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Reader Comments (59)

Posted: Dec 3rd 2009 3:35PM Peter Moore said

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I'm sorry, it's almost 2010 and Microsoft is JUST NOW full games selling games online?

*golf clap*

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Posted: Dec 3rd 2009 3:36PM Peter Moore said

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I'm sorry, it's almost 4:00 pm, and Peter Moore is JUST NOW not double checking his comments before hitting submit?
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Posted: Dec 3rd 2009 3:38PM (Unverified) said

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I'm sorry its nearly 9pm and I'am JUST NOW noticing that pirate-esque scowl on the face of Peter Moore in that pic.
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Posted: Dec 3rd 2009 3:45PM ALBGunner04 said

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Well, if you didn't leave Microsoft, this could've happened quicker...
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Posted: Dec 3rd 2009 4:18PM ducttapeBigSexy said

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I'm sorry, but it's only 3:20 pm, and I can't figure out how I'm reading comments from the future.
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Posted: Dec 3rd 2009 4:43PM Jerk Face said

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Time zones, genius.
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Posted: Dec 3rd 2009 4:48PM CheeziePotato said

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OMFG!!! TIME ZONES?!
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Posted: Dec 3rd 2009 4:53PM ducttapeBigSexy said

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Ahh, the Internet. There's always a few people who take everything at face value unless (/sarcasm) is included.
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Posted: Dec 3rd 2009 5:28PM Bolts said

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or are they being doubly sarcastic? OR AM I BEING TRIPLY SARCASTIC? WHAT IS THE DIFFERENCE BETWEEN BEING SARCASTIC OR NOT BEING SARCASTIC

WHEELS WITHIN WHEELS

NOTHING IS AS IT SEEMS
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Posted: Dec 3rd 2009 3:36PM (Unverified) said

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It's not really 'on demand' more 'hey can i have this please? yeah ill wait'.

I'll welcome DD fully when the god damn internet inferstructure in the UK gets a whole lot better.
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Posted: Dec 3rd 2009 3:50PM FredFredrickson said

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Depends on how fast your internet connection is, I suppose.
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Posted: Dec 3rd 2009 3:56PM Dafrety said

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It also depends on what you're downloading. World of Goo or Osmos? Yeah, for most people they'd consider that on demand. Red Faction: Guerrilla? Not so much.
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Posted: Dec 3rd 2009 3:37PM (Unverified) said

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It's good to see that competition exists for online distribution. Which will hopefully force them to drop prices to reasonable levels.
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Posted: Dec 3rd 2009 3:39PM (Unverified) said

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Also I'd like to add that Microsoft has a lot of work ahead of them if they are serious about this. Steam is going to be what Gamestop is to games at retail.
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Posted: Dec 3rd 2009 3:38PM RKN said

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How about, Microsoft, you just bring over games like Fable 2, Gears of War 2, the GTA4 DLC? PC owners of GTA4 can see the TLAD achievements in the November 10th update, where is the official announcement?

Steam and other competition has you licked on the On Demand here on the PC front, you'll be way more successful on the 360 side where you are the monopoly.
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Posted: Dec 3rd 2009 3:38PM CaramelZappa said

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Now Gearsoft can shut up about Valve having a "monopoly."
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Posted: Dec 3rd 2009 3:54PM Haggard said

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There are hundreds of companies that could easily try to set up a service to rival Steam. Many have, and given Microsoft's recent string of failures with regard to PC gaming - I doubt this will be the one to give them any serious competition.

Valve's monopoly would bother me if they weren't just so damn good at making a great service in Steam. And because nobody can match that, it looks like the monopoly is going to continue until someone can figure out a way to offer more.
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Posted: Dec 3rd 2009 3:39PM Rhamsey said

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"The move puts Microsoft up against Valve's digi-distribution service"
I love being able to tie my GoW account with my XBL account and adding achievements for both, but it is really no competition unless Microsoft learns from Valve's constant deals.
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Posted: Dec 3rd 2009 3:40PM Rhamsey said

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Oh, and hopefully if they do learn from Valve, they pass that knowledge to the 360 games on demand.
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Posted: Dec 3rd 2009 3:46PM CaptainProtonX said

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Hahaha..."deal" and "Microsoft" togher is like mashing "quality" and "whore" into the same point in time and space.
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Posted: Dec 3rd 2009 3:48PM MystileArmor said

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How about they learn from Valve and make XBL free for all.

