Castlevania Half-Life 2 mod brings Belmont to the Source
Man, is this National Awesome Half-Life 2 Mod Weekend, or what?
Machinima.com user (and assumed Source engine guru) m0rtanius recently made a 3D adaptation of the first level of Castlevania, which you can view in the video after the jump. Before you pass judgment on this mod, we suggest you view this clip from Castlevania 64.
We've come a long way, baby.
[Via GoNintendo]
Machinima.com user (and assumed Source engine guru) m0rtanius recently made a 3D adaptation of the first level of Castlevania, which you can view in the video after the jump. Before you pass judgment on this mod, we suggest you view this clip from Castlevania 64.
We've come a long way, baby.
[Via GoNintendo]














Reader Comments (Page 1 of 1)
hobocop @ Nov 15th 2009 3:34PM
I don't remember pistols in Castlevania
S. Tiger @ Nov 15th 2009 4:08PM
Albus. Order of Ecclesia.
Silicon Siren @ Nov 15th 2009 5:21PM
Dawn of Sorrows had Pistols too, was my alternate weapon kit for taking out annoyances at long range.
Enosoma @ Nov 15th 2009 7:27PM
Right? No whip?!
Yourself @ Nov 15th 2009 8:20PM
...I'm guessing, using context clues, that he meant "I don't remember pistols in Castlevania [the game]" not "I don't remember pistols in Castlevania [the series]". Especially considering that the former is what the video depicts? Seriously, what is the point of the pistol in the video? The crowbar works for a representation of the whip, is the pistol supposed to be dagger or something?
Oh, but to add to the list, Henry of Legacy of Darkness used a revolver.
CheeziePotato (ATDF) @ Nov 15th 2009 3:37PM
All right! Caslevania!
Special Agent Steve @ Nov 15th 2009 3:39PM
All right! Half Life
CheeziePotato (ATDF) @ Nov 15th 2009 3:46PM
All right! Half-Life 2!
mortegro545 @ Nov 15th 2009 3:48PM
All right! Episode 3!
???
Hydrophobicfish (PSN: HydrophobicFish) @ Nov 15th 2009 4:39PM
All right! Phantom Menace!
Traceur_Ryuk [Founder of The Anti-EMCB(tm) and co-leader of ATDF] (PSN: Ryuk_shinigami) @ Nov 15th 2009 4:46PM
Screw episode 3. I want Half-Life 3.
Cheesus Crust @ Nov 15th 2009 4:56PM
They said HL3 would take over 3 centuries to complete so making it in episodes and then repackaging them as HL3 would allow them to make money while finishing the game, and not have most of the fans dying off.
Levi @ Nov 15th 2009 6:42PM
screw episode 3?! SCREW YOU BUDDY!
Special Agent Steve @ Nov 15th 2009 7:03PM
BUT WHAT WILL HAPPEN TO ALEX IF WE MISS OUT ON EP. 3!!!!!!!!!!
Preston @ Nov 15th 2009 3:37PM
Best half life mod ever.
mortegro545 @ Nov 15th 2009 3:48PM
I am constantly amazed at things you can do with the half life 2 engine.
Anthology @ Nov 15th 2009 3:58PM
Cool, I guess, but is this really anything special?
It's not even a mod, per se, since everything there could just be set up simply using Hammer. :/
Maybe if they had created something unique for it, but all it seems to me is some amateurish level design and HL2 resources.
Cyryus @ Nov 15th 2009 4:07PM
Yeah, its an awesome level with amazing detail, but not really a mod besides some music and sound fx, they should have attempted to added a whip and maybe remove the Mechanic Cameras.
Katana Master @ Nov 15th 2009 4:49PM
Mod is a modification so yeah this is a mod
Levi @ Nov 15th 2009 6:44PM
not really dude, "mod" is a term used in the ... modding community ... to describe something more than just a level. I guess this might count as a mod a while ago, or if it was a full level pack, in which all levels have completely replaced textures like that. But not one level. That's just a map.
Calling a custom level a "mod" because it's a modification is like calling Counter-Strike survival horror, because you are trying to survive, and getting shot at can be scary...
Omega2k3 @ Nov 15th 2009 6:57PM
Ugh. Custom maps are not mods, and should not be called mods. Please go learn your gaming terminology.
WINterfang ( Now with the power to piss you off ) @ Nov 15th 2009 4:05PM
I think I'm gonna puke.
S. Tiger @ Nov 15th 2009 4:09PM
If it's just a map, it's probably better off used in Gmod.
Hydrophobicfish (PSN: HydrophobicFish) @ Nov 15th 2009 4:45PM
@ Anthology, @Cyryus, @ S. Tiger
Man, what are we gonna do with all these sour grapes!
Do a better job, guys, instead of just complaining.
Xenuxenu @ Nov 15th 2009 4:54PM
That's nice and all and it plays well with gamer nostalgia, much like the hundred others or so mods that copy themes from Mario, The Simpsons, Legos, Teletubbies, etc. But did it add anything worthwhile? See, for every one Garry's mod there are things like these where you can see talent wasted in mimicking ideas that other people already did better.
How about featuring mods like Dear Esther (http://www.moddb.com/mods/dear-esther) or a UT3 mod called Hazard - The Journey Of Life (http://www.demruth.com/hazard.htm). Mods that tried to do something different, something worthwhile, something that is not just a cheap imitation of an established franchise, something that will not be featured on sites supposedly on the cutting edge of gaming journalism because it doesn't touch that oh so important gamer nostalgia.
LaughingTarget @ Nov 15th 2009 5:43PM
Because Dear Esther doesn't have 2D sprites and doesn't have funny 8bit music in a 3D engine.
Omega2k3 @ Nov 15th 2009 7:01PM
Hazard just blew my mind.
Dr. steve brule @ Nov 15th 2009 7:31PM
@xenu that was the longest kanye imma let you finish meme, i've ever seen. good job sir +1
ILoveCamels @ Nov 15th 2009 7:52PM
I can't speak for anyone else, but if *I* was filled with ambition and a hunger for new, horizon-broadening experiences, I wouldn't be on a video game news website.
LaughingTarget @ Nov 15th 2009 5:40PM
All the 2D turned 3D candles cracked me up.
Necro Wraith @ Nov 15th 2009 6:38PM
I just don't know what to say..................its kinda cool.
BFBeast666 @ Nov 15th 2009 6:45PM
Well, no special enemies, not even a weapon conversion? Sorry, phail.
Reuben @ Nov 15th 2009 7:08PM
This makes me wonder about the fabled episode 3. It's been so long, that at this point I'm going to be pretty pissed if it's a 3-4 hour campaign.
ILoveCamels @ Nov 15th 2009 7:44PM
Oh dear lord. I think you might have missed a candle, exciting demo guy!
ehoikilla @ Nov 16th 2009 3:12AM
Cool.. now all they have to do is wait for a cease and desist letter from KONAMI.
holyice7 @ Nov 16th 2009 5:06AM
I don't care what anyone says; CV64 did a damn better job at being Castlevania than any of IGA's other crap over the last ten years, save the PSP port of Rondo.
Alexander Bruce @ Nov 16th 2009 6:04AM
Hey guys,
Just thought I'd post a response (given Hazard was mentioned). Hazard is no longer a mod. It's now a standalone game. It's coming in 2010, and will be much better than the mod. :)
Thanks,
- Alex