| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (104)

Posted: Dec 17th 2009 11:18PM (Unverified) said

  • 3 hearts
  • Report
I thought it was the DLC
Reply

Posted: Dec 18th 2009 1:06AM Ballistic H said

  • 2 hearts
  • Report
A $60 DLC by that.
Reply

Posted: Dec 18th 2009 10:25AM (Unverified) said

  • 2 hearts
  • Report
DLC with its own mini DLC. Don't give developers ideas...
Reply

Posted: Dec 18th 2009 2:16PM tubb311 said

  • 2 hearts
  • Report
you downloaded ODST?
Reply

Posted: Dec 17th 2009 11:19PM (Unverified) said

  • 3 hearts
  • Report
Too much of an investment? Even Bungie has a little Activision in them...
Reply

Posted: Dec 17th 2009 11:21PM (Unverified) said

  • 2 hearts
  • Report
It was probably due to using the old engine. They would have had to likely recode a lot of it, which would have conflicted with Reach development. This was done by a pretty small team.
Reply

Posted: Dec 18th 2009 12:35AM (Unverified) said

  • 2 hearts
  • Report
It was probably due to no one playing the game anymore.
Reply

Posted: Dec 18th 2009 1:00AM That Burning Sensation said

  • 2 hearts
  • Report
I think they used poor choice of words. They are just being honest I guess. It is very strange seeing how every other 60 dollar video game on the market gets DLC. I'm sure they invested a lot more than what Bungie used from their starship of money.
Reply

Posted: Dec 18th 2009 4:20AM amart89 said

  • 2 hearts
  • Report
hey darkwayne lost n damned and ballad of gay tony were 20$...

And whats with people defending ODST!?!?! wasn't everybody else severely underwhelmed by the that ripoff!?... Im only keeping it for REACH beta... otherwise i would have sold it like a week after I bought it. No matchmaking for firefight WTF!... oh and you can only play 2 players on it on splitscreen, what a joke. The damn game costs as much as any other on the market and it doesnt come with matchmaking... what a POS
Reply

Posted: Dec 18th 2009 11:33AM CobraClutch said

  • 2.5 hearts
  • Report
And THIS is why the game shouldn't have been full price. The developer's not willing to put an investment into their game? Neither am I.
Reply

Posted: Dec 17th 2009 11:20PM kenny goo said

  • 2 hearts
  • Report
*Bullshit alarm goes off*

Thanks Bungie. Way to support the fanbase. I haven't played ODST or Mythic in a month or two, and the only reason I still have it is to play the Reach beta.

And this is coming from a hardcore Halo fan who started with the original, has read every book and added fiction there is, and has spent hundreds upon hundreds of hours playing Halo online. Aka: I'm not some anti-Halo troll, I'm just a pissed off fan.
Reply

Posted: Dec 17th 2009 11:23PM (Unverified) said

  • 2 hearts
  • Report
Well, you could say that giving us a major expansion to Halo 3 is pretty supportive of the fanbase...
Reply

Posted: Dec 17th 2009 11:40PM BoBsS said

  • 2 hearts
  • Report
I won't be sour over Firefight's lack of matchmaking if they include it with Reach since the game is being built ground up.

Therefore they shouldn't have any "incompatibility" matchmaking issues with online coop campaign and firefight (if they include it).
Reply

Posted: Dec 17th 2009 11:42PM (Unverified) said

  • 2 hearts
  • Report
Bethesda selling a huge 20 hour+ whole new world for $20 is supportive of the fanbase.

Bungie selling DLC for $60 is not very supportive.
Reply

Posted: Dec 17th 2009 11:49PM TheDarkWayne said

  • 2 hearts
  • Report
what the hell DLC was that tmac? Shivering isles was nowhere near 20 hrs for me. Unless you count all those crappy dungeons and caves
Reply

Posted: Dec 17th 2009 11:58PM (Unverified) said

  • 2 hearts
  • Report
Like any western rpg, if you blow through the main story yeah it's gonna be kinda short. There was at least 20 hours of content in Shivering Isles, and not just random dungeons either. There was a good 3-4 sidequests on each side of the land.
Reply

Posted: Dec 18th 2009 12:08AM TheDarkWayne said

  • 2 hearts
  • Report
yeah i did the main quest and all the sidequests, and that was still nowhere near 20 hours, and i certainly didnt blow through the main quest. I actually fucked up with my saves at one point so i was pretty much doomed and had to load one from before i even started the isles
Reply

Posted: Dec 18th 2009 12:29AM M4L said

  • 2.5 hearts
  • Report
And to think we have been crucifying Nintendo lately for not putting more effort into their releases...
Reply

