Famitsu: No More Heroes being ported to PS3 and Xbox 360 [update]

With recent statements from series creator Suda 51 that the next No More Heroes game would be made for the Wii's successor, and that he sees the current controls scheme as the ideal, we're inclined to believe that this is a port of the original game, undertaken by publisher Marvelous -- much as it has expressed its interest in doing. We'll find out more when we can see the scan!
Update: The scans are up, showing a ported version of the original game with updated graphics and a new "Very Sweet" mode in which all the female characters are wearing less. According to the scan, it'll be out in Japan on February 25.














Reader Comments (Page 1 of 3)
fred @ Nov 17th 2009 10:32PM
is this game good?
Abob Lyndsae @ Nov 17th 2009 10:50PM
Aside from the boss fights and a few funny bits like playing with the cat and saving the game on the toilet, this game has no redeeming features whatsoever. I know the comments section isn't the place to mindlessly gripe, and I don't mind if you downvote this, but I was just that severely disappointed by this game. Shallow gameplay, absolutely execrable level design, padded out by even worse free-roaming segments and minigames.
Asmerom (PSN: neon6plz) (XBL: reo6) (Waiting for NMH2) @ Nov 17th 2009 11:01PM
Don't listen to that guy. NMH is one the very few Hardcore games on the Wii. The story is simple, the gameplay is mindlessly fun (with lots of blood), the bosses and characters unique, and the only thing that really sucked for some folks are the side jobs you have to do to get to the next stage and the driving controls.
If you've got a Wii get this game and it's sequel coming out in January. The Wii really needs more Hardcore games.
D-5 @ Nov 17th 2009 11:02PM
If you can appreciate it, graphic design-wise, it (And other GHM games) kicks the shit out of most games.
Sly @ Nov 17th 2009 11:08PM
GHM? as in guitar hero metallica? WHOAAAAAAAAA
Victor @ Nov 17th 2009 11:16PM
Well, the reason why No More Heroes was good for me may be the reason it wasn't for some (which is also the same reason why I liked Assassin's Creed), but basically I just stick to the main game, I avoid sidequests as much as possible.
Why? I'm not really sure... when I was a kid a used to have a blast getting them done when I played Zelda or Final Fantasy, but now I just find them boring and pointless. Extra artwork? I can find it on google. Better weapons? Don't need 'em, I can beat everyone in the game with what I have. I realized I'm not a completionist, and since most sidequests don't have plots as nearly as interesting as the main game (or an episode of Pokémon for that matter), I skip them altogether (that's not to mention sidequests that don't even have plot, like in NMH).
So yeah, No More Heroes has it's faults, the open world sucks balls, but it's not like it has any extra stuff really worth visiting. If you stick just to the main game you'll have a blast! Combat while repetitive is REALLY fun, the wiimote motions are satisfying, this game's story is hilarious and really interesting, great dialogue, and the jobs where you get money are somewhat fun and a welcome change of pace.
All in all, I think this game is pretty good, I had a blast playing through it :)
And sorry if I was confusing, english is not my first language :)
boltu222 @ Nov 17th 2009 11:31PM
GHM = Grasshopper Manufacture
samfish [wants to know: do midgets have night vision?] @ Nov 17th 2009 11:32PM
It's really quite over rated, in my opinion. Don't go in expecting a game with the polish of something like Devil May Cry or Ninja Gaiden.
The combat system is incredibly shallow, the game is fairly repetitive (and this is coming from a person who thinks Tokyo Beat Down has been the best game on the DS so far this year), the side quests where you earn money were a game killer for me. The open world hub is completely terrible, too.
It's unfortunate, because as you're playing it, you can see that the game is just bursting with potential...it's not that it really feels unpolished so much as it feels unfinished. Like they had a bunch of really cool pieces and ideas, but they couldn't figure out how to bring them together harmoniously, you know?
My hope is that since Suda has been working with Shinji Mikami lately, he's learned a few tricks from him, in particular with regards to the combat system.
The combat system was only at all enjoyable due to the Wiimote actions you preformed. Using a regular controller is pretty much going to expose how poor it really is, I suspect.
That said, I'm actually kind of looking forward to NMH2. Like I said, I'm hoping that Suda has learned some things from working with Mikami, the jobs have been replaced with much quicker 8-bit style games and the screens suggest that the game really is head and shoulders beyond the original. Still not sure about that terrible open world, though...it really needs to be just a hub world.
johnnynumber5 @ Nov 17th 2009 11:36PM
Didn't this Suda fella make that Killer 7 game on the 'cube?
freaparn @ Nov 18th 2009 12:06AM
NMH is akin to a hot date who periodically recites latin for hours at a time or randomly stabs you with a nail file. You're having a good time, you're bored, you're in pain, you're looking forward to some sort of climax that you're not even sure exists, but you have no real option but to stick it out and see how it goes.
