Expanding upon statements from BioWare's Casey Hudson earlier this year, associate programmer Thomas Roy took to the developer's forums (requires login) recently to explain how Mass Effect 2 would be handling the promised lack of elevators (used in place of loading screens). As it turns out, rather than executing on BioWares's promise of "a completely new system" that's "part of the game experience," the studio will be implementing "loading screens and movies."
Though the game will still ask players to walk into an elevator, it will apparently cue up a loading screen that offers "interesting visuals and information." We'd like to point out that before Mr. Roy explains any of this, he says that the first game used elevators "so we [BioWare] didn't have to show boring loading screens" and they only made it into the second due to "a lot of complaints."
We're so broken up here -- on one hand, the developer is caving to the demands of the fans and critics. Score! On the other hand, Mr. Roy is telling us that loading screens are totally boring. If we demanded it, does that mean we're boring? Great, now we've got a total complex.
[Via Kotaku]
Reader Comments (121)
Posted: Dec 6th 2009 9:03PM (Unverified) said
I kinda think I would prefer loading screens to the elevators, actually, if they have a large amount of loading screens. The news/conversations in the elevators were cool at first but they ran out pretty quickly.
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Posted: Dec 7th 2009 9:01AM (Unverified) said
That's... Why I said "If they have a large amount". You're kinda bad at reading.
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Posted: Dec 7th 2009 1:09PM (Unverified) said
All I said was if there were a lot of different loading screens with various juicy nuggets of info on them, perhaps on the different races, planets, etc, enough where you'd rarely see the same one twice, it would be preferable to the elevators. While, yes, the elevators kept you in the game, it ran out of sound bytes quickly, leaving you to stare at the elevator walls as you waited to get wherever.
I'm not sure how anyone can disagree, but this is Joystiq.
Reply
I'm not sure how anyone can disagree, but this is Joystiq.
Posted: Dec 6th 2009 9:04PM Premature ejaculation man said
Fuck that!
I want silly banter! I want mini story updates from radio/elevator announcers. I want Wrex to ask who would win fights. I want Ashleigh to insult the Quarians with Tali there.
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I want silly banter! I want mini story updates from radio/elevator announcers. I want Wrex to ask who would win fights. I want Ashleigh to insult the Quarians with Tali there.
Posted: Dec 6th 2009 9:06PM Premature ejaculation man said
Though if it does speed up transition time I suppose I can accept it more. I never found it to be any issue except for the impossibly slow elevator on the Normandy
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Posted: Dec 6th 2009 9:59PM PedoJokerBear said
i never got why people bitched about it, it added to the story a bit and kept you in the game.
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Posted: Dec 6th 2009 10:22PM Premature ejaculation man said
They should make the loading screen a picture of an elevator just out of spite ;D
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Posted: Dec 6th 2009 9:04PM (Unverified) said
Gonna have to say, I preferred the loading screens from KotOR over the elevators in ME. And DA's load times were pretty short, so I expect no less from ME2.
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Posted: Dec 6th 2009 9:39PM (Unverified) said
Well dragon age looked like a pile of donkey shit rubbed with camel puke and wasn't nearly as detailed as mass effect so of course it loaded quicker.
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Posted: Dec 6th 2009 9:44PM (Unverified) said
No opinion about it. Don't know about the pc version, but I played the hell out of the 360 version and it's one ugly game. Very early current gen, sometimes even last gen graphics.
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Posted: Dec 6th 2009 9:47PM Special Agent Steve said
http://www.metacritic.com/games/platforms/pc/dragonageorigins
Wow, tmac. Your opinion is equivalent to itself.
Oh, and a lot of people disagree with you.
Now, you shall disappear *poof*
Reply
Wow, tmac. Your opinion is equivalent to itself.
Oh, and a lot of people disagree with you.
Now, you shall disappear *poof*
Posted: Dec 6th 2009 9:50PM (Unverified) said
I beat the game with 3 different characters, so I think that qualifies as "giving it a chance". All I'm saying is it's not going to win any best graphics awards, even if it was the only game released this year.
