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Reader Comments (20)

Posted: Dec 14th 2009 4:34PM (Unverified) said

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Really? That trailer looked pretty good for it to be that far off.
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Posted: Dec 14th 2009 4:45PM (Unverified) said

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I guess it's just me but I didn't think it looked that good. The terrain deformation was cool but the shooting looked pretty shitty. Shittyshooting.

That also could be an effect of not having the HUD on, though.
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Posted: Dec 14th 2009 8:02PM Levi said

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I just don't get so many gamers this generation. How does that shooting look shitty? How does it look different from any other shooting? It looks like a straight mix between Gears of War and Modern Warfare, two critically acclaimed games with amazing sales and huge popularity... I mean, everyone is entitled to their own opinions, but that doesn't mean I can't be confused by them.
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Posted: Dec 14th 2009 4:34PM CaramelZappa said

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Good. After Q1 2010 I'm going to be broke for a long time.
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Posted: Dec 14th 2009 4:38PM Discotheque said

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I thought so, looks like a big game that would benefit from a Fall release.

Trailer reminded me a lot of Uncharted 2 as well, felt very similar in terms of scale. Only this one looked ramped up a few notches. If it's any good it should be very enjoyable.
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Posted: Dec 14th 2009 4:40PM eat it said

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it'd be nice if they strived for story and character like uncharted too, but I'm not holding my breath.
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Posted: Dec 14th 2009 4:39PM eat it said

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Nov 10 2010 at the earliest means end of summer 2011 in the video game world
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Posted: Dec 14th 2009 4:54PM (Unverified) said

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Im so fuckin sick of shooters in the desert wheres the creativity!
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Posted: Dec 14th 2009 5:02PM AsherR said

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Well this is a shooter with an abnormal amount of sand, so it is unique in that aspect. Depending on what they do with it.
*shrugs*
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Posted: Dec 14th 2009 7:23PM Whoppinberg said

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Needs sand-people
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Posted: Dec 14th 2009 8:40PM ybfelix said

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Shooter in urban, shooter in forest, shooter in space, ain't they all been done before? How does terrain type make a game stand out all by itself?
What's with your obession with shallow "creativity"?
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Posted: Dec 14th 2009 11:25PM TraV said

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Needs more sand I'd have to say
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Posted: Dec 14th 2009 4:56PM DBuckEye said

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"has there ever been a better moment to revisit the most points-laden diamond skull hunt of the year?" How about Dec 22, 2012?
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Posted: Dec 14th 2009 5:12PM kenny goo said

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...okay? I didn't expect it any earlier then Q4 to begin with. This is like the first trailer we're seeing of this thing and it's the end of the year. Take your time, put some work in, and if it's anywhere near as bad ass as the trailer, I'll be sure to pick it up when it finally does come out.
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Posted: Dec 14th 2009 5:18PM AnthonyGalindo said

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who the heck is Yager? What have they done before?
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Posted: Dec 14th 2009 5:33PM MrAlex said

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Does anyone else agree with the idea that this is on rails?

Something doesn't seem right about the whole hanging to quicksand movement, just seemed too scripted, too good.
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Posted: Dec 14th 2009 5:53PM CaramelZappa said

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It's a trailer, not necessarily gameplay footage.

If it was gameplay footage, that wouldn't mean it's on rails either. Just that that specific sand/hanging event was scripted.
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Posted: Dec 14th 2009 11:27PM TraV said

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Uncharted 2 + Gears Of War = Spec Ops...(MASTERPIECE)
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Posted: Dec 15th 2009 3:18AM BoBsS said

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While the gameplay looks fun .. if they don't do something good with the storyline it can be quite shitty IMHO.

Don't get me wrong, I think the game looks great but if its going to be you going from point A->B->C...-.Z with 30 guys popping out and repelling throughout the entire game .. it could be flop.

T2 doesn't publish crummy games though (IMHO), so they'll probably keep things in order.
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Posted: Dec 15th 2009 7:50AM Tuxy79 said

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Out of all the trailers from VGA, this trailer/game impressed by the most.

I'm looking forward to learn more about this game.
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