ToeJam & Earl creator says XBLA port not so certain; future games in franchise still a possibility

But it's not so simple! Johnson says Sega may have "got ahead of themselves a little bit" with that announcement "and didn't realize that they don't have the rights to the property." Apparently, Johnson assures us, "it's an easy mistake to make." This same shortcoming is also the reason why the characters will not be appearing in the upcoming Sonic & SEGA All-Stars Racing, though showing up as DLC is still a possibility. "TJ&E will not be included ... and the option for including them as downloadable content is still open," Johnson said. "Sega said they're not ready to talk about that yet because they haven't started making any definite plans, but they promised to give me a shout when they get there – so hopefully we'll be able to work something out."
More interesting yet, it seems that Mr. Johnson shopped around the idea for a Nintendo DS multiplayer ToeJam & Earl game – though his pitch unfortunately met with deaf ears at "pretty much all of [the game publishers]." Check out some images of what could have been in the gallery below and continue past the break for more from our conversation with Greg Johnson.
Gallery: ToeJam & Earl 4 concept art/pitch
"I can't tell you the details of the terms that Sega proposed when they approached us about using the characters for All-Stars Racing some eight months ago, but suffice it to say that they offered very little money, and they wanted to tie up the rights to the characters across all platforms for an extended period," Johnson told us. But how could Sega have forgotten it didn't own the rights to ToeJam & Earl before it made the game? Or even when the publisher announced that it would be republishing the original on Xbox Live Arcade a few months ago? "They sort of got ahead of themselves a little bit and didn't realize that they don't have the rights to the property. It's an easy mistake to make – with every game contract being different, and new versions of contracts for releases always superseding old contracts, and rights' expiration dates, etc. Anyway, I'm waiting to hear back from them to pick up the conversation. The ball is in their court at the moment. Feel free to ask me again down the road, and I may know more." We contacted Sega for comment and have yet to hear back as of publishing.
"I was really hoping to do a multiplayer DS version -- but didn't have any luck getting interest from any publisher" |
As far as another entry in the series goes, Johnson told us he worked on a pitch for "TJ&E4" as recently as two years ago. Based on the pitch document and images, TJ&E4 was to be a DS remake of the first ToeJam & Earl, albeit with some new additions. "After the Xbox game released in 2002, I tried really hard to get a new TJ&E game off the ground – right up until about two years ago. I was really hoping to do a multiplayer DS version – but didn't have any luck getting interest from any publisher – I approached pretty much all of them. Right now my studio is pretty busy with other stuff, but I plan to get back to seeing if I can't make TJ&E games in the future."
Included in the game pitch document are a handful of tidbits like, "The only gameplay feature that TJ&E DS pulls from game II and game III is rhythm matching. As players move through the levels of the game they come to locations where they are given a safe interlude, and an opportunity to copy rhythms by tapping on the screen in time to a funky beat. This allows players to earn extra presents and extra life." Thankfully, the game would have also included the requisite funky beats. "Funky music has always been a big part of the TJ&E experience. The music is all done in very old-school Funk style ... Bring on the Funk!"
Johnson concluded by telling us he's still interested in creating such a project, though funds are a bit of an issue. "It's really motivating to see how much the game meant to fans. I don't want to let them down ... and if you know any private investors with a pile of money that want to fund some game development, do send 'em my way." This sounds like a job for Joystiq Publishing™! Now, about that money ...









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Reader Comments (Page 1 of 1)
Captain Planet [Planeteer | Power of Captain Planet] @ Nov 9th 2009 6:36PM
If you don't make this game Greg Johnson, I will find you and fucking destroy you.
EDIT: Relax!
BPMOmega [XBL, PSN, Steam] @ Nov 9th 2009 6:39PM
Goooo Planet!
Mr.ESC @ Nov 9th 2009 6:46PM
On one hand:Sega should offer him a fair amount.
On the other hand:Sega has no moneyz :(
Captain Planet [Planeteer | Power of Captain Planet] @ Nov 9th 2009 6:58PM
I CAN'T RELAX BEN....WE'RE TALKING ABOUT JAMMIN' HERE FOR FUNK'S SAKE.
Tep @ Nov 9th 2009 7:17PM
Leave it to Captain Planet to say what's on everyone mind.
Filthy Assistant @ Nov 9th 2009 9:46PM
Don't do it. When you wanna go to it.
Darth Bradwart, The Dark Lord of the Sith @ Nov 9th 2009 9:53PM
Wow...someone else listens to Information Society...
Tiptup300 @ Nov 9th 2009 10:52PM
TJ&E 2 >>>>>> TJ&E 1+3
SolidSnakeX @ Nov 11th 2009 5:44PM
Where is Streets Of Rage 4! Shenmue 3 Damn it! How many years jezz cant even remember anymore! 1992-1995 Sad.... Retro Rules over anything!..HURRY UP SEGA YOU SLACKERS!
Nap @ Nov 9th 2009 6:36PM
Jammin'
Captain Planet [Planeteer | Power of Captain Planet] @ Nov 9th 2009 6:43PM
If they put ToeJam & Earl in DJ Hero, I would buy it in a heart beat.
Oh yeah, fuck Activision.
Seriously, fuck you Kotick.
But man that would be fucking awesome.
Balloonfighter99 @ Nov 9th 2009 6:48PM
Can someone explain the point of this franchise to me? I'm not ripping on it. I was a Super-Nintendonian but these games piqued my interests . I've seen the game in motion in person but I could not tell you what the games were about.What kind of game is Toe Jam & Earl?