On the up side, you won't be disappointed. Great characters, story, humor, violence... the game had faults, but those could easily be addressed in a port or sequel.
deaftly (PSN,LIVE,STEAM) @ Nov 18th 2009 12:36AM
I never got why this game was getting so much praise, I honestly hated it. Terrible controls, graphics and a half assed driving section with some waggles for killing people.
/shrugs
Sly @ Nov 18th 2009 12:43AM
@bolt
sarcasm is our friend.
CaramelZappa @ Nov 18th 2009 1:21AM
@J#5
Yea, Killer 7 is also by Suda51
jahd5000 @ Nov 18th 2009 2:23AM
@Victor
Thank God! regarding your first paragraph mostly, Im glad there actually is people out there that dont need hundreds of crappy quests/challenges to like a game. I mean, all it needs in some substance in its main story and that does it, for me at least.
Longbottom, Leif @ Nov 18th 2009 10:22AM
I know I'll get downvoted here but I have to agree with Abob: NMH is the most overrated game of 2008 - which puts it high in the running for most overrated game of all time.
While I do have to say that I can see where the appeal comes from: at the time of release it was the only game on the Wii with blood, cursing and adolescent innuendo and that got it very far. However, gameplay wise, it's very boring and tedious: lawnmowing and gas-pumping minigames. The boss battles (a few of which were actually good) and levels are raved about because every moment of gameplay in between was mind-numbingly boring.
Let me make it clear, I don't mind that people like this game, just like I don't mind when people like bad movies, but I do have a problem with people trying to convince anyone that this was a well made game.
I myself thoroughly enjoyed the Aeon Flux movie recently but I'm not about to try to convince anybody it was actually good.
This game was good for the wii market but it's going to get laughed off the ps360 consoles.
Petebot330 @ Nov 18th 2009 10:28AM
This is one of the 4 games I have for the Wii. I played it a bit, but was lured away by Fallout 3 for a year (roughly). Now I've got Dragon Age, but maybe if I need a break in between every NPC's life story, I'll pick it up again.
CheeziePotato @ Nov 17th 2009 10:34PM
This is great news. I loved No More Heroes and I'm sure it will be great on the PS3 and 360.
fundando @ Nov 18th 2009 2:25AM
I hear ya I wouldn't mind playing an updated one.
Latin_Trident @ Nov 18th 2009 12:11PM
I have it for the wii but I wouldn't mind playing it again on my 360.
Solace @ Nov 17th 2009 10:34PM
I said this back at E3 2009 and everyone down voted me and laughed.. well we'll see who gets the last laugh now
Z (uburi) @ Nov 17th 2009 10:46PM
Congratulations, there's a chance you may be vindicated on a blogging site devoted to video games.
Solace @ Nov 18th 2009 12:18AM
fuck yeah I win! downvote me nintendo fanboys!
Z (uburi) @ Nov 18th 2009 12:59AM
...this isn't even being posted in the "Nintendo" section, it's cross-posted to the "PS3" and "360" sections.
I just found it amazing that you harbor a grudge at being "laughed at" by anonymous people on the internet from half a year ago - enough so to preemptively gloat about it, as if people are going to check their datebooks and say "by Jove, he's right! On June 3rd, 2009, at approximately 2pm, I laughed at somebody on a gaming blog about a Wii game! Where should I send flowers to apologize?!"
Then again, that's just me. I can barely remember what I said last week, let alone what someone said to me during e3 half a year ago.
Keep shining on, you wacky funster!
Solace @ Nov 18th 2009 1:01AM
i was being sarcastic... and joking... O.o
i can't believe you cared enough to write that all up.. congrats
Solace @ Nov 18th 2009 1:04AM
i was being sarcastic...
but I'm surprised you cared so much to write that congrats!
Metroid545 @ Nov 17th 2009 10:36PM
is that blonde on the left of travis bad girl?
SpyderTaco (PSN: Ar4chNova89) @ Nov 17th 2009 10:40PM
You bet she is.
