Following a round of layoffs, a delay for one of its most anticipated titles and continuing reports of the player decline of Age of Conan, we knew that Norwegian developer Funcom wasn't in the best shape. Earlier today, the company posted its Q3 financial results and confirmed our suspicions: The company's reporting a $9.6 million loss for the third quarter of this year. Compared to the company's $3.3 million profit from the same period last year, that's a pretty disheartening decline.
With an expansion for Age of Conan and the ever-intriguing The Secret World presumably due out next year, and (according to a September 30 finance report) $34.8 million in the bank, Funcom's far from down and out. However, until one of those titles hits store shelves, things are probably going to get considerably less fun for Funcom.
Reader Comments (14)
Posted: Nov 18th 2009 10:14AM ViciousBastard said
i like them and conan, but i think this is it for them with swotor coming up..im sorry but bioware is gonna kick major ass with a trifecta of mmo fans star wars fans bioware fans with that game
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Posted: Nov 18th 2009 7:46AM bamb0ostick said
Hooch: And you're basing this optimism on what? Funcom hasn't shown anything on The Secret World that is really promising except for trailers and a bunch of their people offering promises that haven't been shown yet. I was one of those people who jumped on the Conan wagon on day one, and it was was just a really unfinished game. It was like walking across a bridge only to find that the end wasn't complete. Instead of working and polishing their (I assume) first MMO, they decide to work on another project? Man I was pissed. Even Blizzard was smart enough to only focus on only one of their MMO, and many other developers follow that example.
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Posted: Nov 18th 2009 9:57AM (Unverified) said
Perhaps they should simply re-tool Age of Conan into a single-player adventure/exploration RPG instead. They've done all the art for it already, all they need to do is structure the gameplay a bit differently and change the quest/leveling system to be less grindy and more centered around a central plot instead.
There's certainly enough Conan lore around to create a suitably epic storyline, and I'm willing to wager also enough gamers out there willing to experience some decent Conan hack-and-slash as long as you don't have to pay 10 bucks or whatever every month.
Companies today are so hung up on creating subscription-based MMOs, it's like they think there's infinite amounts of people out there willing to shell out every month for the exact same game, when in fact most see that as rather similar to a ripoff. (Says the WoW player since 2005.......) Subscription MMOs don't automatically make you loaded with money, in fact most MMOs languish in their small niche of the market (Ultima Online, the Everquests, City of Heroes/Villains etc) or even outright lose money.
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There's certainly enough Conan lore around to create a suitably epic storyline, and I'm willing to wager also enough gamers out there willing to experience some decent Conan hack-and-slash as long as you don't have to pay 10 bucks or whatever every month.
Companies today are so hung up on creating subscription-based MMOs, it's like they think there's infinite amounts of people out there willing to shell out every month for the exact same game, when in fact most see that as rather similar to a ripoff. (Says the WoW player since 2005.......) Subscription MMOs don't automatically make you loaded with money, in fact most MMOs languish in their small niche of the market (Ultima Online, the Everquests, City of Heroes/Villains etc) or even outright lose money.
Posted: Nov 18th 2009 12:08PM kevin949 said
I'm not surprised at this with how screwed up the AoC game was when it was released. It was fairly unplayable when I bought it but then they released some patch about a week after I got it and made it completely unplayable for me and others with quad core phenom's and they didn't fix the problem and I lost out on my entire free month. Tried to contact them but never got compensation, only links to the forums. I was very disappointed with AoC because I did have higher hopes for it. I was always bummed that the DX10 client wasn't working on release either.
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