Mr.ESC @ Nov 9th 2009 6:52PM
A funky game.
http://www.youtube.com/watch?v=0eJK8Lflkvc
Balloonfighter99 @ Nov 9th 2009 6:56PM
@ Mr ESC.
lol, I knew I would get an answer like that.
Shadsy @ Nov 9th 2009 10:53PM
It's kind of a co-op roguelike or action-RPG. You explore and move between a bunch of randomly generated floors filled with weird enemies to fight, funk music, and strange as you try to find a few randomly-placed key items. The big draw of the game is that each floor has a bunch of random presents that give you strange abilities, ranging from the mundane (increased speed, flight) to the completely insane (raining tomatoes, instant death, anti-gravity, etc.) and funky (a boombox that makes everyone in the vicinity dance).
The first game was a top-down roguelike. Later games changed it up; the second one was a platformer, and the unfortunate third game was action-adventure.
Dirty @ Nov 9th 2009 6:49PM
Dirty is a dufus.
NemesisCW @ Nov 9th 2009 8:13PM
Toejam is a wiener.
Geoff @ Nov 9th 2009 11:44PM
Earl is a poindexter.
Mr.ESC @ Nov 9th 2009 6:50PM
Any reason why the didn't include Vector man,Kid Chameleon,Sketch Turner or Alex Kidd or any PS character?
Courtney @ Nov 9th 2009 7:02PM
That's actually cool that the original creator still has the rights to it, rather than it just sitting and getting whored out by a company who doesn't care about the original game or the fans.
Discotheque @ Nov 9th 2009 7:07PM
Sigh... I hate it when developers give the shaft to real creative minds and pump out generic shit.
Ubisoft is a huge offender here, where they put Beyond Good and Evil 2 on hold and pump out some of the worst games this generation. And Sega is content with producing average stuff too.
Give us another Toejam and Earl!!
Kazper @ Nov 9th 2009 9:05PM
Sega has given us Valkyria Chronicles this generation. I'll forgive them a lot for that.
taurus82 (Point & Click-Graphic Adventures on PlayStation 3 Please) @ Nov 10th 2009 6:24AM
....and they also didn't/still haven't released realMyst, Myst IV, V and Broken Sword:DC on PS3.
nmorris @ Nov 9th 2009 7:12PM
Might as well just make a Toe Jam & Earl MMO.
cjshrader @ Nov 9th 2009 8:39PM
Wake up
Nintendonly @ Nov 9th 2009 8:51PM
OOGIE BOOGIE BOOGIE
LegendK1ll3r @ Nov 9th 2009 8:56PM
Interesting read, however, it has me wondering. How exactly did Sega get the rights to a VC release of both TJ&E Genesis games? If they have the rights to do that, then surely they'd easily have the rights to also release it on XBLA.
I dunno, that just puzzled me a bit. I hope someone does eventually fund a fourth game, though. However, I wouldn't want it like the first, I didn't enjoy the first at all; but Panic on Funkatron is amazing.. even to this day.
Kazper @ Nov 9th 2009 9:04PM
I'm guessing they do have the right to the specific game. But not to the characters and other IP involved. Thus they can't do a remake (or use them as characters in other games), but they can provide the original game for VC.
cob.kempster @ Nov 9th 2009 9:09PM
Ah but the first game was the best of them all!
Lift music everyone! Doo da do do, dooby do do, do dooby do do da do da dooby do do and repeat.
ToeJam - "What's that smell?
Earl - "Wasn't me..."
ToeJam - "Move over Earl......the other way!"
ToeJam - "You're on my foot Earl!"
Earl - "Sorry..."
Mr Khan @ Nov 9th 2009 9:09PM
Totally ironic, as i was just playing that game tonight. Damn those tornadoes. Damn them forever
But anyway, this actually looks like a good idea.Further advances to procedural generation and such could make the game even more infinitely replayable
Alanis @ Nov 10th 2009 1:07PM
downranked for criminal misuse of the word "ironic". I think what you're trying to describe is a "coincidence". ^_^
Luke @ Nov 9th 2009 10:01PM
With all the shit that gets put out every year, I can't for the life of me understand why a TJ&E DS can't get picked up by a publisher. This is one of my all-time favorite franchises. I still play the original Genesis game from time to time because the randomly-generated levels give it so much replay value. Combine that with online multiplayer and I would play this game forever.
Why won't Sega pick it back up? They published the last one, and they've brought us games like MadWorld and The Conduit that may not have happened otherwise.
Someone make a petition. SAVE THIS GAME.
LenN @ Nov 10th 2009 2:55AM
huge fan here as well. I loved the genesis versions back when i was 7 years old. I even picked up the xbox version just for the sake of supporting them again. Now if only i didnt sell my xbox...wish thew new xbox had backwards compatibility for it..bleh
ecco6t9 @ Nov 10th 2009 2:43AM
Sega would rather buy up untalented developers like Secret Level rather tan invest in someone with actual talent.
Vectros @ Nov 10th 2009 3:55AM
actually, the creator got no money for toe jam and earl for vc. If I remember correctly, they asked for his permission to rerelease it and he said yeah. Then they asked for Toe jam and Earl to be on that sega racing game but they didnt want to pay again so he said no.
taurus82 (Point & Click-Graphic Adventures on PlayStation 3 Please) @ Nov 10th 2009 6:18AM
Make it so, dude (for PS3/PSN).
rcastro @ Nov 18th 2009 6:13PM
Come on sega You published the first 3 games. Get your act together, you know ppl want another game. Get those discussions back up and running and be serious about it this time!