Hands-on: Dementium 2 (DS)
Thankfully, when first faced with manipulating Dementium 2's main character, it became quickly obvious that the game's slow pace helps to account for any discomfort issues that might arise from the control scheme. Over the course of 45 minutes, I put together puzzles, traveled between two dimensions multiple times, and even fought a boss who tried to throw up on me from the ceiling (what a jerk!). Though its content and storytelling seems to be a carefully crafted amalgam of games from the three or so genres it mashes up (fps, adventure, survival/horror) – a handheld Half-Life meets Silent Hill on Monkey Island, almost – the time I spent with a preview build of Dementium 2 earlier today felt like the beginning of what could be a very interesting game.
Gallery: Dementium II
As in the first game (at least, so I'm told), the story begins by waking up in a mysterious psychiatric hospital. Run down decor gives off the idea that the place has seen better days – an idea confirmed while being dragged back to my holding cell during the game's opening cinematic and seeing the rest of the dingy mental hospital/prison. Soon enough, though, D2 revisits the first game's dual reality, allowing for escape from the cell – and consequently also allowing the second dimension's disfigured creatures to inhabit the hospital's corridors.

I spent the better part of the next half hour exploring the first level's various rooms, getting stumped by an obvious puzzle, and shanking everything that came into sight (a surprisingly large number of mouth-chested beasts, thankfully not suffering from the first game's respawning problems). Playing with noise-canceling headphones, I was privy to all sorts of unnerving noises early on, belonging to creatures who, maybe thankfully, were not revealed in the game's first level.
I'd be remiss if I didn't mention that jamming on the left shoulder button (somewhat spongy on my DS Lite) felt a bit cumbersome when fighting the game's first boss. That said, D2's handler assured us that guns later in the game help to solve that problem.
For those of you looking for mature DS titles, Renegade Kid seems to be bringing another competent, interesting genre mash-up to the Nintendo DS in Dementium 2. We'll know for sure when the game arrives at retail next February.












Reader Comments (Page 1 of 1)
Professor Lario @ Nov 20th 2009 5:38PM
That lower screen capture looks great for a DS game. I enjoyed the first, glad to see the second is on its way.
sam @ Nov 21st 2009 7:11PM
Can't be a screen capture - DS resolution isn't that high. (See other/actual screen shots for examples.)
CaramelZappa @ Nov 20th 2009 6:10PM
I really loved the first game, and I found it pretty difficult in the later levels. I can't wait to get my hands on this, but sadly I don't have a DS anymore.
The control scheme can cramp up your hands after a while, but I think it's worth it. The d-pad+touch screen gives you really accurate control, almost like using a mouse and keyboard.
Katana Master @ Nov 20th 2009 6:13PM
Maybe your hands are too big?
CaramelZappa @ Nov 20th 2009 6:26PM
Maybe my hand isn't shaped like a flat board, like the DS is? It's hardly a huge problem, it's just something that comes with the portable form factor and this control scheme.
HiveMind @ Nov 20th 2009 6:45PM
But Metroid Prime Hunters had good controls...? What does he mean?
Ben Gilbert @ Nov 20th 2009 8:40PM
I disagree! :P
Michael K. @ Nov 20th 2009 7:01PM
the first is one of my favorite ds games, it was just well done all around, and its a game that actually deserves a sequel (especially considering its ending), so I'm pretty excited for this
amrkvati @ Nov 20th 2009 7:04PM
crazy awesome to the max hell yeah.
Levi @ Nov 20th 2009 7:14PM
"but ever since Metroid Prime Hunters I've been wary of first-person mechanics on the DS."
the controls for metroid prime hunters were by far the best FPS controls on a handheld ever... The accuracy rivaled that of console dual analogue setup... the ONLY thing I didn't like about it was the way that you had to hold the DS while playing cramped my hand after a while. But it controlled beautifully.
Cap'n Walrus @ Nov 20th 2009 7:52PM
I wouldn't say that. I think the Wii has the best FPS controls with The Conduit. After that probably comes Halo, and then Metroid Prime Hunters.
edensuko @ Nov 20th 2009 8:38PM
I fint MPH better than 2analog FPS, it just doesnt feel right
KaBob799 @ Nov 20th 2009 8:40PM
keyword: handheld
Levi @ Nov 20th 2009 8:50PM
Ty kebob
AnthonyGalindoX @ Nov 21st 2009 12:19AM
First game was cool, Moon was great. Can't wait for this