Hands-on: Mass Effect 2

click to make more MASSive
You will never find a more wretched hive of scum and villainy than Mass Effect 2's newly revealed world, Omega. (Well, apart from the Mos Eisley spaceport, that is.) This is where our latest grubby-mitts-on-the-gamepad outing with BioWare's upcoming RPG shooter role-playing shooter took place -- or, rather, inside its favorite hangout for galactic riffraff, the Inferno nightclub.
It turns out there was a purpose in showcasing this location beyond the throbbing music and exotic alien dancers -- it happens to be the same sort of locale that one of the original Mass Effect's earliest combat encounters played out in, and we got this point before our tour guide even had to make it: The environments in Mass Effect 2 are leaps and bounds better the first game's. In fact, this place seemed alive. Oh yeah -- and there just so happened to be a firefight waiting for us as we ventured further into this seedy sin palace.
It turns out there was a purpose in showcasing this location beyond the throbbing music and exotic alien dancers -- it happens to be the same sort of locale that one of the original Mass Effect's earliest combat encounters played out in, and we got this point before our tour guide even had to make it: The environments in Mass Effect 2 are leaps and bounds better the first game's. In fact, this place seemed alive. Oh yeah -- and there just so happened to be a firefight waiting for us as we ventured further into this seedy sin palace.
Gallery: Mass Effect 2 (11-06-09)
Our first interaction with a local didn't go so well. Commander Shepard approached the bar and nonchalantly gestured for a drink. The bartender seem all-too-happy to comply, handing over a tumbler of -- what turned out to be -- some vile, poisonous liquid we could only identify as such after Shepard had clutched his throat with both hands and bitten the proverbial dust. Yeah, this was a bad place.
Flanked by two new squad mates, Grunt (a Krogan) and Jacob Taylor, a human who made his first appearance in the iPhone game Mass Effect Galaxy, we poked around the complex and eventually hit a cinematic of a highly proficient sniper taking out some fellow no-goodkins. Turns out, though, that this mysterious helmeted marksman was none other than one of the first Mass Effect's central characters, Garrus.
After some "nice to see yous," Garrus filled us in on the situation: Mercenaries were there to take us out (of the world of living and not for a drink, unfortunately). So that Shepard might get a better look at his new enemies, Garuss handed him his scoped rifle. when he peered through the scope, a flashing "!" icon with a L-trigger graphic popped up in the lower left-hand corner of the screen. We pulled the trigger and Shepard fired off a shot, decapitating the merc droid he was just looking at.
As it was explained to us, many of the game's cinematic sequences will feature these action moments -- some, like this one, will give players an advantage in an impending battle, others might make Shepard more intimidating in a negotiation -- and they'll be coded to let you know whether they'll count towards making the game's star a galactic Boy Scout or an interstellar jerkwad.
The battle was officially underway at this point, with the action feeling every bit as solid as it did when we played the game at E3 '09. We were able to use the d-pad to quickly direct our squad to cover, and the shoulder bumpers to pause the action and display an abilities menu (left bumper) and weapon menu (right bumper). There weren't much in the way of abilities for this demo, but all of the weapons were unlocked. Mass Effect 2 features three times the number of weapons as the first game, meaning we got to wield a grenade launcher when the mercs' battle droid big heavily armed robot arrived on scene.
First, though, we equipped some special ammo to more quickly take down its shield using Shepard's battle rifle. After that, we were just a couple of grenades away from one less giant walking tank on our case. (Which is always nice.)
So -- Mass Effect 2 is unquestionably making big leaps in areas other than its combat, which we'd previously gotten a taste of. We're impressed all around. There were some rough areas to be worked out in the demo build (Shepard's eyes were ker-eepy in the cinematics!) but there are still nearly three full months before it's done and we embark on what promises to be a much more engrossing -- definitely gunfight-filled -- adventure with the Normandy's crew.
Flanked by two new squad mates, Grunt (a Krogan) and Jacob Taylor, a human who made his first appearance in the iPhone game Mass Effect Galaxy, we poked around the complex and eventually hit a cinematic of a highly proficient sniper taking out some fellow no-goodkins. Turns out, though, that this mysterious helmeted marksman was none other than one of the first Mass Effect's central characters, Garrus.
