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Reader Comments (62)

Posted: Dec 18th 2009 10:03AM (Unverified) said

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Co-op is the best thing to ever happen to Splinter cell. I can't wait to get this.
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Posted: Dec 18th 2009 10:17AM MystileArmor said

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I have to agree, and the fact this is going to be around 5 - 6 hours long of a campaign is quite amazing to me.
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Posted: Dec 18th 2009 11:11AM eat it said

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yeah, looks like a great addition. Between this and crackdown I might get back on board with the 360.

However, I hope they get rid of that huge typography positioned above your objective areas. BREAK LOCK!! haha I would hope that between two human players you could figure out what you need to do without being hit over the head with giant instructions. but hopefully those are just hints that you can turn off
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Posted: Dec 18th 2009 12:34PM The angry pro consumer gaming ga said

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This is a rental for me, looks to be way to arcadey for my taste and for what Splinter Cell used to be. Don't like the fact that he can grapple on a ledge and move faster than any monkey or that in some vids show the guys looking at his last known spot with such concentration that they don't even fathom to look elsewhere. So far ME2 is the only game I'm looking forward this year on the 360, my how the tables have turned.
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Posted: Dec 18th 2009 3:06PM (Unverified) said

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I have to somewhat agree with Space here. The big hints on the wall seem a little too much hand holding for my taste. I'm sure you can turn them off though. One thing I've noticed with each SC game is they're progressively getting easier. I hope this one doesn't follow suit.
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Posted: Dec 18th 2009 5:45PM hey buddy said

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I agree with Space, the motion-tracked type is so remedial and it's a little insulting. This is the type of game where you figure that stuff out yourself. Maybe you get killed a couple of times and restart. What's the point of figuring out where to breach when it's written like an advertisement above the location?

Splinter Cell has been that "smart" game that made you figure that stuff out before, I hope it hasn't gone totally soft.
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Posted: Dec 18th 2009 10:07AM ducttapeBigSexy said

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By local play, do you mean system link / lan or split screen?
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Posted: Dec 18th 2009 10:29AM (Unverified) said

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I was about to ask the same question... If no split-screen its a deal-breaker for me.
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Posted: Dec 18th 2009 10:13AM barkingghos said

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While I enjoy cooperative play very much, I have more than one friend. As such, any game advertising coop play that doesn't support a player trying to play with MORE THAN ONE FRIEND isn't very cooperative in programming.
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Posted: Dec 18th 2009 10:19AM MystileArmor said

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... First of all, that's what MW2 and all those games are for. Have at it with all your buddies.

Second, it would be hardly a "Splinter Cell" with a large group of people, now would it? I guess they could always change the name to "Treetrunk Cell", just for you.
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Posted: Dec 18th 2009 10:29AM (Unverified) said

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Ten people trying to sneak through a corridor would be REAL stupid.
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Posted: Dec 18th 2009 6:34PM dakoe3 said

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Ten people trying to sneak through a corridor would make too much sense.
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Posted: Dec 18th 2009 10:31AM Spike Spiegel Humble Bounty Hun said

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"Treetrunk Cell"

Kudos for laughs.

A lot of games wouldn't be fun with more than 1 person co-oping. Games like borderlands, diablo, and such are fine due to the mass amount of items and enemies. Something like Splinter Cell though just wouldn't be a stealthy game anymore. Sometimes it's even hard enough sharing kills with 1 other person.
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Posted: Dec 18th 2009 10:52AM thisredengine Tweet me said

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It is very unfortunate that your e-mail address is public.
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Posted: Dec 18th 2009 11:54AM MGTrey said

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@dezzy8: Yeah, you're right, but Stealth Train of Death! sounds like a pretty awesome spy-group name.
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Posted: Dec 18th 2009 10:15AM StormEagle said

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That was awesome. I can't wait for this game.
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Posted: Dec 18th 2009 10:22AM Unvrfd said

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This game may have even more content than AC2.
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Posted: Dec 18th 2009 10:23AM boredasfook said

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That looks fun now i need convince one of my friends to buy it. This is probably the first game i buy next year.
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Posted: Dec 18th 2009 10:39AM Uncle Jesse said

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Awesome! This game pretty much...

*puts on sunglasses*

...'cells' itself.
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Posted: Dec 18th 2009 10:40AM MystileArmor said

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YEAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH!
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Posted: Dec 18th 2009 11:06AM That Burning Sensation said

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"That looks fun now i need convince one of my friends to buy it. This is probably the first game i buy next year."

I hope you do convince your friend, or else might 'splinter' your friendship.....

Don't make that face.
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Posted: Dec 18th 2009 11:07AM MystileArmor said

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You're DOING IT ALL WRONG!@!!!11111one!!!1one!!
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Posted: Dec 18th 2009 11:09AM docalien said

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Someone tell Ludwig that @uncle jesse is coming after his job.
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Posted: Dec 18th 2009 11:24AM PedoJokerBear said

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its cool, uncle jesse will probably have mercy on ludwig
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Posted: Dec 18th 2009 10:28AM xGeneral DEATHxDEETH82 said

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This takes me back to Chaos Theory days...which is a good thing. :)
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Posted: Dec 18th 2009 10:35AM (Unverified) said

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Ho-lee CRAP I can't wait to get my hands on this game!
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Posted: Dec 18th 2009 10:43AM (Unverified) said

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Shoot for their glowing lights! (something I never understood in SC games). It does look like fun co-op tho. Is it just the video or is there really that much screen tearing in the game?
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Posted: Dec 18th 2009 10:44AM MystileArmor said

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You shouldn't wash your Mario in hot water, it's getting all faded.
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Posted: Dec 18th 2009 11:57AM (Unverified) said

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And this is what happens when you bring up some valid criticisms of a game, their fans bust out the personal comments invalidating whatever you bring up.

