While Army of Two's focus has always been cooperative gameplay, EA Montreal's Eric Chartrand is responsible for designing the competitive multiplayer aspects of The 40th Day. In an interview with with That VideoGame Blog, Chartrand notes that one of the big changes for the AoT sequel is to adapt the multiplayer aspect, and make it play differently from the campaign mode. Whereas the story can feature designed bottlenecks (such as doors that require both players to open), multiplayer cannot, simply because humans play differently than AI. "The toolset we use in single-player has to be different from the one we use in multiplayer," Chartrand explains.
Interestingly, Chartrand notes two games as his main inspiration for The 40th Day's multiplayer offerings: the decade old Counter-Strike and the recently-released Killzone 2. "What works in Counter-Strike is that you don't get progression," a stark contrast to the level-up gimmick common in most online shooters. "So why it works is because the gameplay in it. The second-to-second, the movement of the character, the shooting, the intensity of the combat is still fresh, even ten years after. So that's why we wanted to craft an experience that is as close to this as possible."
Chartrand has even more praise for Guerrilla's FPS. "Killzone 2 has great maps, probably the best maps out there," he admits. However, what inspired Chartrand the most appear to be the game's community features, particularly its stats-laden website. "This link between stats, profile, friends, leaderboard ... all the community aspects, I think the Killzone guys did a very good job and we strive to imitate them."
Reader Comments (39)
Posted: Dec 18th 2009 3:05PM Kleptomaniac said
Wow some kind words there definitely. Perhaps "strive to imitate" wasn't the best thing to say though.
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Posted: Dec 18th 2009 7:32PM (Unverified) said
you are so lying to me, CAL and CPL are still owned by Some Chinese company.
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Posted: Dec 18th 2009 3:12PM (Unverified) said
Army of Two is not worthy of being mentioned in the same breathe as Counter-strike.
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Posted: Dec 18th 2009 3:15PM Hyperion45 said
Too bad the demo made me hate this game. Seriously why would you force someone to watch that boring cut scene every time they try to play a game? And most of the games I've been in have been ruined by lag.
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Posted: Dec 18th 2009 3:52PM ViciousBastard said
i agree that demo made me hate it as well, i feel like its worse then the first and that camera is way to close, still love that cover system though
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Posted: Dec 18th 2009 8:55PM Hyperion45 said
Whaaat? I mashed every button multiple times and it still forced me to watch it. Do you need your partner to skip it too? Because that might explain it.
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Posted: Dec 18th 2009 3:26PM jtenma said
Really? I liked it. I never played the first but I liked the gun customization and styling, different masks, partner animations (2 player ROCK PAPER SCISSORS LOL) - it just felt right to me too while shooting and sprinting.
I'm curious, what didn't you like about why it was so horrible?
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I'm curious, what didn't you like about why it was so horrible?
Posted: Dec 18th 2009 3:29PM rexkwondochamp said
Well I didn't like the 1st one either, but it just feels like a dated game to me.
The shooting, running, pretty much nothing feels right.
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The shooting, running, pretty much nothing feels right.
Posted: Dec 18th 2009 4:55PM D dogg said
lol at Jtenma.
I'm sorry, were you actually looking for a response with substance... you do realize he has a Southpark avatar, right?
LOL...
"This game sucks!"
"Really, what exactly don't you like about it?"
"Duh, it's full of suck!!"
"Could you elaborate please?"
"DUUUUDDDDEEE... I already told you it sucks, what the hell do you keep asking the same question for!?!?!?!????!?!"
LOL
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I'm sorry, were you actually looking for a response with substance... you do realize he has a Southpark avatar, right?
LOL...
"This game sucks!"
"Really, what exactly don't you like about it?"
"Duh, it's full of suck!!"
"Could you elaborate please?"
"DUUUUDDDDEEE... I already told you it sucks, what the hell do you keep asking the same question for!?!?!?!????!?!"
LOL
Posted: Dec 18th 2009 4:59PM Pure Black World Tendency said
I liked the demo, but I'm a bit cautious about the full game. After all, the first AoT started off great but after the first couple of levels the map layouts felt really...uninspired.
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Posted: Dec 18th 2009 5:06PM rexkwondochamp said
lol a D dogg...
