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Reader Comments (309)

Posted: Nov 10th 2009 3:05AM budboyy2k said

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This game looks amazing! I seriously hope that it's as good as it looks (in my opinion of course)
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Posted: Nov 10th 2009 3:59AM AntiVillian said

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well I'm not buying it.
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Posted: Nov 10th 2009 5:18AM Cash9007 said

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I just wanted the Elite console with the 250 gig HDD and two controllers. The special paint job and game came with it, so it's all gravy to me at this point.
Even if the game itself sucks ass, I still got a good deal.
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Posted: Nov 10th 2009 5:39AM Notme2 said

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It is.....the only time i did a minute launch, it was well worth....its hard though...no rambo style here
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Posted: Nov 10th 2009 5:55AM (Unverified) said

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Bad Company 2 FTW!
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Posted: Nov 10th 2009 10:37AM Vandell said

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"Bad Company 2" is a shockingly relevant term to use in lieu of Infinity Ward's treatment of the PC.
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Posted: Nov 10th 2009 1:57PM (Unverified) said

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LOL, Joystiq, the most unethical blog on the planet has a ethics policy? I assume it's just as a guidance, as you clearly don't follow it..

How about fessing up to all the free Xboxes and "for-life" Xbox live accounts that Microsoft give all your gaming staff...
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Posted: Nov 10th 2009 3:21PM arrrgh said

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6 months ago, I was stoked.

very minor gfx upgrades, same old engine, absurdly powerful perks (cod4 was a little carried away as it is) AND no party chat

big PASS from me.

thanks insanity ward, but you'll get no money from me this time around. If I really feel like im missing out on something in 5 months or so, I'll pick it up used. Not giving any more of my money to assvision or insanity ward for this butchered series
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Posted: Nov 10th 2009 5:01PM LiquidSnake said

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hopefully this is the last Mw2 article we see here for a long time.....
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Posted: Nov 10th 2009 5:21PM I AM IRONHIDE said

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This game is amazing, mind you, it's lovely.
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Posted: Nov 11th 2009 12:29AM Deaths Hand said

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I really could not care less about this game.
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Posted: Nov 13th 2009 12:11AM coolbho3000 said

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Vandell [XBL: Keazra]: When the first Battlefield: Bad Company was announced, those of us in the Battlefield 2 multiplayer community thought it was a joke - lots of us thought EA was a "bad company" for not delivering on patches (leaving the game buggy).
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Posted: Nov 10th 2009 3:07AM (Unverified) said

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Wow, sounds really cool!!
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Posted: Nov 10th 2009 12:12PM Co said

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What the crap where's my flippin CoD: MW Reflex review?!?!

I was the only one standing in line for that game!!!
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Posted: Nov 10th 2009 4:56PM ugotamesij said

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"And finally, yes, Infinity Ward has tucked in another "Mile High"-esque post-game nugget, and no, I'm not going to say another word about it. Sorry. Zip. Nada."

I've completed the campaign and I have no idea what Kevin is talking about here. No idea at all - zip, nada. If there is a 'bonus mission' like MHC in CoD4 then I certainly didn't get to play it.
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Posted: Nov 10th 2009 11:00PM (Unverified) said

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Yes it does!

I guess the Air Force 1 thing was kind of a spoiler but whatever. Can't wait to play this!
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Posted: Nov 13th 2009 8:38AM Snake Robot Podium said

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@ugotamesij

I also didn't get any nuggets, just a prompt to do special ops. He said he played on hardened, though, so maybe that's a requirement to unlock it?
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Posted: Nov 14th 2009 9:32PM Autopsy15 said

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He's referring to the Museum guys. =O
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Posted: Nov 10th 2009 3:07AM (Unverified) said

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huuurrrr i am a hoers.
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Posted: Nov 11th 2009 8:24AM c247def6 said

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I honestly felt a little dirty playing the level haha. Also, I expected to be playing as that guy for quite a bit longer. Imagine my surprise when he got smoked at the end of his first CIA mission.

But the game goes for realism, and this shit happens every day. It isn't irresponsible to put it in a video game, however it would be irresponsible to not flag it and allow a skipping.

There is a movie called The Bank Job, where a female MI6 member infiltrates a black power group in London. They end up killing her and burying her in their back yard. Same idea, and that is usually the case with undercover ANYTHING that gets discovered by the group they're infiltrating, and this is the idea they were trying to portray. You could also watch nearly any CIA movie, the Bourne Supremacy etc. Look up MK Ultra also. Fact is more twisted than fiction.