Kind of a premature way to rebuttal, but since this is expected on Joystiq and the response was witty enough, I'll up vote you on it.

To be honest tho, this is the avatar Joystiq wants me to have for some reason, I've tried changing it several times afterwards and it stays the same. *shrug*
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Posted: Dec 18th 2009 12:28PM MystileArmor said

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It wasn't a rebuttal, I'm just having a laugh with your avatar. I could've said: "Holy shit, you're comment sucks so much, even your avatar got downvoted!"

But I didn't, cause I didn't read your comment, I just looked at your avatar...
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Posted: Dec 18th 2009 12:42PM (Unverified) said

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Yeah, I considered that after a bit. That you could be just joking regardless. But you have to understand how demeaning it would look to overshoot someone's criticisms at the expense of an unrelated joke.

Anyway, no harm done.
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Posted: Dec 18th 2009 12:47PM Negatron said

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its just "your" video ;)
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Posted: Dec 18th 2009 4:52PM hey buddy said

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I agree, it really looks like the 360 is chugging in these videos. And if you've played enough games on the 360, you know that it looks like the machine dropping frame rate, not the video we are watching on the internet. It just has that tearing/heavy feel that happens when the stuff is just too intense. Maybe it's still getting some fine-tuning and all will be smooth by the time we get to play it.
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Posted: Dec 18th 2009 10:45AM LuTon James said

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While I haven't even played half of the stuff I wanted to from the last few months, I am already getting psyched for q1. This game looks amazing.
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Posted: Dec 18th 2009 10:57AM Sidebuster said

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I don't know if I like the desaturation when hiding successfully. It seems too distracting and frankly I loves me some color. That would stop me from making sweet love to this game on launch day though. I was a big fan of Chaos Theory Co-op.
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Posted: Dec 18th 2009 12:29PM Sidebuster said

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Shit, That WOULDN'T (Would NOT) stop me from playing SCC. NOTHING WILL.
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Posted: Dec 18th 2009 10:58AM ShapAttak said

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No Spies vs Mercs? If not, then there goes my preorder.
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Posted: Dec 18th 2009 10:58AM Jerkob said

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The best part of Chaos Theory co-op (which was incredible) was the partner moves - one guy hoisting the other, or rappelling, or throwing the other across a gap. I hope they bring some of those moves to this version. Still, it looks pretty great.
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Posted: Dec 18th 2009 11:10AM (Unverified) said

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I hope you can high-five eachother while round house kicking people in the face.
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Posted: Dec 18th 2009 11:15AM likedamaster said

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Prologue, Co-op campaign missions, AND a Sam Fisher campaign? Wtf, who told these guys we want so much content, might as well throw in some multiplayer while they're at it. Oh wait... they're doing that too!

Can't wait.
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Posted: Dec 18th 2009 11:54AM batenoy said

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Any word on the vs. multiplayer? will they have it? will it be like Pandora Tomorrow and Chaos Theory or the craptastic experience that was Double Agent vs mode?

Thanks!
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Posted: Dec 18th 2009 11:27AM MrAlex said

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Looking great as ever, but I thought the bit where they took down the 2 guards at the same time where one guy was climbing along the inside of the office cubicle was pretty ridiculous, the guards would easily see them where they were.
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Posted: Dec 18th 2009 7:53PM Fromps said

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Bad Guy Guards have a reputation for having the worst line of sight. Look at Metal Gear Solid Guards.
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Posted: Dec 18th 2009 11:27AM Brother Unit No 4 said

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I thinks it's a crime that there are games that have only online multiplayer (with the exception of MMOs).

If this has split-screen co-op, sign me up.
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Posted: Dec 18th 2009 11:36AM (Unverified) said

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As long as the single player doesn't suffer I don't mind this, we saw what happened when Resistance 2 tried to do everything (although those were inexperienced devs working on a smaller schedule)
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Posted: Dec 18th 2009 11:44AM DiamondXP said

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This looks awesome. I like the fluidity of the agents. The teamwork is going to be a great gaming experience.

Now what is up with Spies vs Mercs? I have not heard a peep starting to worry me actually. I hope it is in there.
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Posted: Dec 18th 2009 11:55AM Usr666 said

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No Mercs vs. Spies no buy for me.
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Posted: Dec 18th 2009 12:24PM batenoy said

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Mercs vs. Spies is by far my favorite part of the splinter cell games. And by that I mean the Pandora Tomorrow and Chaos Theory versions...not the horrible stuff that was in Double Agent.

Here's hoping!
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Posted: Dec 18th 2009 9:47PM dartmerc said

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That's hardly co-op, is it
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Posted: Dec 18th 2009 12:52PM Frostblade10 said

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Right after the explosion from blasting open the door, you can faintly hear someone say "That (garbled) looked great!".

I thought the exact same thing at the same time haha.
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