Fuck me if I'm wrong, but wouldn't free XBL translate to more users = more sales from On Demand Games, Online-oriented games and the likes?

I could be talking out of my ass here though, I tend to do that quite a bit at times.
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Posted: Dec 3rd 2009 4:49PM DangerMouse001 said

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Not yet, but Microsoft has more reach than any company other than steam in the Digital Dist. business, since they have a quite a few games that require a Live account to access certain features. They've relaxed too long for the past two years since they were worried about selling 360's, and now Valve's share of the market has grown significantly. It's an uphill battle for a while, but i think in time they'll be a viable comptetitor. It's amazing that it took them so long to get the ball rolling.

Personally, i only want one Digital Dist. system Steam usually has everything i need. Good deals or not, i'd rather not spend money on multiple services when Steam has just about the same titles. But what separates Microsoft from the other DD platforms is that Live is readily available to so many people, in that migrating shouldn't be an issue. I already have an Live account for Gears Of War PC, so it should be hassle free.

If there's anything exciting to come out of this news, maybe MS will start a huge push by announcing 360 exclusive ports to the PC like Halo 3 & GoW2.
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Posted: Dec 3rd 2009 7:44PM Unknown said

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I would want MS to bring over 360 games, but I won't be surprise if they don't.
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Posted: Dec 3rd 2009 3:41PM whookid said

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I look forward to the inevitable ass raping Microsoft shall receive from Steam, before it buys them out....
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Posted: Dec 3rd 2009 4:19PM BrianH said

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will never happen, go fuck yourself mario.
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Posted: Dec 3rd 2009 5:27PM R Planteer said

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Valve buy Microsoft?

You do realize what Microsoft is right?
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Posted: Dec 3rd 2009 6:14PM whookid said

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Why would valve buy microsoft? I meant the other way round, Steam for 360?
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Posted: Dec 3rd 2009 7:48PM (Unverified) said

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Valve is a private company, they cannot be bought out unless they really want to be, and I can't see gaben letting that happen.
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Posted: Dec 3rd 2009 3:41PM arnavdesai said

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Actually Microsoft has been selling full games (XBLA) for a long time on the XBox360 platform. Its just uniting the backend across the platforms. GFWL & the XBox has the same backend and Microsoft has been further consolidating it.
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Posted: Dec 3rd 2009 3:46PM Chris DPSN AggieCEO XBLThe Aggi said

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until they have CRAZY sales like Steam, I'm going to have to pass
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Posted: Dec 3rd 2009 3:52PM FredFredrickson said

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Could be kind of good if all the games on the service incorporate achievements on GFWL that tie in with your overall gamerscore.

That's really the only thing I wish Steam would do. Aside from the in-game rewards, Steam achievements are pretty pointless.
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Posted: Dec 3rd 2009 3:57PM MystileArmor said

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So you're telling me Xbox Achievements serve a greater purpose?
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Posted: Dec 3rd 2009 4:14PM WiNGSPANTT from TopTierTacticsco said

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No, he's saying what is the point of GFWL if the main features of XBL (chat, achievements, friend lists, etc) don't carry over to the Windows equivalent?
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Posted: Dec 3rd 2009 4:21PM CaramelZappa said

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I don't see how in steam achievements are any more pointless than live achievements.

