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Reader Comments (75)

Posted: Nov 7th 2009 1:05PM Ribs said

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This will be either epic win or epic fail.

Either way, count me in.
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Posted: Nov 7th 2009 2:10PM PN04 said

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I dont like the sound of it. These games were always for people who COULDN'T play an instrument. I mean it's one string and 5 frets how is that going to teach people to really play without ruining the fun factor that made these games enjoyable to begin with?
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Posted: Nov 7th 2009 2:22PM Tye El Czar said

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Posted: Nov 7th 2009 3:11PM WiredKnight said

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PN04 you're missing the point. You make it sound like the developers are a bunch of rock stars who have some reason to feel sorry for all the pitiful people who don't play instruments, pandering to their handicap. Get a grip, music games are for everyone, regardless of actual musical talent.
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Posted: Nov 7th 2009 4:14PM Martin C said

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I went from not being able to hit 80% of notes on easy to being able to gold star expert songs on the drums (arguably the most like it's real life counterpart) in about six weeks. I'm not saying I drum in a band or anything, but I've been able to do a couple of songs on the real things after a bit of practice.

If they can do that on guitar, more power to them. And count me in as well.
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Posted: Nov 7th 2009 4:48PM oboreruhito said

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@PN04: Rock Band/Rock Band 2 aren't going anywhere, they'll still let you play them once RB3 comes out, and still crank out RB/RB2 DLC. What's the problem?
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Posted: Nov 7th 2009 1:05PM Special Agent Steve said

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I have no idea how they are going to pull this off. Good thing I'm unimaginative.
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Posted: Nov 7th 2009 2:12PM PN04 said

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One thing I wouldnt mind is maybe making the buttons touch pads, and making the strum bar more string-like, rather than an actual bar.
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Posted: Nov 7th 2009 5:37PM (Unverified) said

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Yeah me too. If they make the game any harder to learn, why not just learn a real intstrument?
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Posted: Nov 8th 2009 5:52AM Unvrfd said

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Posted: Nov 7th 2009 1:06PM WiiFTW said

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I find it quite hard to believe it could work (mainly for guitar/bass), but kudos if they can pull it off.

/don't hate on me, I play violin
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Posted: Nov 7th 2009 1:36PM whylekat said

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+1 for classical music powers
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Posted: Nov 7th 2009 3:32PM BrianH said

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Seriously?

i play the violin as well.

+1 to your awesomeness
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Posted: Nov 7th 2009 1:08PM B3astofthe3ast said

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Just put metallica in the setlist and I'll buy it regardless.
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Posted: Nov 7th 2009 1:23PM (Unverified) said

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It's your lucky day! They have a game for you!

Guitar Hero: Metallica! In stores now!
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Posted: Nov 7th 2009 1:26PM B3astofthe3ast said

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I already own GH: M, but I much prefer harmonix's games over neversofts.
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Posted: Nov 7th 2009 6:09PM (Unverified) said

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I've always found it amusing to see a completely downvoted comment, and then a completely upvoted comment by the same person, right next to eachother.
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Posted: Nov 7th 2009 1:09PM KinseySS said

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The only thing I care that Rock Band 3 has is compatibility of all past DLC
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Posted: Nov 7th 2009 1:10PM choffy21 said

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And song importing. That made Rock Band 2 so much better to play, at least in the early part of the career.
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Posted: Nov 7th 2009 1:22PM WiredKnight said

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Yea. I gladly paid the $5 import fee while borrowing RB1 from a friend. I'm pretty sure they know that not being able to import everything from RB2 to RB3 would be a huge dealbreaker.
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Posted: Nov 7th 2009 6:35PM Peter Moore said

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I think that code they put in for the 20 free songs is going to also end up becoming an import code.
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Posted: Nov 9th 2009 7:50AM SuiXide said

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Considering the 500 some-odd songs I have purchased in one way or another (RB1 imports, Lego RB imports, DLC) there had better be some way that I can still use these songs in one way or another in the next game.
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Posted: Nov 7th 2009 1:09PM (Unverified) said

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It'll probably be the same 5 vertically placed buttons just multiplied (x4 seems reasonable) horizontally to mimic moving across strings.