After some "nice to see yous," Garrus filled us in on the situation: Mercenaries were there to take us out (of the world of living and not for a drink, unfortunately). So that Shepard might get a better look at his new enemies, Garuss handed him his scoped rifle. when he peered through the scope, a flashing "!" icon with a L-trigger graphic popped up in the lower left-hand corner of the screen. We pulled the trigger and Shepard fired off a shot, decapitating the merc droid he was just looking at.
As it was explained to us, many of the game's cinematic sequences will feature these action moments -- some, like this one, will give players an advantage in an impending battle, others might make Shepard more intimidating in a negotiation -- and they'll be coded to let you know whether they'll count towards making the game's star a galactic Boy Scout or an interstellar jerkwad.
Mass Effect 2 is unquestionably making big leaps in areas other than its combat. |
First, though, we equipped some special ammo to more quickly take down its shield using Shepard's battle rifle. After that, we were just a couple of grenades away from one less giant walking tank on our case. (Which is always nice.)
So -- Mass Effect 2 is unquestionably making big leaps in areas other than its combat, which we'd previously gotten a taste of. We're impressed all around. There were some rough areas to be worked out in the demo build (Shepard's eyes were ker-eepy in the cinematics!) but there are still nearly three full months before it's done and we embark on what promises to be a much more engrossing -- definitely gunfight-filled -- adventure with the Normandy's crew.













Reader Comments (Page 1 of 1)
esposch @ Nov 6th 2009 4:05AM
Getting this when it comes to PC!
Zelnick @ Nov 6th 2009 4:06AM
I just hope I can actually interact with stuff in the environments this time; Mass Effects' environments were too "stale". Unfortunately, detail like that isn't in any BioWare game I've played yet and probably won't be for a while.
monkeyroach @ Nov 6th 2009 4:27AM
mass effect 1 is on sale on steam for $10 bux.
esposch @ Nov 6th 2009 4:41AM
Yeah, I'm buying it as soon as I get some money in my Paypal!
Dreaded Fear @ Nov 6th 2009 11:13AM
People still don't have Mass Effect 1?
Azerael @ Nov 6th 2009 4:54AM
Up until now I was sort of worried about ME2. The lack of news along with a bunch of embarrassing trailers were definitely dampening the hype. But this along with that new enemies intro video has sent me back to kid-on-christmas-morning mode. Can't. Fucking. Wait.
Also, glad that Garrus is back. He's the MAN. Or, well, the Turian.
The Dark Wayne [Planeteer: Power of the Batusi] @ Nov 6th 2009 6:41AM
I just hope that either all the original crew can be recruited again, or if not at least he is. They've been pretty cryptic about it before, but i can hope right?
Azerael @ Nov 6th 2009 6:52AM
As far as I know, the surviving members of the original crew are available (those who died in ME1 can be replaced by 'equivalent' characters. Likely, the Australian chick replaces Ash, the guy in the iPhone game replaces Kaidan, Grunt replaces Wrex, etc.), however;
*SPOILER*
I do believe (this is conjecture from what I've read in previews) ME2 opens with the Normandy being destroyed, so some of the original cast might die in that attack. Evidently, Garrus survives, so others likely will too. Garrus was my favorite though, so I'm glad to hear he survives.
*END SPOILER*
whylekat @ Nov 6th 2009 7:47AM
no more Seth Green!
Orangecoke @ Nov 6th 2009 10:45AM
A bunch of embarassing trailers? The only one I know had "mixed reactions" was the Subject Zero trailer?
Azerael @ Nov 6th 2009 10:48AM
The grunt and subject zero trailers both seemed to be trying way too hard to be 'cool', like adding The New Shit to Dragon Age's trailers. The announcement trailers were epic, but the character trailers made me cringe as a Bioware fan worried that EA will make them try to appeal to a 'broader demographic'.
Dreaded Fear @ Nov 6th 2009 11:15AM
Garrus is confirmed... Nice! Going to have to put in pre-order for the game which I should have done earlier anyways.
arrrgh @ Nov 6th 2009 11:40AM
all of the trailers just made me play ME when I got home after work, nothing embarrassing about that. Cant wait for this game
Orangecoke @ Nov 6th 2009 11:48AM
Seems to be catch 22 - if we (yeah, I work there) show just action/combat, the feedback is the videos are too MTV, too shallow. So we fatten them up with more story and character, and get roasted for spoilers (which there are far less of than people realize - all of this is being shown carefully to avoid the "real" spoilers)....
