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Reader Comments (16)

Posted: Dec 8th 2009 10:11AM ZayCube said

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I suppose WOW is 26,99 of those 27 percent.. am i rite???
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Posted: Dec 8th 2009 10:13AM (Unverified) said

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Well...there are a lot of people in China.
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Posted: Dec 8th 2009 10:15AM (Unverified) said

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There are a lot, but not a lot with access to online gaming. That's why this matters.
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Darth, what do you do? Are you literally sitting on Joystiq all day hitting refresh? Seriously, I am starting to worry about you.
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Posted: Dec 8th 2009 10:21AM (Unverified) said

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Obviously, I'm a Sith Lord. ;)
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Posted: Dec 8th 2009 10:26AM ybfelix said

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He is telepathically reading and commenting using the Force
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Posted: Dec 8th 2009 11:56AM Sidebuster said

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LEAVE BRITTANY ALON... I MEAN DARTH BRADWART ALONE!! /cry
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Posted: Dec 8th 2009 10:13AM (Unverified) said

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Does this include Gold Farming?
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Posted: Dec 8th 2009 10:15AM ybfelix said

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How does that apply to China's online game revenue? Can gold farmed from Chinese servers be transferred to outside servers?
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Posted: Dec 8th 2009 10:16AM (Unverified) said

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Joystiq itself has reported on how lucrative gold farming is in China to the point where you can make a business out of it. I don't know what China counts as online gaming revenue, but that could figure into it.
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Posted: Dec 8th 2009 12:29PM Drakkenfyre said

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Except, you know, gold can't be transferred from Chinese servers to other servers. They can still sell it to their region, tho.
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Posted: Dec 8th 2009 10:56AM chrisyz said

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Wow, $11b is a ton of money... I bet Blizzard will keep trying to get WoW licensed out to China (again). The Chinese govt totally stopped the game to prevent money going to Western developers, even though NetEase got most of it.
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Posted: Dec 8th 2009 1:36PM sigma8 said

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3.8 billion to 11 billion in 3 years? That's pretty optimistic. If the US gaming industry (entire industry) is $11 billion right now, and our per capita GDP is $47,000 (cia world factbook), and China's per capita GDP is $6,000, I find it curious to expect their consumer gaming biz to grow so fast.

I mean, it Chinese gaming might explode in terms of install-bases, but companies can just price things at American prices and expect 2 billion people to pay them. Chinese citizens aren't going to be spending dollar money that they've never earned. Even with China's high growth rates (10% compared to less than a percent in the US), I don't see these figures skyrocketing so fast.
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Posted: Dec 8th 2009 1:37PM sigma8 said

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*companies can't just price
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Posted: Dec 8th 2009 3:39PM Kyammi said

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I absolutely agree. I would call it more than optimistic, try utterly impossible. Even the 3.8 billion number now is probably a load of bullshit (as online revenue reports almost always are). Sure, there are rich people in every country, but China doesn't have anywhere near the middle class that the US has, or even close to Europe or many other nations for that matter.

They don't charge Chinese customers American prices now, their WoW subscriber rates are cheap and hourly (not monthly or yearly).

China needs a good few decades, and probably longer before their people reach a Western standard of living.
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Posted: Dec 8th 2009 4:54PM (Unverified) said

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They'll only have 8 months to enjoy it, and then we'll all be dead anyway. lol
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Posted: Dec 8th 2009 5:03PM erh said

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And China's non-online game revenues are ZERO due to rampant piracy.
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