While we must absolutely stress that the above headline is true, it's also misleading. It's true that the video above contains no fist bumps whatsoever; the bulk is comprised of the various co-op tactics that can be performed in Army of Two: The 40th Day, including back-to-back gun play, lifting, hostage grabbing and -- our personal favorite -- mock surrender. That said, there is bumping in the video, specifically the bumping of forearms.
So why the change? What is the social significance of the forearm bump? Is it a sign of greater manliness, or are the characters in Army of Two simply trying to fight the spread of deadly germs? Please, contribute your theories in the comments.
I don't think that trailer had anything new in it, but still can't wait for this game. I'm kinda upset the back to backs are, well back again. Those things sucked.
I shit you not, it was that awkward fist bump Michelle Obama gave Barack during his acceptance speech (or whatever the hell that was.) Me and my best friend had a few moves for our greetings and departures and stuff, but when you see the white news lady give a similarly awkward fist bump to the asian news lady, well, it's kinda time to go. I blame you, Michelle. But at least we had a good run with it.
The "bro button" (as I like to call it) from the first Army of Two was the thing that made it more than just another third-person shooter featuring co-op and a cover system. The more they move away from that theme with the sequel the worse the game is going to be. The first game enjoyed very solid sales, I would argue BECAUSE of this feature, not in spite of it, hopefully they haven't listened to the haters and cowards too much on this count.
Adding a Rock-Paper-Scissors move was a pretty good move though, hopefully it's more of an extension of the original and less of a replacement.
Pfffssst...whatever. I like the fist bump. It gives the game character. Which is what the game was about to begin with.
If it gets all serious in terms of story, where does it leave this game? It'll be generic. Even if from a coding standpoint, it's superb.
The people who hated this game were the idiots who didn't bother playing it with a friend. It may not have been a beautiful development process (I've heard from an insider that the creation of this game was a complete "goat-phuck"), but what they came out with, in the end was fun an enjoyable, despite its technical issues (the most notable being that all the guns felt similar, and the suppressors didn't seem to do anything).
wowzers. Haven't played the first. But this trailer looks like "Manhunt 3" (but from the hunters perspective). Which makes this one eyebrow on the right side of my face kind of arch up. in the intruiged sort of way. (in the good way?)
Reader Comments (Page 1 of 1)
Darth Bradwart, The Dark Lord of the Sith @ Nov 9th 2009 7:37PM
Don't piss on my cupcakes.
SuperA187 @ Nov 9th 2009 7:41PM
Damn, I love the fist bump. Oh well, that won't stop me from buying the game.
Rhamsey @ Nov 9th 2009 7:45PM
I don't think that trailer had anything new in it, but still can't wait for this game. I'm kinda upset the back to backs are, well back again. Those things sucked.
Electro Poof [Super Nintendo IT ONLY DOES EVERYTHING - Now Only $29.99] @ Nov 9th 2009 7:47PM
I did like the first Army of Two, but it had some problems. I hope this game is way better.
Jose El Maton @ Nov 9th 2009 7:54PM
I shit you not, it was that awkward fist bump Michelle Obama gave Barack during his acceptance speech (or whatever the hell that was.) Me and my best friend had a few moves for our greetings and departures and stuff, but when you see the white news lady give a similarly awkward fist bump to the asian news lady, well, it's kinda time to go. I blame you, Michelle. But at least we had a good run with it.
The Dark Wayne [Planeteer: Power of the Batusi] @ Nov 9th 2009 8:36PM
that BITCH!
Jose El Maton @ Nov 9th 2009 8:39PM
Who, Michelle or the white news lady?
MrAlex @ Nov 9th 2009 7:57PM
I'm sure they've kept the fistbump, that's probably just a variation.
If not, expect the masses to be calling for a patch.
V 1.10
Improvements- Fist-Bumping Biatch!
That is all.
bluezy @ Nov 9th 2009 7:59PM
Even bros have to be careful of H1N1.
Dr. steve brule @ Nov 10th 2009 1:50PM
can you get h1n1 from a bro job?
hpv @ Nov 9th 2009 8:29PM
The "bro button" (as I like to call it) from the first Army of Two was the thing that made it more than just another third-person shooter featuring co-op and a cover system. The more they move away from that theme with the sequel the worse the game is going to be. The first game enjoyed very solid sales, I would argue BECAUSE of this feature, not in spite of it, hopefully they haven't listened to the haters and cowards too much on this count.
Adding a Rock-Paper-Scissors move was a pretty good move though, hopefully it's more of an extension of the original and less of a replacement.
Wardo @ Nov 9th 2009 8:27PM
It's the way of the future bro, you don't even know!
That Burning Sensation @ Nov 9th 2009 8:28PM
"Sterile high-five!" - The Todd
Michael @ Nov 9th 2009 8:37PM
I was not impressed with the first one at all
Michael @ Nov 9th 2009 8:38PM
Co op is always fun though
playwhutyalike @ Nov 9th 2009 10:07PM
Back to Back!
Ass to Mouth!
I'm getting downvoted, aren't I?
kentuckyfried @ Nov 10th 2009 1:34AM
Pfffssst...whatever. I like the fist bump. It gives the game character. Which is what the game was about to begin with.
If it gets all serious in terms of story, where does it leave this game? It'll be generic. Even if from a coding standpoint, it's superb.
The people who hated this game were the idiots who didn't bother playing it with a friend. It may not have been a beautiful development process (I've heard from an insider that the creation of this game was a complete "goat-phuck"), but what they came out with, in the end was fun an enjoyable, despite its technical issues (the most notable being that all the guns felt similar, and the suppressors didn't seem to do anything).
Vcize @ Nov 10th 2009 9:21AM
Yeah, this is a franchise that definitely would not benefit from a "darker, more serious tone".
The lightheartedness of the first one was what set it apart.
warrenEBB @ Nov 10th 2009 11:50AM
wowzers. Haven't played the first. But this trailer looks like "Manhunt 3" (but from the hunters perspective). Which makes this one eyebrow on the right side of my face kind of arch up. in the intruiged sort of way. (in the good way?)
Dr. steve brule @ Nov 10th 2009 2:03PM
just give me a full game with the co-op from splintercell pandora tomorrow or the other good co-op one, thanks.