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Reader Comments (112)

Posted: Nov 19th 2009 9:39PM (Unverified) said

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I believe there are a few puzzles in the fire temple that require shooting those diamond shaped eye targets...although I could just be misremembering.
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Posted: Dec 3rd 2009 9:14AM (Unverified) said

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If you played through the forest temple enough just to get the bow, then you could go through almost all the other temples. The only exceptions are you can't do the spirit or shadow temple until you beat the forest temple because sheik blocks the pedestal of time until you get the forest medallion.
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Posted: Nov 20th 2009 1:02PM sparkster said

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I figure, you could as well hit the crystal switches with either bombs or the hookshot. So the Fire Temple does not really require the bow although it would be advisable to have.
Anyway, I'm going to actually try it somewhen in the near future.
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Posted: Jan 5th 2010 2:34PM (Unverified) said

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The hookshot didn't work on the eye targets. Bombs did, but some of the targets were too high up to reach unless you threw them in just the right way. Plus, all the game hints directed you towards the forest temple, so while it was technically possible to save it for later it still counts as the first dungeon. Well, fourth dungeon, but you know what I mean. Come to think of it, OoT was pretty repetitive in terms of dungeon theme. Forest/Fire/Water-Forest/Fire/Water/Shadow/Spirit.

I thought Majora's mask was fairly different though. I mean, they had an ice temple instead of a fire temple. Plus the whole warping through time aspect.

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Posted: Nov 20th 2009 11:31AM shakeoctane said

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Hmmm... Could that be the ghost Zelda from the DS adaptation?

Posted: Nov 19th 2009 9:20PM Mr Fister said

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I'm hopeful for this. I remember Nintendo saying before this year's E3 that they were focusing on games, and they did just that and had a decent show.

I expect great things to come from Wii Zelda. Very great things indeed.

Posted: Nov 20th 2009 2:42AM HTCEVO said

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Focusing on games? Gee.. how amazing of them to come to that conclusion. What masterminds...
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Posted: Nov 20th 2009 2:55AM Brunibrun said

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I fear that in the dryspell of awesome Zelda, everyone will praise the over-the shoulder, Motion-Plus sword action, Nunchuck shielding, and overly-accurate (for an easy game) arrow shooting. Wait, actually, it doesn't sound that bad...

Posted: Nov 20th 2009 11:50AM vagreville said

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It will be good...at least it better be. How many years now have they had to make this game? Remember, TP was really a Gamecube game!

Posted: Nov 20th 2009 3:16PM (Unverified) said

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Whoa, I can definitely see that happening. Mind-blowing!

Posted: Nov 20th 2009 4:23PM (Unverified) said

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dude... that would be BA, the wii needs more game like that, that is the whole point of having a remote that responds to you

Posted: Nov 21st 2009 11:01AM (Unverified) said

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I'm all ready for a bold departure!

Even though Twilight Princess was great, I did feel it was a little 'all too similiar'.

Aonuma-san should also try focusing more on the sound department as well. Like give the game a full blown out orchestral soundtrack (It did wonders for Super Mario Galaxy!). And I wouldn't mind voice-acting as well. (Except don't make it something like Super Mario Sunshine's!)

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