Posted: Dec 17th 2009 11:23PM SneezyPond said

  • 2.5 hearts
  • Report
Blah bLah Blah we just made odst so we can make a couple of quick bucks blah blah blah no one plays blah blah blah, were not making any dlc :p
Reply

Posted: Dec 17th 2009 11:26PM (Unverified) said

  • 2 hearts
  • Report
I think they said it was due to lack of time. And if it's built off of the campaign system, that would explain why they couldn't put Matchmaking in very easily.
Reply

Posted: Dec 17th 2009 11:29PM drnerd said

  • 2 hearts
  • Report
I sure could use some dlc for firefight maybe a phantom map??
Reply

Posted: Dec 17th 2009 11:48PM TheDarkWayne said

  • 2 hearts
  • Report
you mean a map that takes place on a phantom or one with pilot-able phantoms? Neither make much sense
Reply

Posted: Dec 17th 2009 11:30PM (Unverified) said

  • 2 hearts
  • Report
Well, I didn't expect any DLC for it. But the lack of Matchmaking for Firefight was disappointing, though it looks like they had decent reasons for not including it.

Still, I liked having a Halo game to tide me off until Reach.
Reply

Posted: Dec 17th 2009 11:53PM weatherby said

  • 2 hearts
  • Report
I find it really funny how you'll defend Bungie to the death for not including basic (and frankly at this point in the generation: standard) gameplay features, then charging full price even though it's realistically only an expansion pack. But IW takes giant sloppy dumps on their fans all the time, in your eyes.

Not a thing you say makes sense, and it's largely because of these absurd fanboy goggles you have strapped around your beady little eyes. I see you out there, scamperin'-and-a-scatterin'!
Reply

Posted: Dec 17th 2009 11:58PM (Unverified) said

  • 2 hearts
  • Report
Firefight is a basic feature? Really?

It was included as something fun to play. The explanation is right there. If it's built into the campaign engine (which would explain why it is on the ODST disc and not the Mythic disc), then matchmaking was never built for that purpose. Campaigns generally don't have a matchmaking option.

If you had a clue, you'd know that publishers set the game prices, not developers.

Banning people for bitching about the game, not bothering to fix glitches, and being arrogant assholes (especially that douche, Bowling) is taking a dump on your community. Bungie is one of the most actively involved companies as far as the community goes.

Let me list some 'features' MW2 doesn't have.

Saved Films.
Forge.
Campaign Scoring
BASIC Campaign Co-Op.
Stat tracking and high degree integration with developer website.
Any kind of mode such as Firefight, Horde, Nazi Zombies...
Reply

Posted: Dec 18th 2009 12:29AM Maxx the Slasher said

  • 1 heart
  • Report
You don't need Matchmaking in Firefight. Matchmaking is for pairing evenly-skilled players for competing against each other. Since you're only teaming up with other players in Firefight, there's no need to be matched with anyone; you all have the same goal, to survive. You're fighting the computer.
Reply

Posted: Dec 18th 2009 12:50AM Funkmaster General said

  • 2 hearts
  • Report
I know that I'm late to the party, but firefight is not a basic feature, and generally, yes, I do think that Bungie is better toward their fans than IW. I love ODST for the campaign, it doesn't all have to revolve around multiplayer.
Reply

Posted: Dec 18th 2009 2:30AM (Unverified) said

  • 2.5 hearts
  • Report
So they did this for a cash in?
Go figure
Reply

Posted: Dec 17th 2009 11:35PM (Unverified) said

  • 2 hearts
  • Report
DLC for an "expansion" that was supposed to be DLC to begin with? *insert overused xzibit meme here*
Reply

Posted: Dec 17th 2009 11:48PM TheDarkWayne said

  • 2.5 hearts
  • Report
that meme is severely underused imo. I love it
Reply

Posted: Dec 17th 2009 11:53PM Slaziman said

  • 3 hearts
  • Report
Really? Ugh, fine.

YO DAWG, I HERD U LIKE DLC, SO TRANSFER ME $1.00 TO REVEAL WHAT WE PUT IN YOUR CAR
Reply

Posted: Dec 18th 2009 12:20AM sonicspike41 said

  • 2 hearts
  • Report
It doesn't really work that well in this case though. What, "Yo dawg, I heard you like dlc, so we didn't put dlc in your dlc..."?
Reply

Posted: Dec 17th 2009 11:37PM Huey2k2 said

  • 3 hearts
  • Report
So wait a minute wait a minute...

When DLC comes out for a game that has only been around for a short time, people cry foul claiming that the company "Should have just released it with the disc because the game just came out!" and "This is just a cash grab I bet this was done when the game was released!".

