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Reader Comments (39)

Posted: Jan 1st 2010 5:24PM (Unverified) said

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Not bad. I could easily see how KoFXII was a disappointment.

And that's too bad about bad players making you hate Gears 2.
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Posted: Jan 1st 2010 5:45PM (Unverified) said

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I would be more than a little hesitant to throw Wet into the mix after playing the demo, but I find the other picks - including the disappointments - understandable. Perhaps I should check into that. What's the opinion on Wet, doods?
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Posted: Jan 1st 2010 5:46PM (Unverified) said

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Heh, played the demo and decided to ignore it.
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Posted: Jan 1st 2010 6:22PM freaparn said

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Yeah, the Wet demo was enough to kill all interest for me. I wasn't aware of the decent soundtrack though, so thanks for the link, Dave. It was worth clicking for the Johnny Cash mash-up alone.
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Posted: Jan 3rd 2010 3:13PM The Punisher said

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You must hit F5 constantly to be the first to post in almost every thread.
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Posted: Jan 1st 2010 5:30PM (Unverified) said

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Finally some Torchlight love.
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Posted: Jan 1st 2010 5:33PM (Unverified) said

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Right on, dood.
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Posted: Jan 1st 2010 5:30PM Raiki said

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What!? I loved Left 4 Dead 2!
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Posted: Jan 1st 2010 5:31PM Raiki said

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Oh, and I totally agree with RE5.
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Posted: Jan 1st 2010 5:33PM Xfire40 said

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durr l4d2 is too hard durr
Give it up already.
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Posted: Jan 1st 2010 5:37PM (Unverified) said

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It's not that it's 'hard', it's that it's 'borked'. The AI Director acts a bit loopy.
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Posted: Jan 1st 2010 6:01PM sonicspike41 said

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I think a lot of the L4D2 difficulty comes from all the new enemies they added, and the AI Director decisions. I can't tell you how many times I've gotten knocked down because of a spitter, even when I had near full health. Even so much as getting two tanks at once, or sending never ending hordes of zombies while the special infected alone are doing damage.

The roller coaster scene is a perfect example. In multiplayer by that point our health was already getting mid-low and we were low on med packs/pills because they're weren't many given so far. Then after activating the ride and before the gate opened up a spitter managed to land his slime stuff right under us through a horde of zombies. We didn't stand a chance.

It's like the game wants you to stick together, but far apart enough that you can't be attacked as a group. In doing so it's also much easier to be picked off one at a time though.

Finally, just don't even get me started on all the damn witches...
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Posted: Jan 1st 2010 6:37PM freaparn said

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Probably L4D2 would've benefited from a "classic mode" with the older, easier-going AI director for the casual crowd. I found for myself, the biggest disappointment was the change in mood and level design which felt like a far less polished offering compared to the first game. The daytime stuff as well... just didn't feel right. Personal preference. The game itself was fine, but the community is pretty crappy compared to the one you found around the first game. Too many survivors get gun-happy in the safe room because they find anything but playing as Infected boring.

That said... I found Joystiq's "even Easy is too hard!" review pretty amusing.
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Posted: Jan 1st 2010 6:51PM Colossalhat said

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L4D2 is way easier in single player than the first. I got the "Still Something to Prove" achievement at the end of november, then again (thanks to a very annoying achievement glitch) in mid-december. Bear in mind this was me with bots on expert on a laptop.

The Director is roughly the same as it was in the first for me, with one itty bitty exception. At certain points on almost every level in almost every campaign, there are at least 2 more medkits than what the saferooms have. Compared to the first game, this makes it easy as pie especially if you ever find defib units.
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Posted: Jan 2nd 2010 10:18AM (Unverified) said

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Why does everyone say this game is too hard? I could understand it if everyone played it on consoles with a controller, because i'd personally never be able to twitch shoot like that without mouse and keyboard, but at least for the pc, i'd say the difficulty for L4D2 is just about right..
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Posted: Jan 1st 2010 5:34PM Granger said

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Couldn't agree more on KOF XII. $60 for a proof-of-concept HD tech demo of the series, and all it did was make diehard SNK fans cringe. It's just a complete bastardization of KOF, they better bring the goods with XIII... And they better hold true to the characters original move sets next time.