Soooooo....The remaining trailers will consist only of interpretive dance numbers, set to a mix of Enya and Kenny G :) .
Adamzzz @ Nov 6th 2009 12:10PM
Hell fucking yeah! Garrus > Wrex by far.
RedSonRising @ Nov 6th 2009 5:19AM
im so excited for this game but the only thing i want to know more about is liara. if they dont do something interesting w/ that character ill be very disappointed. i spent a lot of time chasing liara and her asari ally achievo, im kinda attached to her now..
Blank-Mage @ Nov 6th 2009 5:58AM
God damn you, Bioware! Is it not enough that I've purchased Dragon Age? Why do you insist on claiming my every paycheck?!
WREturns [Planeteer I Power of The Final Countdown] @ Nov 6th 2009 7:35AM
That's the problem with $60 paychecks...
Trulz @ Nov 6th 2009 9:49AM
I have this fantasy where I don't get tired of Dragon Age until the day ME2 comes out.
Dare to dream...
Mopo @ Nov 6th 2009 12:36PM
You may want to give up that paper route job and move up to flipping burgers. I hear that will double your paycheck!
Tuxy79 @ Nov 6th 2009 8:39AM
This game is the reason I'm holding on to my 360.
uncle jesse @ Nov 6th 2009 9:09AM
Wow, they're really ramping up the amount of coverage on this game lately. It's get me all kinds of horny. Probably so no one forgets about it as other big titles are coming out. Don't worry, I would never forget you Mass Effect. This is hands down the game I'm looking forward to the most.
dabogues @ Nov 6th 2009 9:18AM
Damn it, Amazon. When will you add the Collector's Edition so I can attempt to trick the system into a Gold Box offer?
Xist27 @ Nov 6th 2009 11:05AM
NICE!!! Cant wait!! I put in 56 hours or so into Mass Effect part one!!
RKN @ Nov 6th 2009 11:06AM
The first game had a new interface especially designed for the PC version.
It is the same for the sequel or do both versions share the same interface now?
Discotheque @ Nov 6th 2009 11:07AM
I didn't like the first Mass Effect very much as an RPG, and as a shooter it wasn't so hot either. It had it's charm, but eh I'm enjoying Dragon Age so much more. And I loved KOTOR and Jade Empire.
I think it was the horrible side-quests (if you can call them that) in Mass Effect. But I still think Garrus was cool and everything. I'll pick this game up for the PC, but they are going to have to wow me after playing Dragon Age, which will last for a quite a while.
arrrgh @ Nov 7th 2009 1:57PM
Dragon Age doesnt impress me at all. Mass Effect blew my socks off.
Just a matter of taste
Alex @ Nov 7th 2009 5:32PM
I really wanted to like ME 1. I just found it so boring. I got to Noveria on my first attempt at it when I got it, then got bored. The second time I tried I got to the part where I become a Spectre and haven't played it since.
It's a shame, because I know its a fantastic game.
Diosoth @ Nov 9th 2009 5:27AM
Speaking of hands... after playing Sonic Chronicles, I'd rather break mine with a hammer than play another Bioware title. Maybe they should stop worrying about QUANTITY of writers they hire and more about QUALITY of what's being written. There's not much value in hundreds of pages of dialog when it all sounds like something George W. Bush would say.
Or maybe the SC:DB writers just hate Sonic that bad and made the game terrible on purpose. Though I do know that the first Mass Effect was an oberhyped game that used "sex scene" media hype for free advertising. Random blogger leak? No doubt Bioware themselves started it. And then to get Jack Thompson to praise the game, well...
I know this sounds like trolling, but it's not. I genuinely hope that Bioware employees read this. I know they've probably seen my criticism over at the Sega forums, though I'm fully, 100% aware they don't give a damn. They make money anwyay so why should they care if the game is bad?
The Dark Wayne [Planeteer: Power of the Batusi] @ Nov 9th 2009 6:28PM
it was a sonic game, there was nothing they could do. As for the ME sex scene, that wasn't leaked by a blogger that was just....in the game! The big fox news thing was what, 2 months after the game came out? And it's hardly like they paid Jack Thompson to praise the game, which he did not, he just said it didn't deserve the massive controversy it was gathering
Trey @ Nov 12th 2009 6:24AM
I want this game, now. When I peer into my crystal ball, this and L4D2 are the only games I'm purchasing new first.