And no, we'll still say "why don't you learn how to play a real instrument" regardless of how 'realistic' it gets.
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Posted: Nov 7th 2009 1:11PM NeoK 182 said

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this is what i'm thinking. only real way to make it more realistic that i can think off

As long as it supports all RB1/2/LEGO/DLC and all previous instruments i'm good.
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Posted: Nov 7th 2009 1:25PM WiredKnight said

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Even if it has 126 buttons and 6 strum bars (6 strings, 21 frets)?
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Posted: Nov 7th 2009 1:29PM (Unverified) said

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Yes, still, buttons = no feel.

Can't vibrato or bend buttons - unless you're an Eigenharp:
http://www.youtube.com/watch?v=zcVqJh0qEMc

note to self: sell kidney to buy eigenharp.
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Posted: Nov 7th 2009 1:31PM Kombat Wombat said

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I was thinking that they'd include some sort of vertical scrolling thing that simulated sheet music, a bit like what they do with vocals but a bit clearer. That and an improved instrument could really encourage you to actually learn songs.

Drumming is already very close to being a very good replica. As a drummer, I can say that the rockband pads are awful, but because I'm British and don't have £200, I can't get RB2 drums (with cymbal add ons) nor can I get the drum rocker, but I'd imagine it could be quite hard to differentiate between cymbal lines and tom tom lines, so they could do with improving that. Sheet music and plugging in own MIDI instruments would be a huge step forward.
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Posted: Nov 7th 2009 2:02PM freaparn said

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Eigenharp Hero confirmed for 2012 release.
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Posted: Nov 7th 2009 2:08PM PN04 said

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You continue you say it because you're a moron. The whole point of these games if for people with NO musical talent to play a game that allows them to get the same feeling. In the time that it would take to learn to play ONE of the songs in these games I can learn to play every single song in the game. Elitist dicks like you dont understand the whole point of gaming is to have fun, not work. Hey you know what next time you pick up a controller to go play a war game how about you put it back down and actually join the army so you actually shoot REAL guns.

Hopefully you'll REALLY die in a REAL war.
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Posted: Nov 7th 2009 2:29PM Mazrael said

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126?? but notes are repeated.. 4 octaves would be 48, but still too many..
maybe being able to play open notes (strum but no button) could open the game a bit
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Posted: Nov 7th 2009 2:43PM Aperture said

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@Mazrael

you forget the flats and sharp, that adds a few extra buttons
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Posted: Nov 7th 2009 2:50PM WiredKnight said

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@Scy

While it wouldn't feel the same as a real guitar, and you wouldn't build up the necessary callouses, you'd still be learning the real fingerings and it could be more easily translated onto a real instrument.

@PN04

That's not what rhythm games are for either. I know plenty of people who can actually play guitar and still enjoy playing Rock Band. And the comment about the war? Fucked up and unnecessary.

@Mazrael

True that the notes are repeated, but they're in different places allowing for different chords. And GH5 allows for open notes.
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Posted: Nov 7th 2009 3:04PM kevin949 said

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If I, or anyone, had wanted to actually play a guitar for real I'm sure we would have done so. But this is a game. It's an entirely different skill set, though some similarities remain. What makes these much different from playing a real guitar is that practically anyone can pick up RB/GH and start to play or learn to play much easier than a real guitar. Plus the fact you get to enjoy the game AND music that you (the player) enjoy already listening to, now you get to feel like you're part of it AND make a fool of yourself in front of friends while playing drunk rock band. Though the drums on either game more closely resemble "the real thing" than the guitar (and you can't really fake sing, so I guess that's as real as it gets other than just humming the tune in the right pitch to win). Regardless, it's an entirely different feeling and not everyone wants to learn guitar but they do want to enjoy playing games and listening to music. Or being a small part of it. Why don't people get this?
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Posted: Nov 7th 2009 3:15PM oolz said

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Kevin: Most people would love to learn an instrument but don't because they lack the patience to do it. Most can't handle the learning curve and won't put in enough time to get over it before giving up. If you make the learning process fun, ie, a game, lots of people would be interested.
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Posted: Nov 7th 2009 3:18PM (Unverified) said

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@Wired knight:
I think seeing that many buttons will drive away much of the game's target audience. Production costs, and consequently end-user prices, would probably be pretty high as a result I imagine. I think a balance b/w accessability and realism has to be struck to appeal to the casual consumer base.