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Posted: Dec 6th 2009 9:54PM (Unverified) said
Also, why link the metacritic score (why link it ever as "evidence" of good or bad) when I was talking about graphics? That has nothing to do with anything I said. If you want my opinion on the actual game I say it's a solid 75, even with the dogshit graphics.
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Posted: Dec 6th 2009 9:55PM (Unverified) said
I think being ported to the consoles probably hurt. The game looks a lot better on the PC. This was the one time I bought a multi-platform game for my 360, thinking "It's BioWare. It'll be the better version, because they have experience with the 360."
Oops.
Apart from the framerate issues, the PS3 version ended up being better...
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Oops.
Apart from the framerate issues, the PS3 version ended up being better...
Posted: Dec 6th 2009 10:05PM RKN said
Funny thing Darth, with Mass Effect, another studio ported the game to the PC whereas EA worked on the 360 version. With Dragon Age, EA developed it for the PC and another studio ported it to the consoles. Thanks EA for giving the PC some love, thanks also for no fucking DRM! : )
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Posted: Dec 6th 2009 10:09PM (Unverified) said
Why did you buy a PC game on the 360?
No, seriously, virtually the entire internet told you not to buy it on consoles unless you were an absolute BioWare fanboy who had for some reason misplaced his video card.
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No, seriously, virtually the entire internet told you not to buy it on consoles unless you were an absolute BioWare fanboy who had for some reason misplaced his video card.
Posted: Dec 6th 2009 10:10PM (Unverified) said
Because right now, at college, I'm stuck on this netbook. It barely runs KotOR 1 and 2. There was no way in hell it was going to run DA.
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Posted: Dec 6th 2009 10:13PM (Unverified) said
Because I don't buy pc games, and please let's not go down that road I'm holding myself back as much as possible.
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Posted: Dec 6th 2009 10:26PM (Unverified) said
Ok if you want to call me wanting to play only WoW and Diablo 3 an "interest" in pc games, then go ahead. I don't see a reason to spend hundreds more just to be able to get an extremely slight graphics upgrade on the multiplatform games.
There's far more negatives to pc gaming than the slightly better graphics can fix, even for a graphics whore like me.
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There's far more negatives to pc gaming than the slightly better graphics can fix, even for a graphics whore like me.
Posted: Dec 6th 2009 10:40PM RKN said
I can't say I don't have any interest in console gaming. I wish some console exclusives would mosey on over to the PC for convenience of playing my games on a single, very versatile platform, mods, graphical upgrades, etc. I'm getting less time to play games now, I have more than enough on the PC as it is, such a huge backlog to go through...
Now I wonder how long it'll take to emulate 360/PS3 on the PC? Lucky the Wii is relatively simple hardware wise that it can already be emulated on the PC. ; )
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Now I wonder how long it'll take to emulate 360/PS3 on the PC? Lucky the Wii is relatively simple hardware wise that it can already be emulated on the PC. ; )
Posted: Dec 6th 2009 10:41PM (Unverified) said
Judging by the troubles they've had with PS2 emulation, I'd say the PS3 is a long way off. You'd need immensely powerful hardware to do that.
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Posted: Dec 6th 2009 10:49PM (Unverified) said
If it is, some of the last titles will be Uncharted 2 and Killzone 2, due to their heavy utilization of the PS3's hardware.
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Posted: Dec 7th 2009 12:06AM Jerk Face said
I totally agree with tmac here. When a game from 2007, Mass Effect, looks way better than a brand new game from the same company, all I can think is that it's the work of BioWare's B-team.
Dragon Age is so ugly that it hurts to look at. That doesn't mean it's a bad game. The antiquated combat system and lack of a voiced protagonist makes it a bad game, but I digress.