Also, Joystiq, please let me set my own password up haha.
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Posted: Nov 10th 2009 3:08AM SamE said

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Finally!!!!!

Also I'm buying this without reading the review, thanks for the help anyway Joystiq :)
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Posted: Nov 10th 2009 4:36AM KaCeX said

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I thought joystiq wasn't gonna review it... Primarily because everyone is already buying it, and of course the inavoidable spoilers on the review that IMHO are not that big to not read them...
Is a great review and a great game
Now amazon get my friggin Hardened Edition home today!!!
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Posted: Nov 10th 2009 8:54PM Levi said

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I love smiley happy land ^_^
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Posted: Nov 10th 2009 3:11AM (Unverified) said

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Great :D
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Posted: Nov 11th 2009 10:49AM ZeitgeistXiii said

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Except for not being able to turn off the music in game! Its getting annoying the same chords over and over again.
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Posted: Nov 10th 2009 3:12AM (Unverified) said

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Posted: Nov 10th 2009 3:43AM (Unverified) said

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Of course it doesn't look like shit to you. To the guy who eats shit all day, shit looks like food.

That's what the comic's about, smacktard.
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Posted: Nov 10th 2009 4:04AM WiredKnight said

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Oh yea, that comic's a real gem, I can see it takes a whole lot of intellect to get the joke.
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Posted: Nov 10th 2009 4:14AM (Unverified) said

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Half the internet doesn't seem to understand why we're pissed off, so the comic puts it in simplified form for them.
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Posted: Nov 10th 2009 4:22AM WiredKnight said

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Hah! Touche!
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Posted: Nov 10th 2009 5:09AM carmaction said

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A lot of you guys sure do cry about absolutely nothing.

It's a good game. I'd understand if half of you naysayers have played it. But you haven't. You assume it's terrible because your opinion is absolute.
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Posted: Nov 10th 2009 5:20AM (Unverified) said

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Carmaction, you're exactly the kind of person the comic is talking about.

We know exactly how the game is going to play, because IW hasn't sent a free internet and hardware upgrade, nor gaming etiquette manuals, out with every copy of the game. Look at Dragon Rising - matchmaking killed that game on PC.

A dedicated server is designed for the purpose of handling large amounts of activity and traffic, Joe Gamer's laptop is not. Not to mention people can get banned from dedicated servers - with matchmaking, I'm going to be matchmade to tards every game no matter how many people I block (assuming MW2 even has a block feature, probably doesnt).

Dedicated servers usually have machine rules about things like teamkilling and spamming music, so tards get autokicked anyway, something absent from p2p games.

Not to mention I can select a server near me and get perfect ping all day, every day, without fail.

Essentially, dedicated servers provide the optimal online gaming experience, something that p2p will never be able to get close to. I've played Halo 3, GRAW and COD4 on Xbox Live over the years, and that "experience" is really something I don't want to have to go through on my PC.
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Posted: Nov 10th 2009 5:51AM deathxrebirth said

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So then don't play/buy it. I am soooo fucking sick of you PC twats crying about this. As your comic pints out, we console gamers get the shaft all the time (as a PC user would say), we play the inferior product. Now it is your turn to play on our level or worse and you are crying like it is the end of the fucking world. Boo hoo.

You are butthurt to no end. Even your avatar shows the extent of how much this has affected your thinking and life at the moment. That is sad.

You are not entitled to anything. You are mad at someone because thy didn't do something the way YOU wanted to? Who are YOU?

You could always buy oh, I dunno, the other hundred releases that are out right now? But more importantly, you could STFU.
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Posted: Nov 10th 2009 6:12AM (Unverified) said

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Oh, be certain; I'm not buying the game. It's got little to actually do with the game itself, nor any sense of entitlement on my part. I used to be quite hyped for MW2, and a big fan of Infinity Ward. Now I couldn't care less about the game, and wouldn't much care if the studio was closed down tomorrow.

What I do care about, however, the precedent this game could set if it's a success on PC. By making this move, Infinity Ward have tested the waters of PC gamer acceptance of such a sub-par arrangement. If MW2 is a big success on PC, then that could mean the death of dedicated servers for all PC games forever, which is simply an unacceptable situation.

I don't know why you're bitching about having the sub-par gaming experience. If you don't like it, don't game on a console. Pretty fucking simple, huh?

