Empty Clip Studios composing a Symphony with your music

It's also much less abstract than Mizuguchi's masterpiece, as sound is translated into visible waveforms, which then become patterns of enemies. It's a lot easier for us to tell you to just watch the video after the break than to explain it.
Empty Clip plans to release the game sometime next year. No specific platform has been mentioned.





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Reader Comments (Page 1 of 1)
Sandmonkey @ Nov 12th 2009 5:31PM
Galaga + AudioSurf=PURE AND EPIC WIN AND LOVE
Popson @ Nov 12th 2009 5:39PM
Maybe it's just me, but this game doesn't look all that fun.
SpyderTaco (PSN: Ar4chNova89) @ Nov 12th 2009 5:40PM
Maybe it's just me, but I think it's just you.
Vcize @ Nov 12th 2009 5:41PM
Hmmm, looks like a really cool concept, even if your music doesn't appear to be REALLY determining the enemies. Hopefully this will get the PS3 or 360 treatment, since a game like this would look great in HD.
TheDeviant @ Nov 12th 2009 5:48PM
What if you only listen to death metal? ....that'd be one hell of a game.
charlie b. @ Nov 12th 2009 5:48PM
this looks AMAZING.
this is the kinda game i wanna play with a blacklight in the room.
funkyellowmonkey(ps3 id) @ Nov 12th 2009 5:50PM
Cool, about time something like this is on the wii!
Be also nice if it was made portable (psp/iphone touch etc)
Closest thing to audiosurf+space invaders! :)
isItjustme @ Nov 12th 2009 6:12PM
Well considering the article stated, "it draws its music from your own collection," I would venture to guess the Wii would be out of the question. You know, with the lack of ability to copy your own music onto the [nonexistent] harddrive.
Endjinn @ Nov 12th 2009 7:04PM
To IsItJustMe
Memory cards...
isItjustme @ Nov 13th 2009 10:21AM
@endjinn
Yes, but will the Wii read the files off the cards.. and lets be honest, you still would have to copy the music to viable harddrive, unless you plan on switching memory cards every time you want to change a song. I don't see a way around it.
MowDownJoe @ Nov 12th 2009 6:08PM
Any game that lets me use my music to do stuff is a win in my book. I'll happily try my hand seeing what'll come out of your average Zeppelin song...
drlilo.beastcake @ Nov 12th 2009 6:09PM
My problem with games like this and Audiosurf... is that they work brilliantly when you combine them with dancey/trancey sort of techno music, with an artifical thumping beat (most likely the music taste of the programmers)...
But when you put on some metal or anything without a "thump thump thump", it just doesn't work... I really can't tell whatsoever that the Audiosurf track is in any way connected to the music I'm playing.
Monkey Fetish @ Nov 12th 2009 6:32PM
This looks great. I would be all over this if this was on the PS3/360 where I could get my music on the system easier.
It would particularly amazing if they could sell this game as a 'visualizer' for the music playback on the PS3.
Mory Buckman @ Nov 12th 2009 7:20PM
This looks poorly considered. The delay between sound and gameplay is so huge that they might as well be totally disconnected: you're just playing a random game, with random musical accompaniment. This is only a novelty, not a premise for a game.
psxman @ Nov 12th 2009 8:04PM
So... what platform is this actually for?
I can't imagine Wii-mote controls for this and nowhere in the article/video does it actually say it's for the Wii.
With that kind of bloom effect on the orange lights, I'd have thought 360.
dobbybabee @ Nov 12th 2009 7:59PM
now, if they managed to get Pandora to work with this, I'd buy this in a sixteenth note.
scooterbaga @ Nov 12th 2009 8:00PM
Any music game like Audiosurf or Symphony would DOMINATE on a console if it could incorporate streaming music.
nsolo1717 @ Nov 13th 2009 2:04AM
this looks.....beautiful....i'm in awe
OmegaZxA @ Nov 13th 2009 9:18PM
hope it's realeased for Mac too