But when a game company DOESN'T release new DLC and makes "excuses" as to why they won't be, everyone complains they are lazy and expects new DLC.

Just make up your mind already people.
Reply

Posted: Dec 18th 2009 12:38AM (Unverified) said

  • 3 hearts
  • Report
I want the developers to have everything on the disc when it launches!

Then I want them to make more stuff exactly when I feel like playing more of it later!

And I want it to be free!

Then I want a blowjob from the lead programmer!
Reply

Posted: Dec 18th 2009 12:43AM (Unverified) said

  • 2 hearts
  • Report
When does all DLC have a price tag?
Some free mission packs or some warthog armor would have been fine.

I wonder how long they've ACTUALLY been working on Reach..
Reply

Posted: Dec 18th 2009 12:47AM (Unverified) said

  • 2 hearts
  • Report
All DLC has a price tag on Microsoft's console.

Reach started pre-production late 2007-early 2008.
Reply

Posted: Dec 18th 2009 2:08AM (Unverified) said

  • 2 hearts
  • Report
Yeah, who wouldn't want a blow job from a lead programmer?

http://www.sunbelt-software.com/ihs/alex/Halloween06_007.jpg
Reply

Posted: Dec 17th 2009 11:37PM halfie1485 said

  • 3 hearts
  • Report
"Too much of an investment" huh? That's what I thought about the $60 price...
Reply

Posted: Dec 18th 2009 1:03AM That Burning Sensation said

  • 2 hearts
  • Report
Seriously, don't they have enough money from the Halo franchise to buy the moon? Sooo of all the piles of money they couldn't make the investment?
Reply

Posted: Dec 18th 2009 9:06AM Vcize said

  • 2 hearts
  • Report
@The Burning Sensation

By "too much of an investment" they didn't literally mean "we don't have the money". What they meant was that the cost of having the devs do all the work to make DLC work with it would have been more than or similar to the money the DLC actually brought in.

I swear, that's the worst part about reading a gaming blog. It's gotta be the single largest group of people out there that have absolutely no clue about how even basic business is run, or how software development lifecycles work.
Reply

Posted: Dec 17th 2009 11:43PM CaramelZappa said

  • 3 hearts
  • Report
Wait, after bitching about how ODST was priced ridiculously high, you guys are pissed that you can't spend more money on a small amount of extra content?
Reply

Posted: Dec 17th 2009 11:46PM cliftonJONES said

  • 2 hearts
  • Report
so...NOW can we have some dlc?...or at least an update that enables online matchmaking for firefight...that is something that should be easy and fast, right?...come on, BUNGIE...
Reply

Posted: Dec 18th 2009 2:11PM tubb311 said

  • 2 hearts
  • Report
if its so fast and easy, why didn't you do it already?
Reply

Posted: Dec 17th 2009 11:48PM Special Agent Steve said

  • 2 hearts
  • Report
SO glad I got ODST for 30$ on Amazon. 30$ is the PERFECT price for that game. Why did Bungie raise it?
Reply

Posted: Dec 17th 2009 11:53PM (Unverified) said

  • 2 hearts
  • Report
Unfortunately, the publisher sets the price, not the developer.
Reply

Posted: Dec 17th 2009 11:56PM MGTrey said

  • 2 hearts
  • Report
Man, Bradwart has this shit covered. Just as I'm fixing to click reply and get to dropping some knowledge on fools, one of his posts pop up basically saying exactly what I would have. That's what's up.
Reply

Posted: Dec 18th 2009 12:59AM spin cycle said

  • 1 heart
  • Report
The publisher is the developer in this case. Microsoft is both.
Reply

Posted: Dec 18th 2009 2:22AM CaramelZappa said

  • 2.5 hearts
  • Report
LS2LS7

That's not true at all, Bungie is the developer. Microsoft is the publisher, and they own the IP, but Bungie is a separate company and they developed the game. Bungie =/= Microsoft.
Reply

Posted: Dec 18th 2009 2:13PM tubb311 said

  • 2 hearts
  • Report
microsoft is not the developer of ODST
Reply

Posted: Dec 17th 2009 11:49PM weatherby said

  • 1 heart
  • Report
This is the most hilarious thing ever. I love how whiney Bungie gets about including content of any sort in ODST because "it's really super haaaard".
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Portabliss: Time Ducks (iOS)

Posted on Feb 7th 2012 9:00PM

Portabliss: Sticky Bees (iOS)

Posted on Feb 6th 2012 9:00PM

Engadget

TUAW

Massively

WoW