Every time I look at the popsicle stick looking trees or the wonky movements of the character models, or the crappy MMO looking spell effects, I throw up all over myself. Anyone who says Dragon Age is a good looking game, should probably trade in that 360 or gaming PC for a hot new original Xbox - I hear all the games on that system look that good.
Okay, commence downvoting you silly, shitty game liking fools.
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Dragon Age is so ugly that it hurts to look at. That doesn't mean it's a bad game. The antiquated combat system and lack of a voiced protagonist makes it a bad game, but I digress.
Every time I look at the popsicle stick looking trees or the wonky movements of the character models, or the crappy MMO looking spell effects, I throw up all over myself. Anyone who says Dragon Age is a good looking game, should probably trade in that 360 or gaming PC for a hot new original Xbox - I hear all the games on that system look that good.
Okay, commence downvoting you silly, shitty game liking fools.
Posted: Dec 7th 2009 12:31AM (Unverified) said
I passed early judgement on DA. Compared it to n64 even. A little harsh. The exterior enviros, which you see early on, are really bad. Such as after the origin story is done, the mountain views are a good example. And some character textures are lacking, but interiors are pretty decent. Still a great game, dialogue is deep, and character development is good. Level caps are a pet peev for me though. I like respawning enemies and a high cap.
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Posted: Dec 7th 2009 8:50AM TheyDidItFirst said
Yeah, I don't know what the hell people are talking about. I didn't play the console version (because it was obviously a PC game), but Dragon Age on my 3 year old laptop looked better than any 360 RPG I've ever played
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Posted: Dec 6th 2009 9:06PM GoldandFinal said
The loading screens should just be Wrex's tutorial videos on how to make sandwiches
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Posted: Dec 6th 2009 10:26PM MystileArmor said
That's easy, you take one blue assed alien and one pale ass girl, and in the middle there is Sheppard.
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Posted: Dec 6th 2009 9:07PM Jawmuncher said
I actually didn't mind the elevators.
Don't know why people bitched so much.
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Don't know why people bitched so much.
Posted: Dec 6th 2009 9:09PM Funkmaster General said
I feel the same way. I only recently completed the game, but I can recall people bitching all over the place about the elevators when it came out. I really didn't think they were a big deal.
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Posted: Dec 6th 2009 9:10PM Granger said
People complain about the stupidest things in games. Metroid Prime didn't need multiplayer, Mass Effects elevators weren't that annoying, and toon Zelda didn't need to be shunned to handheld exclusives. Mirror's Edge 2 better not be 300+ hours.
I actually liked the elevators in Mass Effect. At first they offered some good dialog, and later they broke up the game long enough to force me to stretch my legs. Definitely didn't need the elevator on the Normandy though.
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I actually liked the elevators in Mass Effect. At first they offered some good dialog, and later they broke up the game long enough to force me to stretch my legs. Definitely didn't need the elevator on the Normandy though.
Posted: Dec 6th 2009 9:27PM Hivetyrant said
Completely agree.
PLUS, I would rather have an elevator scene than have what some other games do, i.e. game slow-down/choppy-ness while area loads, or even where it has mini loading screens then 30 seconds of re-rendering everything (granted I remember ME doing that a bit as well)
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PLUS, I would rather have an elevator scene than have what some other games do, i.e. game slow-down/choppy-ness while area loads, or even where it has mini loading screens then 30 seconds of re-rendering everything (granted I remember ME doing that a bit as well)
Posted: Dec 6th 2009 9:28PM Misfit Toy said
My sentiments exactly. The elevators gave way to fun music and interesting character building dialog. What will the loading screen offer me...nothing! I say bad call on that one.
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Posted: Dec 6th 2009 9:34PM Bluebreaker said
I think the general sentiment was that it was really obvious it was a loading screen and that they were trying too hard to make it seem like it was not.
So instead of trying to be a fake something it's not, it's just going to be what it really is: a loading screen.
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So instead of trying to be a fake something it's not, it's just going to be what it really is: a loading screen.
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