It looked good, and the system is pretty solid for the most part (nice reward balance between offensive and defensive play at least). They owe us KOF2003 on XBLA/PSN for this fudge job.
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Posted: Jan 1st 2010 5:35PM (Unverified) said

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They better have a full character list next time.
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Posted: Jan 1st 2010 5:38PM Granger said

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Oh, also with the board/card games. Panzer General and Magic were decent enough if you had time to learn PG or were already a fan of Magic. Wouldn't mind getting some news on the Dungeon Twister game, or having Capcom revive Talisman.
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Posted: Jan 1st 2010 5:47PM Granger said

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I could have easily overlooked the small character roster if they hadn't included generic duds like Chin, Raiden, Daimon, Andy, and Clark. If they included a few more likable and unique staples it would have been fine (Mai, Billy, Yamazaki, Mary). Being an official non-cannon entry should have been their ticket to go wild, not cut back.

The movesets are more important though IMHO. They butchered way too many characters (and it wasn't just for the sake of animation either). Most characters are left with three moves and limited combo potential, and some have added moves that are just completely useless... The new character designs are also awful. Should have kept the MOTW timeline, and not made Iori look like such a bitch.
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Posted: Jan 1st 2010 5:50PM (Unverified) said

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Let's face it, if Mai had been in the game, it would have been a bit easier to overlook a few of the flaws.
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Posted: Jan 1st 2010 6:00PM Wiizer said

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"Let's face it, if Mai had been in the game, it would have been a bit easier to overlook a few of the flaws."

I think if SFIV and BlazBlue hadn't brought their A-game this year, it may have been easier to overlook the lack of stages/characters, but that's a pretty big IF.
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Posted: Jan 1st 2010 5:43PM (Unverified) said

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Gears of War 2 was perhaps the worst gaming experience I've ever had on xbox live. Why would Epic, the perfecters of their lobby system ditch it for "matchmaking." Maybe if they kept the anti-community matchmaking system for ranked matches only and the old lobby system Epic has used for over a decade for public people would have been able to setup and police their own games, and perhaps... you know get to game with people for more than 5 rounds of swearing/screaming/glitching and make some buddies before never seeing them again in the chaos of matchmaking. I still love Gears of War 1, but my collectors edition of Gears 2 has been rotting all year on the shelf.
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Posted: Jan 1st 2010 5:49PM (Unverified) said

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Skate. 2? Meh. As a huge fan of the skate. games, I found the second one very disappointing. The tricks were so smooth, nothing to complain about there, but the fact they took the same setting as the first with a few new places irks me. I loved making skate. videos for the first game, then the second game comes along and you just go "Well, I skated in this spot already" and then it has no replay value and nothing new to record. I will buy the third in hopes they bring a totally new area.
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Posted: Jan 1st 2010 6:01PM Kagiroi said

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I have to admit - this list is the one I agree with the most. BlazBlue is very fun. Mario and Luigi is the gut-busting laughfest that does the series justice.

RE5 was fun. It wasn't innovative, it wasn't the experience of a hundred lifetimes - it was just fun. Nothing beats blowing the head off a zombie (I use the term loosely) with a fully-upgraded magnum. Too bad a CPU-controlled Sheva is an idiot. (She's not too bad with a rifle though.)

KOFXIII was fired. Just...fired. No excuses -- terrible.
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Posted: Jan 1st 2010 6:22PM CaramelZappa said

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Are you really going to bring up L4D2 again? Haven't we gone over this enough?
Don' blame the game for your lack of skill and teamwork.

I thought Fear 2 was disappointing as well. Mostly because FEAR was such a fantastic corridor shooter, and it felt like they dumbed down the mechanics in the sequel. There wasn't lean anymore, and most of the weapons from the first game were replaced with shittier versions of them.