Btw, my avatar I made in 3 minutes in Photoshop, btw. Hardly a life-changing amount of work.
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Posted: Nov 10th 2009 8:11AM Freddie Mercury said

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"Now I couldn't care less about the game, and wouldn't much care if the studio was closed down tomorrow."

I'm with you on not caring about the game. I'm not a PC gamer, but those were some dick moves on their part.

But not caring about the studio closing down and people losing their jobs is NOT cool
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Posted: Nov 10th 2009 8:13AM (Unverified) said

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Hopefully they'll reform into a studio without arrogant Activision cocksuckers like Robert Bowling.
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Posted: Nov 10th 2009 9:12AM samfish said

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It's like watching retarded kids fight in the hallway in middle school!




That said, it is a pretty crappy move to not give PC users dedicated servers. Although I suppose maybe the amount of piracy on the PC side had something to do with that.
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Posted: Nov 10th 2009 10:01AM Slaziman said

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What you don't get is that dedicated servers mean cracked servers. How do you think all the pirates played CoD4 multiplayer?

Everything they've done to fuck up the PC version also was meant to fuck something up for pirates. It's too bad, but don't put all the blame on IW.
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Posted: Nov 10th 2009 10:11AM butaneko said

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@Young_Nastyman

People talk about layoffs like people are being killed. It's a JOB. They can get another one. Relax.
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Posted: Nov 10th 2009 10:31AM (Unverified) said

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Look at TF2 - Matchmaking, AND authentication through Steam. Why couldn't we just have it that way? I know piracy still exists, but still, it greatly reduces it.
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Posted: Nov 10th 2009 10:33AM Slaziman said

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@butaneko
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Posted: Nov 10th 2009 10:34AM Slaziman said

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@butaneko

not in this economy
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Posted: Nov 10th 2009 11:38AM RKN said

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I feel your pain inevitably bored and I hear now that ID's Rage won't have dedicated servers either. This is a very bad precedent and I fear that gaming will keep getting worse, with less freedom on our part, more overpriced DLC, more control over us by them. That comic does make sense, PC gamers aren't console gamers, we don't want to be downgraded to your standards.
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Posted: Nov 10th 2009 12:55PM ShadowOp said

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Microsoft Paint... FTW?
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Posted: Nov 10th 2009 2:08PM Slaziman said

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TF2 has cracked online too, really don't see your point.

I'm quite sure they just didn't leave out dedicated servers to spite consumers or because they're lazy. It's all anti-piracy measures, I don't know if they'll work or not but I'm sure that's the idea behind all this.
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Posted: Nov 10th 2009 5:10PM jackal said

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deathxrebirth,

"So then don't play/buy it. I am soooo fucking sick of you PC twats crying about this. As your comic pints out, we console gamers get the shaft all the time (as a PC user would say), we play the inferior product. Now it is your turn to play on our level or worse and you are crying like it is the end of the fucking world. Boo hoo."

Is that so? You console gamers get the shaft because A) someone is subsidizing the cost of your system so you can purchase it at an attractive price (Sony didn't eat $300+ dollars with the PS3 at launch because it was feeling charitable towards potential customers), B) the console manufacturers get a portion of each software sale (which, on top of much higher development costs, are why consoles games retail for at least $10 more than their PC counterparts), and C) console kiddies like you accepted the idea of charging $10 for 3 maps or $5 for a skin as a perfectly acceptable practice. You're either getting precisely what you paid for or you're willingly bending over a barrel, spreading your cheeks, and telling every developer in the industry, "Just go for it, you don't need lube."

We spend far more on our hardware than you do, and we're also willing to rent, own, and/or maintain our own servers to ensure we have the best multiplayer experience possible; the reason you're stuck with matchmaking for 90%+ of all console games is that no one (not the manufacturer or developer) wants to spend that amount of money on owning and maintaining hundreds (if not thousands) of dedicated servers for just one particular game 24/7 (again, you get what you pay for). If I've spent $1400 on my machine and the community is willing to spend several fold more on its own servers (as well as the time necessary to make new content or to even fix the game because the developer can't be bothered to), why should my experience be brought down to the same level of yours? Because you say so? I have an Xbox 360, a PS3, a Wii, and every last gen system barring the Dreamcast. If I wanted to play a game with the same constraints as a console, I'd play it on a g*ddamn console because that kind of experience is not what I have a gaming rig for.