@PN04:
I'm not going to get sucked into a flame war, though I certainly dont enjoy having death wished upon me. A few things though; I, and I'm sure I speak for many 'elitists', have fun while playing guitar - I do it when I'm not working and do not consider it 'work.' Your analogy is akin to saying that reading the book of a book-turned-film would be 'work.'

Scroll down a few comments to see my thoughts on the 'learn a real instrument' subject - I forgot to hit reply.
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Posted: Nov 7th 2009 6:07PM WiredKnight said

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@Scy

Oh I completely agree, it would be ridiculous to try to market something like that. I was joking in my original reply. It would be far easier to make a game that simply listens to you play a real guitar, and gives you points if you're playing the right notes in time.

I don't think it would really fit in with the RB demographic (though I am sure there is plenty of overlap), but I think it would be popular among people trying to learn. As you said, people like learning when they can make a game out of it.
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Posted: Nov 7th 2009 6:08PM WiredKnight said

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*as oolz said.
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Posted: Nov 7th 2009 1:11PM (Unverified) said

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Comparing GH and rock band to playing actual instruments is like comparing apples to oranges. it doesnt make sense. instrument snobs need to calm the fuck down. not everyone is a musician.
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Posted: Nov 7th 2009 10:19PM whymog said

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And not every musician is against getting their peanut butter in Harmonix's chocolate.

Wait...let me rephrase that...
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Posted: Nov 7th 2009 1:17PM HydrophobicFish PSN ID Hydrophob said

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God you guys who play Rock Band/Guitar Hero make me so angry!
Learn how to play a real instrument!

You people playing Dance Dance Revolution, learn how to dance!

You people playing GTA4, learn how to steal real cars!

You people playing Call of Duty, learn how to shoot a real gun!

You people playing Manhunt learn how to really brutally maim people!
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Posted: Nov 7th 2009 1:22PM Special Agent Steve said

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What about Leisure Suit Larry?
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Posted: Nov 7th 2009 1:22PM (Unverified) said

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You people playing as Jedi or Sith-learn how to use the Force!

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Posted: Nov 7th 2009 1:25PM Sora said

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But you have to admit, "You people playing Wii Fit, learn how to really exercise!" is a valid argument.
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Posted: Nov 7th 2009 1:26PM WiredKnight said

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WHAT DO YOU MEAN "YOU PEOPLE"!?
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Posted: Nov 7th 2009 1:36PM darkinchworm said

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You people playing Japanese rape simulators, learn how to really...
...
...
...
... no, I can't do it.
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Posted: Nov 7th 2009 1:36PM Kombat Wombat said

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Sadly, I have to say that I got into drumming because of Rock Band.

But it also gave me a huge head start. Of course my technique, my holding of the sticks and my knowledge of the sounds that a drum kit were awful, but it gave me a huge head start. I could play a basic 4/4 beat from the start.

In guitar and bass it is quite obvious that you cannot learn anything from Rock Band, but with drumming it really did help. I am also a pianist, so I guess that may have helped in terms of rhythmic skill, but even so Rock Band helped a lot.
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Posted: Nov 7th 2009 1:57PM Wiseman2 said

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You forgot to add "You people playing FIFA 10, go outside and kick a real football!"

It always gets on my nerves when people forget that it costs a lot of money to learn to play a real instrument, whereas it will set you back next to nothing to go outside and kick a ball around.
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Posted: Nov 7th 2009 2:24PM JeezWhiz87 said

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@darkinchworm:

Too bad, you're going to, and you're gonna like it.
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Posted: Nov 7th 2009 2:53PM WiredKnight said

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@wiseman

I like to bring up the same argument, but it stands that it's more fun when you can play with a team, rather than going outside and kicking a ball to nobody. Oh you people who play Madden, go outside and play real football! It's hard to do with only one person...
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Posted: Nov 8th 2009 2:01AM (Unverified) said

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The funny thing is, this argument is completely valid on that new Tony Hawk game coming out. Not only does it make you do the exact motions you would on a real skateboard, but the fuckin game costs as much as a good skateboard does.

I miss the days of THPS2 when it was all about flying 100 feet into the air and mashing as many fliptricks as you could and getting multi-million point combos.
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