In the upcoming issue of Edge Magazine, Nintendo's Shigeru Miyamoto discusses a variety of topics with the UK gaming magazine. Develop Online got their hands on a copy of the magazine already, revealing a rather ... revealing quote from the father of Donkey Kong. "Nintendo has become one of those companies that graduates from colleges and good universities really want to work for ... I often say to [Nintendo head] Mr. Iwata: 'If I was applying for a job here today, I, with my actual college degree, would probably not have been employed by Nintendo."
Though he adds that he "might pick up on [applicants] and try to find out something really different within them which you can't judge just by a college degree," it worries us greatly that today's equivalent of the man who helped to birth some of the game industry's landmark franchises may end up unemployed or even dissuaded from game development altogether. All alone! Without a home! We imagine somewhat like a rolling stone!
... Our apologies. That was quite enough.
Reader Comments (68)
Posted: Nov 24th 2009 3:55PM (Unverified) said
As far as I know, Miyamoto wasn't a game maker, but an industrial designer. My guess is industrial desgin
Reply
Posted: Nov 23rd 2009 9:12PM Mr Khan said
Makes sense. I doubt anyone who was qualified for entry-level work in the industry in 1980 (or earlier, in Shiggy's case) would have had a chance if they had stepped into a time machine 29 years into the future and tried applying for work in the field.
Posted: Nov 23rd 2009 9:15PM That Burning Sensation said
The problem with your argument RageOverdose is that you are using two extreme examples of employment, two completely different ends of an intellectual spectrum. Are you not aware of the grey area that is inbetween? How about a job as a business executive, market manager, editor, and such? Your argument is to black and white.... obviously if a person was trying to be a engineer that is one thing, but there are plenty of jobs like Senator/Congress man, a manager, etc that are obtained by those less inclined to intellectual prowess and more by social savy. Besides I stopped caring about this subject. Good night.
Posted: Nov 23rd 2009 9:27PM (Unverified) said
I'm guessing Indie designers don't have this problem?
No seriously, I wanna be an independent game designer, yet I still go to college.
I need a PC that can actually play PC games, dammit. -_-
No seriously, I wanna be an independent game designer, yet I still go to college.
I need a PC that can actually play PC games, dammit. -_-
Posted: Nov 23rd 2009 10:33PM acme64 said
a degree proves you either:
A) have money to blow
B) enjoy debt
A) have money to blow
B) enjoy debt
Posted: Nov 23rd 2009 10:49PM (Unverified) said
Exactly, the bussiness side of things should have some idea of how to run things. But creatively all companies should look everywhere.
Posted: Nov 23rd 2009 11:29PM (Unverified) said
the poster at the back looks like two eggs and a.... wiimote?
Posted: Nov 23rd 2009 11:29PM Misanthropic Gamer said
When I was younger and a little less intelligent I wanted to work in the industry, until I realised getting in was pretty much impossible. I sure as hell am glad I didn't pick Comp Sci, or else I'd be royally fucked. No sir, I picked a more lucrative educational path that would at least ensure I'd be able to feed myself, and maybe pay the rent on a nice bachelor pad. Making games is NOT what most people imagine it to be. Just because you like to eat, doesn't mean you'd make a good cook.
Posted: Nov 24th 2009 10:11AM sapient2k7 said
Thanks for this,
"Just because you like to eat, doesn't mean you'd make a good cook."
Posted: Nov 24th 2009 11:36AM (Unverified) said
With that attitude you were probably better off. That sounded a lot harsher then I mean it to, what I mean by that is any industry (especially game development) is not an easy or a fast track to success. You will never be a millionaire, there's always exceptions but from an average salary perspective programmer's, artists, and sound engineer's are not paid exorbitant amounts of money. This is try of any art related field, you work for next to nothing and even if you never make it big, you're doing what you love and that's what's important.
Nobody is going to walk into any big game company with an idea and no experience and be taken seriously. Which again is true of almost every industry. A lot of new graduates I talk to expect to be paid ludicrous salary's simply because they have a degree. It's not their fault, growing up people train you to believe this so you'll educate yourself as much as possible - which is a good thing.
A degree helps, but I know more people who spent their time creating instead of going to school and are farther ahead then most. It's what you do with your knowledge (paid for or self learned) that counts.
That's my perspective, I'm a programmer, and the owner of company that makes iPhone and iPod touch games.
Reply
Nobody is going to walk into any big game company with an idea and no experience and be taken seriously. Which again is true of almost every industry. A lot of new graduates I talk to expect to be paid ludicrous salary's simply because they have a degree. It's not their fault, growing up people train you to believe this so you'll educate yourself as much as possible - which is a good thing.
A degree helps, but I know more people who spent their time creating instead of going to school and are farther ahead then most. It's what you do with your knowledge (paid for or self learned) that counts.
That's my perspective, I'm a programmer, and the owner of company that makes iPhone and iPod touch games.
Posted: Nov 24th 2009 3:58PM (Unverified) said
Actually, a comp sci degree has applications outside the gaming industry, which is one reason why a lot of programmers in the industry recommend that one over a lot of others. If you get a game design degree, you risk being locked only into one industry
Reply
Posted: Nov 23rd 2009 11:49PM Baron Milton Von Crompton said
It was Miyamoto's inspiration that drove him back then, and now... it's still gong strong! So, having said that, I would have to agree with him that he'd not get a job with just his college degree. Experience plays very little compared to one's inspiration when it comes to excelling, in terms of creativity.
Ask yourselves this; how many of your work mates or indeed, colleagues have 'that' experience, but lack that certain spark of inspiration? I know I have a few which I could point at, yet they each have a good steady job,and they're just fine sitting at a comfortable pace, being complacent after years of longing for that career job.
Funny how things are...
Miyamoto truly is the legend of legends, and being so humble about it too. I guess that's what makes him one of the best creative minds in he gaming industry.
Ask yourselves this; how many of your work mates or indeed, colleagues have 'that' experience, but lack that certain spark of inspiration? I know I have a few which I could point at, yet they each have a good steady job,and they're just fine sitting at a comfortable pace, being complacent after years of longing for that career job.
Funny how things are...
Miyamoto truly is the legend of legends, and being so humble about it too. I guess that's what makes him one of the best creative minds in he gaming industry.
Posted: Nov 24th 2009 12:53AM JamaalW27 said
If Miyamoto didn't get hired he would have become a Kart racer or probably a plumber. Nah, he would have been a fitness trainer or an orchestra conducter.
Posted: Nov 24th 2009 5:27AM Aerothorn said
It helps if you go to a school that uses a narrative evaluation system rather than meaningless grades.
Posted: Nov 24th 2009 3:55PM (Unverified) said
I agree with him. When people at companies say what degrees you need, they usually say an art degree or one in Computer Science. Miyamoto I think had one in industrial engineering.
Posted: Nov 24th 2009 6:22PM Levi Partridge said
A few weeks ago, Chris Kohler posted a Nintendo retrospective on 1up, and it reveals that Miyamoto scored a job at Nintendo not by submitting a resume or applying for a job opening, but instead the old fashioned way: Miyamoto's father was friends with then Nintendo president Hiroshi Yamauchi and asked him to hire his son.
http://www.1up.com/do/feature?cId=3176889
It's not who you are kids, it's who you know.
http://www.1up.com/do/feature?cId=3176889
It's not who you are kids, it's who you know.
Posted: Nov 26th 2009 3:53PM (Unverified) said
Still no answer? does anyone know what degree miyamoto has?
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Posted: Nov 26th 2009 3:54PM (Unverified) said
Still no answer?
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