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Reader Comments (104)

Posted: Dec 18th 2009 1:22PM (Unverified) said

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It's because reach is in production and they don't have resources to spend on dlc. They would rather make $60 on a game sooner than push it to make $5-$10 dlcs for ODST.

Posted: Dec 18th 2009 2:02PM strommsarnac said

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Odd, I'm usually the guy who thinks a game was crap. Yet, I actually like ODST. More so that Halo2 or 3. Much more so than MW2. I like a game that lets me forget about stress and have fun playing without worrying about too much realism.

There are a few things I don't like though. I don't like the long time inbetween saves. Being able to rejoin the campain only a chapter starts is crap. I should be able to rejoin at my last checkpoint and not have to spend an hour just to get back where I left off.

Nor do I like the fact that the save system is totally screwed and I keep getting bounced back to prior missions. There's more "save" problems too.

Seriously, I don't get a lot of time to play. Only a few hours a week, so the fact that I've been bumped back to the second chapter more than 15 times is total BS.

Posted: Dec 18th 2009 2:35PM cliftonJONES said

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i'm still wondering why they didn't implement it into firefight in the first place...

Posted: Dec 18th 2009 6:53PM SlyBeast said

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Halo 3: O.D.S.T. = Halo 3: B.O.R.E. Halo: Reach better be something spectacular or it'll be Halo: Rent.

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