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Digital Foundry analyzes Wii Modern Warfare, deemed 'functional'


Obviously, the Wii port of Call of Duty 4: Modern Warfare was going to have a few setbacks visually. However, Digital Foundry's recent hands-on with the game suggests developer Treyarch was successful in recreating the overall feel of the original game. "Texture detail and geometry levels are savagely hacked down, lighting effects and shadowing are brutally pared back, frame-rate is cut from 60FPS down to the more manageable 30FPS," the preview notes. However, "it does a good enough job of capturing the look of the original," Digital Foundry concludes.

Of course, visuals aren't the most important aspect of Modern Warfare's transition to the Wii. Digital Foundry answers the hard-pressing question: how does it control? At times "beautifully," although "awkward button placement on the controller makes things difficult for anything other than running and gunning."

It may be watered down, but Reflex will finally grant Wii owners the ability to see what all the fuss was about. While the port is deemed "functional," we can't help but lament the fact that this Wii port still can't best some games from the last generation of consoles.

Tags: call-of-duty, call-of-duty-4, modern-warfare, modern-warfare-reflex, treyarch

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