I definately thing it would be great incentive to buy a game through GFWL if I would still have things like party chat with my friends on the 360. It would also be nice if more games supported cross-platform online play.
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Posted: Dec 3rd 2009 5:32PM FredFredrickson said

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Steam achievements are just not as good, in my opinion, because they don't contribute to any larger body of work (for lack of a better term). They aren't regulated for "value" and there isn't an easy way to see how many achievements a person has gotten.
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Posted: Dec 3rd 2009 7:49PM Unknown said

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I think that is what makes Steam achievement better. Because there isn't an overall gamerscore, what a person does for achievements is for himself only. Unlike on Xbox Live, where you have achievement whores trying to get the highest gamerscore for their e-peen (or on the flip side, people grinding achievements for feeling lthe lack of their e-peen).
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Posted: Dec 3rd 2009 9:09PM CaramelZappa said

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I agree with unknown. On XBLA people grind achievements instead of just enjoying the game, just so that they can say their completely pointless gamerscore is bigger. On steam, in order to want to complete an achievement it has to be rewarding and fun on it's own, which is the whole point of achievements in my eyes. I remember achievement grinders absolutely ruining gears of war for a while, every game I joined was full of people telling me to stop playing the game and start taking turns with sniper headshots so we could get achievements. What a horrible way to play a game.
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Posted: Dec 3rd 2009 3:59PM Ivan Carlos said

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Microsoft fail.

Steam is avaliable and accepts my international credit card on Brazil, using my brazilian address.

Games for Windows Live just don't accept brazilian logins (only using fake country/address) and does not sell Microsoft Points on that way (MS do ZIP check and my credit cards does not authorize these transations.)
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Posted: Dec 3rd 2009 3:58PM (Unverified) said

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Give it a name change first

Microsoft Windows Games For Windows Live Live Live Live
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Posted: Dec 3rd 2009 4:24PM ducttapeBigSexy said

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Visual Games on Demand Business 2010 Market Place with MSDN Professional, now part of MSN Games for Windows Live .NET Ultimate 7 featuring Bing search
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Posted: Dec 3rd 2009 3:59PM (Unverified) said

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The only way this could be successful is if they radically overhaul GFWL software. At the moment, it's extremely slow with likewise slow functionality.

Only advantage I see is if you have a Gamertag you can get your achievements associated with that etc. etc. otherwise... no.

This is an extremely crowded market with Steam at the top and the others just jumping on whatever scraps they can manage. What the hell does Microsoft hope to accomplish with this move?

Actually, only way I see this working is if Microsoft flexes its considerable muscles and forces publishers/devs to release via GFWL instead of via Steam. At least for games which are cross-platform release with the 360.
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Posted: Dec 3rd 2009 7:56PM Unknown said

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They can also make every GFWL titles be releases on GFW only, as well as spend some buying "exclusivity" for GFW (but I doubt it).
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Posted: Dec 3rd 2009 4:00PM Faceless Troll said

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I wonder if this means we'll start seeing more than ten games use GFWL. Because right now the selection is kind of. . .lacking.
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Posted: Dec 3rd 2009 4:10PM Nate Addison said

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Games for Windows Live: Games on Demand? Isn't that a bit excessive?
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Posted: Dec 3rd 2009 4:24PM WiNGSPANTT from TopTierTacticsco said

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You know, I'd be much more likely to use GFWL if I could play any XBLA game I've bought on my PC.
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Posted: Dec 3rd 2009 4:28PM (Unverified) said

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Now, we will see how fucked up digital distribution can be in the wrong hands.
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Posted: Dec 3rd 2009 4:30PM Cobra4455 said

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Cross platform Uno get!!!
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Posted: Dec 3rd 2009 4:33PM (Unverified) said

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Oh, yay. Now I can pay the same obscene prices on the PC that I do on the console! (not).

When they want 20 for PDZ, and a used copy is 4.99...fail.
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Posted: Dec 3rd 2009 4:55PM (Unverified) said

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Someone confirm this for me: World of Goo will have achievements?
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Posted: Dec 3rd 2009 5:04PM Otimus said

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Expect Microsoft to price their stuff higher than everyone else, and never drop their prices. Maybe temporarily, but then they'll go back to high priced.
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