That has to be the dumbest response I've ever read. Let me take an hour and write something with substance to explain why I don't like a game...you jackass.
Maybe you should consider getting a life instead of trying to be a tough guy on a message board.
By the way, South Park is one of the greatest shows ever.
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That has to be the dumbest response I've ever read. Let me take an hour and write something with substance to explain why I don't like a game...you jackass.
Maybe you should consider getting a life instead of trying to be a tough guy on a message board.
By the way, South Park is one of the greatest shows ever.
Posted: Dec 18th 2009 4:57PM (Unverified) said
@readmore
"Counterstrike was AWESOME before CS Source. And there was "progression" of sorts since killing and winning earned you money to buy weapons and equipment."
im not going to be extremely offensive as a normal joystiq response would be to someone that is giving false information out about something they are very passionate about. so instead im just going to make an extremely long reply about what im not doing and saying this: some1 didnt play the original.... there has always been a money "progression" system in play.
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"Counterstrike was AWESOME before CS Source. And there was "progression" of sorts since killing and winning earned you money to buy weapons and equipment."
im not going to be extremely offensive as a normal joystiq response would be to someone that is giving false information out about something they are very passionate about. so instead im just going to make an extremely long reply about what im not doing and saying this: some1 didnt play the original.... there has always been a money "progression" system in play.
Posted: Dec 18th 2009 5:03PM Deschain said
@ HedonisticKai
lol ummm he didn't say there was not money progression in the older CS games. In fact he saying he likes the older CS games (probably 1.6) and dislikes Source. He was just talking about how the weapon system is a type of progression. He in fact likes it.
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lol ummm he didn't say there was not money progression in the older CS games. In fact he saying he likes the older CS games (probably 1.6) and dislikes Source. He was just talking about how the weapon system is a type of progression. He in fact likes it.
Posted: Dec 19th 2009 12:27AM WiredKnight said
It's not really true either. There are tons of mods online that keep track of player experience and stuff like that. It's not as structured as something like CoD4, but it's there and it's a big reason that people are still playing. Yes, the game is great, but there are few people who play it now with zero modification.
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Posted: Dec 19th 2009 12:29AM WiredKnight said
He had one round left in the chamber after removing the magazine. Psh.
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Posted: Dec 18th 2009 6:07PM PedoJokerBear said
the demo really deflated my wait for this game
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Posted: Dec 18th 2009 7:47PM (Unverified) said
of course it's inspired by Killzone 2, i could tell that the second it took me 5 minutes to turn 90 degrees.
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Posted: Dec 18th 2009 9:08PM GuardianLegend said
I still love a game of CS, but people say the weapon balance is rather poor in the game. The machine gun is never used, akimbo pistols are both useless and very expensive, and no one really cares about the AUG. If a weapon is gonna be crappy, it should at least be cheaper than more useful weapons.
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Posted: Dec 18th 2009 10:13PM (Unverified) said
haha so funny, how 80% of the people commenting in here dont even own or can afford a 360 or a PS3. and still say this game has to be good.
try the demo first. I mean buy a console first, then try the demo and then say its good or bad. coz the demo sucked ass.
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try the demo first. I mean buy a console first, then try the demo and then say its good or bad. coz the demo sucked ass.
Posted: Dec 19th 2009 7:27AM The2ofus said
First off...Did not like the first one, was to generic for me....somethingy..;-)
Second, I love the demo, and if you wanna try it with somebody,
my gamertag is: the2ofus
Nice, now i just need some friends!!
Great graphic, there is more options for movement then the game tells you, i was suprised that i could vault over some cover, and flank from behind.
I need a control sheme for this game ;-)
How the f.... do you skip the intro ?
Please dont drop out of the demo, you "buddy" will be kicked too , oooh and yes even heinkel may call me "good buddy", if he is lucky !
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Second, I love the demo, and if you wanna try it with somebody,
my gamertag is: the2ofus
Nice, now i just need some friends!!
Great graphic, there is more options for movement then the game tells you, i was suprised that i could vault over some cover, and flank from behind.
I need a control sheme for this game ;-)
How the f.... do you skip the intro ?
Please dont drop out of the demo, you "buddy" will be kicked too , oooh and yes even heinkel may call me "good buddy", if he is lucky !
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