This game sets a dangerous precedent of what is and isn't acceptable on the PC. If the PC port of MW2 is successful, the community we've enjoyed for more than a decade (not just modding, but the communities that build up around dedicated servers) and the kind of online experience your systems do not/cannot offer will evaporate. We'll have the same shitty options you do and we'll be charged for DLC we once could make on our own (in our free time with our own money) or got for free from the developer for having to tolerate a mandatory 300+ MB patch to fix critical bugs that the game shouldn't have even shipped with. It's also sets the precedent of a establishing a higher MSRP; we get our games cheaper than you do because A) a PC developer isn't having to pay a percentage of each software sale to someone other than their publisher and B) the hardware PC developers use are made from off the shelf components instead of proprietary, $10,000+ dev kits. iD has made it well known that they will follow IW's lead if they are successful and Rebellion's echoed very similar sentiments. It wouldn't be long before everyone else follows suit. But I suppose peons like you don't see this as a problem.

Oh, and one more thing. PC gamers have been fighting with and against each other online since the early 1990s. We tried matchmaking systems before the first console capable of connecting to the internet was even finalized; we abandoned them in favor of dedicated servers because they simply do not make sense on our platform. The host has an unfair advantage, lag is an extremely common problem, the host's connection (and even his machine) makes it extremely difficult (if not outright impossible) to support a large number of players, there is no system admin watching the game to ensure fairplay, and the time it takes to connect to a game could be minutes instead of being nigh instantaneous; none of those are problems with dedicated servers. We know what does and doesn't work as far as online multiplayer systems are concerned and not Infinity Ward, or console tards like you, can tell us otherwise. If Valve, a developer even more talented than IW, can't make matchmaking work for even their most recent games, what fucking hope does IW have? Screw you and anyone who remotely thinks like you.
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Posted: Nov 10th 2009 6:14PM TacoHell said

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But Slaziman, the point of it all is TF2, whiles yes there are some pirates, the majority of the people who play on dedicated servers bought the game, not to mention it has a huge community which supports it so there are almost always some new maps which keeps the game alive. MW2 would have been the same if they had shown the PC community any kind of support rather than just make a shameless console port which just so happened to support keyboard and mouse.
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Posted: Nov 10th 2009 6:58PM jackal said

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slaziman,

"Everything they've done to fuck up the PC version also was meant to fuck something up for pirates." Instead of stealing the game to enjoy in its entirety, people are downloading it only for the single player campaign; at this point in time, the number of pirates interested in multiplayer are far outweighed by those who only want to play the campaign. In a few weeks from now, someone clever is going to find a way of bypassing any protection measure IWnet employs to weed out pirated games, they'll make this public knowledge, and you'll never be able to tell who does or doesn't have a legit copy of the game (provided it's not a ghost town online); if people can find a way of playing pirated copies of WoW without going through Blizzard, they will find a way of taking MW2 with little to no resistance from IWnet. Going Lizzy Borden with the multiplayer features has done absolutely nothing to deter piracy.

Am I condoning this? Hell no; anyone who pirates a game is a direct contributor to the current DRM, featured reduced clusterfuck that has infested our platform for the last few years. But to sit there and say, "Well...it's not all of IW's fault because they want to protect their game" is incredibly naive. It was definitive that the game was going to be pirated despite their best efforts to prevent it; even the most sophisticated DRM schemes can be cracked within a matter of hours or days if someone rises to the challenge. By removing features from the game while increasing the price, you've given these people no real incentive to buy a copy; if anything, you've emboldened them and have (in their minds) legitimized their actions. By being either patronizing and/or condescending pricks like some of the company's PR mouthpieces have been, you've pissed people off enough to steal from you as a form of punishment whereas they would've been your loyal customers previously. Gutting a game only punishes legit buyers and they (as well as the rest of the industry) know it.
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Posted: Nov 12th 2009 5:48PM Slaziman said

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A few weeks in pirate time is huge, people will break under the pressure of not being able to play while everyone else is doing it.

They needed to do this to protect their console sales, I wouldn't be surprised if IW was forced by corporate to either make the PC version as unpirateable as possible or not make it at all, because it could compromise sales of their core console business. That's also why they raised the price and did paid DLC, so nobody would choose the PC version over a console version.

After seeing all this, I'm surprised there is even a PC version at all.

The ideal solution would be for IW to add dedicated server support as soon as the DRM scheme collapses and pirates once again rule the sea. They would earn my respect if they did that, but they probably won't.
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Posted: Nov 10th 2009 3:16AM (Unverified) said

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I'll save my money for LE Bad Company 2.
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