to it throughout the level.
In more
S&P2 news, Siliconera has been translating an
Iwata Asks interview with Treasure, mostly about the development of the first game for Nintendo 64, a system that "didn't work at all."