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Reader Comments (35)

Posted: Nov 27th 2009 2:12PM mrmobius said

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*wubbly widdle wolfie*

*ahhh! ****! My face! Get him off my face! He bites hard!*
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Posted: Nov 28th 2009 10:40AM (Unverified) said

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ur so s2pid, dawg
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Posted: Nov 27th 2009 2:24PM Dopple Boppler said

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Graphically this just looks amazing for a DS game. I'm still not completely sold on the game since Okami is one of my favorite games of all time, but it's certainly shaping up to be very promising so far, so long as Reset makes it into the soundtrack.
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Posted: Nov 27th 2009 2:31PM mrmobius said

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I'm actually calling this as an early April Fool's joke. No way is that in-game footage. No flipping way! That is beautiful. Okami was ecstacy for the optic nerve, but this is just too good for the DS. Seriously excited for this game now. I feel ashamed to say more excited than I am for Zelda.

I really do think Okami is taking over from Zelda as my favourite adventure series. Okami was better than Twilight Princess, and as good as Wind Waker if not better. If Okamiden is better than Phantom Hourglass or Spirit Tracks, then I'm moving allegiance across (though I'll still get Zelda - still would be too amazing to avoid).
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Posted: Nov 27th 2009 2:36PM wardob said

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Better than Twilight Princess? Definitely. Better than Wind Waker? I think not!

Okamiden on the other hand is easily shaping up to be better than PH.(it was probably the worst handheld zelda game) Spirit Tracks remains to be seen though.
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Posted: Nov 27th 2009 4:18PM Balthier said

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Wind Waker is better? LOL I don't think so. It was the most annoying of the Zelda series with that stupid boat. :\ I love the Zelda series but Okami is 10000000000000 x better than Wind Waker.
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Posted: Nov 27th 2009 4:23PM The Blank Mage Returns said

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I still maintain my love for Twilight Princess. Okami is on equal standing with me.
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Posted: Nov 27th 2009 5:28PM wardob said

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@ Balthier

The funny thing about opinions is that they are just that, opinions. Actually, thinking about it, I guess it's not really that funny. Huh.
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Posted: Nov 27th 2009 6:08PM MarkezJM said

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Dude, what planet have you been living on that you don't think a DS could do that as in-game footage? Really? Are you loony? I think Okami is rather overrated. I enjoyed it a lot sure, but level of praise it gets is out of hand.
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Posted: Nov 27th 2009 2:32PM (Unverified) said

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Kratos could do it
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Posted: Nov 27th 2009 4:24PM The Blank Mage Returns said

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That would make this a very different game, wouldn't it?

And it would suck.
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Posted: Nov 27th 2009 2:32PM wardob said

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Not only is this video extremely cute, but it also looks very bad ass!
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Posted: Nov 27th 2009 3:03PM Rhamsey said

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So cute! And I've always loved the Okami art style.
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Posted: Nov 27th 2009 3:11PM Scuffles said

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The original for the ps2 seemed like it would have benefited from some enhanced interface like the DS touchscreen or the Wii motion controller, To be honest I still haven't gotten around to playing any of the games myself. Mainly because I'm teetering at the moment over getting a Wii in which case I'll prolly get it for the Wii if not then I'll just breaking down and getting it for the ps2.

Does sound like Zelda has some serious competition and with the touch interface on the DS it would be hard for them to go wrong, plus the graphics do look awesome but its about that time in the DS life cycle that the developers have a solid grasp of what works what doesn't where they can push things and where they need to hold back a little.

I'm going to be looking forward to this game with some high expectations and even higher anticipation and from everything I have heard from reviews and people who have played the game it deserves both and then some.
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Posted: Nov 27th 2009 3:17PM mrmobius said

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If any game will make you buy the Wii, Okami should be it.
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Posted: Nov 27th 2009 4:56PM (Unverified) said

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Okami for the Wii is pretty good, although it could definitely use Motion+. The hardest thing I found to do was drawing a straight line, which actually got aggravating at times.
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Posted: Nov 27th 2009 3:40PM (Unverified) said

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I'll definitely be picking this game up.
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Posted: Nov 27th 2009 3:45PM Naoki7 said

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squeeeeeeeeeeeeeeeeeeee
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Posted: Nov 27th 2009 3:49PM Naoki7 said

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eeeeeeeeeeeeeeeeeeeeee *pant pant*

Okay I'm done. Want this game NOW.
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Posted: Nov 27th 2009 4:03PM Mr Khan said

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Aside from the lesser textures and pop-in, it really isn't that much worse graphically, and seems even better from a control standpoint.
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Posted: Nov 27th 2009 4:08PM ebonhawk said

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i just want to rub the god-puppy's belly!!!! yeah im looking forward to this wayyy more than spirit tracks, considering ive already played spirit tracks. ahh the joys of working at EB yeah we cracked one open for my DS and tried it out. its fun, but from what ive seen definitely not okamiden level of cutesy awesomeness.
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Posted: Nov 27th 2009 4:25PM The Blank Mage Returns said

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This is nice and all, but I'd still like a full blown console sequel...
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Posted: Nov 27th 2009 5:09PM mrmobius said

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Okami didn't sell well enough to justify a full console game as far as I'm aware, and it is a new company who hasn't done Okami before. Give them time, and if enough people buy Okamiden then they might do a console sequel.
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Posted: Nov 27th 2009 5:11PM Neter said

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I would love to pinch Sakuya´s cheeks.
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Posted: Nov 27th 2009 7:49PM Neter said

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Indeed.
But to me: butt cleavage Sakuya and breats Rao ;)
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Posted: Nov 27th 2009 6:21PM xxxsam said

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Ugh, it has the same crappy battle system? Oh well. I guess I can bear with it. Looks good! And the mechanic should work much better than on Wii (at least if they've improved the algorithm so it can reliably recognise the shapes this time).

This sounds kind of negative, but Okami was a really good game despite those flaws, so I'm looking forward to this.
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Posted: Nov 27th 2009 10:24PM Scuffles said

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I think the issues with the Wii version, tho speculating here since I have never played it, were due to the Wii itself "getting the job done" per say as far as motion controls but not having finesse. Which I suspect is why the Wii motion+ has hit the scene adding additional acceleromiter(s?) and code to the mix to get more accurate translation as to what motion the controller is actually making.

Haven't really had any issues with the DS not recognizing shapes you draw on it save the rare rare rare instance with say phantom hourglass where my slate refuses to transport me, toss a few more rares in there I think its happened like three to five times since I got the game when it came out.
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Posted: Nov 27th 2009 10:24PM rpny said

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I'm excited for this. Although I hope they give u the option to scroll through all the text faster.
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Posted: Nov 27th 2009 11:17PM samfish said

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I'm pretty sure that this is going to end up as my 2010 Game of the Year :D
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Posted: Nov 28th 2009 12:07AM mocax said

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that kid and that puppeh.... are violent....O.o

bifurcating enemies, eviscerating monsters..... o.O


but that's ok... cos they're cute.... (^.^)
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Posted: Nov 28th 2009 1:56AM mduck said

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That music... it's just amazing.
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Posted: Nov 28th 2009 6:38AM Onomah said

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No amount of cute will convince me to buy this
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Posted: Nov 28th 2009 9:16AM Scuffles said

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guess you will just have to settle for the awesome plot and wicked cool gameplay then eh
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Posted: Nov 28th 2009 1:23PM Onomah said

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I guess I will.
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Posted: Dec 2nd 2009 4:23PM (Unverified) said

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its better THAN anything by nintendo SAYS the blog MORRROOOONNNSSSSS

GROW UP
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