Oh, you mean in the game? Not sure.
bamb0o-stick @ Nov 18th 2009 7:55AM
A "bad girl" is putting it lightly. If you played the game you'd know she loads a huge batting cage full of gimps to smack over the face with a bat. I'd say she's more "bat-shit crazy." Plus she was the #2 ranked assassin, so yeah she's tough.
http://www.youtube.com/watch?v=0gpAr5d_ykE
Metroid545 @ Nov 18th 2009 3:28PM
yeah I remember the whole blood gimp beating part but her name is bad girl and yes she is bat shit crazy lol
HelpWanted @ Nov 17th 2009 10:36PM
YAY! I always felt this game would be a little more at home on the 360 than any other system. It was great on the Wii and the controls were done surprisingly well, but I think I'd much rather prefer a more standard control route.
If it is a remake, I hope it adds a little more playability in regards to driving/mini-games than the original.
Markez @ Nov 17th 2009 10:37PM
As a minigame collection?
Reuben @ Nov 17th 2009 10:37PM
Good play, sir.
Markez @ Nov 17th 2009 10:51PM
The controls will probably be all gimmicky, like press buttons to do stuff and what not
WREturns [Planeteer I Power of The Final Countdown] Personal Shopper of the ATDF @ Nov 17th 2009 11:25PM
I hear the PS3/360 port is going to be renamed No Moar Heroez.
CH3BURASHKA @ Nov 18th 2009 2:07AM
Whatever, as if the wanking motion wasn't a gimmick.
And no, I'm not a Brit.
Besides, I tried it at my friends house, and it was very fun, and very little of that fun involved the Wii as an exclusive platform. Many people have been wanting this to happen, and it's awesome that it's happening. Still kinda funny that 360 and PS3 fans are getting excited about a *Wii* port. Lawls.
PN04 @ Nov 18th 2009 2:57AM
a few random excited posts dont count for everyone. I'm stil waiting to see what all the fuss is about, I've still yet to see more than just a couple of games worth wasting the money on a wii over. If they made these game to not use any of the motion controller functions of either the PS3 or 360 then the waggle wand method looses yet another round to traditional control methods. If it comes out compatible with the PS3 mocontroller then it had better be more enjoyable.
Samael @ Nov 19th 2009 2:23PM
I might actually play this game after it's released on a current-gen system.
CaramelZappa @ Nov 17th 2009 10:45PM
I would absolutely love an HD no more heroes. I do think something would be lost coming back to a traditional controller, though.
johnnynumber5 @ Nov 17th 2009 11:32PM
headaches?
CaramelZappa @ Nov 18th 2009 1:30AM
No, the satisfying feeling of slashing your enemy's head off with a quick wrist movement. They could try to do it with the sixaxis or natal, but it wouldn't be the same. Half decent graphics and decent resolutions are welcome improvements though.
Mr Khan @ Nov 18th 2009 8:28AM
Yeah, there will be a certain satisfaction lost with the killing blows. Button presses would feel too sterile. Maybe they'll use analogue QTEs?
Ashitaka @ Nov 18th 2009 8:53AM
Actually, the Sixaxis is perfect for that kind of movement (swiping). I'd go so far as to say it's the only kind of movement it is good for. The problem with the Sixaxis is that it sucks for really precise movement, but when it comes to quick movements in a single direction, then it truly is awesome (see PixelJunk Eden and Rag Doll Kung Fu, for example).
So yeah, I think your "complaint" is a little bit unfounded.
CaramelZappa @ Nov 18th 2009 12:18PM
Yea, it could wourk for a single quick swipe. Not for the wrestling moves where you move each hand in a different direction, though.
Licker @ Nov 17th 2009 10:59PM
No deal! Unless it supports the Sony Motion Controller, that is. I need to simulate masturbation with my beam katana during recharge to have any interest in this game.
Dahk @ Nov 18th 2009 2:04AM
Do the real thing, with Natal.
tmacairjordan87 @ Nov 17th 2009 11:04PM
Figures, after I finally buy it for Wii it's coming to 360. Oh well, it was only $10 and I'll have to settle for playing the inferior version :(
Bobby Kotick - Co-Founder of the ATDF @ Nov 17th 2009 11:06PM
It was originally made exclusively for the Wii. How does that make the Wii version inferior?
tmacairjordan87 @ Nov 17th 2009 11:07PM
Because it's going to be on 360/ps3.
Asmerom (PSN: neon6plz) (XBL: reo6) (Waiting for NMH2) @ Nov 17th 2009 11:10PM
Wait, I know how this joke goes:
"Because PS3/360 games are always superior to Wii games".
Bobby Kotick - Co-Founder of the ATDF @ Nov 17th 2009 11:12PM
Odds are that it will be a simple porting. I doubt that they'll try to enhance the graphics for it. And with the motion controls likely to be turned into control stick direction minigames or rapidly tapping a button, it would be possible, maybe even likely, that the Wii version would be superior.