And don't get me started on Gears 2. Dissapointment of the decade.
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Posted: Jan 1st 2010 6:32PM John Z said

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Dominion would truly be awesome on XBL, but only if the expansions were in the main set (plain Dominion doesn't lend itself to the Xbox Live mindset, which is to say Intrigue and Seaside make the game vicious, cruel, and mean).

Honestly, though, I think I'd much rather see a Live version of Power Grid, Pandemic, Arkham Horror, or (this will never happen) Agricola.
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Posted: Jan 2nd 2010 12:18AM Rax Dakkar said

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I just played Dominion with my family this Christmas and I already really want an XBLA version. What a great game.
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Posted: Jan 2nd 2010 1:46AM Odog4ever said

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I need some Dominion on Live! I can't justify buying a set because I have two friends who already own it with all of the expansions.

If Dominion needs cut throat cards to fit the XBL mindset, then there is no way Pandemic would make it. See how far going cowboy in that game will get you... The play time of Arkham Horror, and games like it, is too lengthy to be an arcade title (although I wouldn't mind seeing a digital version of Last Night on Earth or A Touch of Evil).

Nominees for other board/card games that need to make the jump:

Citadels
Warhammer: Invasion
Memoir 44
Day & Night
Saboteur
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Posted: Jan 1st 2010 6:50PM (Unverified) said

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The AI is screwed up. That's a generally accepted fact.
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Posted: Jan 1st 2010 6:52PM CaramelZappa said

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@Bradward

No, no it's not. In fact, you're the only person I've seen who's said that the AI is bad,
The AI director is different, because *gasp* it's a different game.
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Posted: Jan 1st 2010 7:03PM TheWeaponeer said

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I agree with your Gears Of War 2 dislike but from a different angle - the resetting ranks that plagued this game. The sad part is the resetting ranks were a "defense" against people who were using glitches to get to level 100 in a ridiculous amount of time. My Co-op partner and I were working through the Triple XP weekend to get our levels up for the Dark Corners Horde Achievements and his rank just vanished when he connected to XBL one night. Totally killed the joy I had with this game. And we just at level 30 in our ranks - there are other horror stories about people with way higher ranks having the stats wiped out in the same way. And Epic? They are not even trying to fix this - in fact, to say they do not really care would be more accurate.

Between that and MW2's hijinks, it will be a while before I pick up any ONLINE heavy multiplayer game again - the only exceptions being Rock Band and Guitar Hero. Single player and local/system link co-op (Spec Ops exists for a reason...) has to be there now for me to play it.
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Posted: Jan 2nd 2010 2:10AM (Unverified) said

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If you're 360 only, Halo 3 is still pretty solid, as is CoD4 (especially now that the 'l33t' kids have moved on to MW2). If you've got a PS3, Killzone 2 is still rocking as usual, as is Uncharted 2.
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Posted: Jan 1st 2010 7:19PM (Unverified) said

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The A.I. director is awesome. Whenever I'm playing online with friends, we always find ourselves barely holding up. The first game was very easy on Expert as long as had a semi-competent team, now you actually have to work as a team instead of hiding in a corner spamming the melee attack. I guess that is why people think the game is difficult, because they are unskilled in the first place, and couldn't use cheap tactics like that anymore.
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Posted: Jan 1st 2010 8:19PM Crimsic said

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I'm pretty sure a few days ago I was complaining about Candlejack and agreeing with Brad, but I'm gonna have to side with Candlejack on this one. Yes. L4D2 is harder than it's predecesor. But it's not broken, It's a slightly harder, completely different experience than the first game.
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Posted: Jan 2nd 2010 8:08PM Cafecito said

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RE5 was a dissapointment for me. Gotta agree with all the others, tho... specially KOF XII. In AVGN's words: WHAT THE HELL WERE THEY THINKING????
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Posted: Jan 3rd 2010 6:59PM emirabal said

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Dave, totally agree on the GOW2, only way i play is with all of my established friends, but we also play other things so GOW2 has been scarce in play time.
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Posted: Jan 3rd 2010 9:57PM KeegdnaB said

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I got Bowser's Inside Story (along with a DSi) for Christmas and have been playing it nonstop since then. I hadn't played the first two but I have played Mario RPG and all the Paper Marios and I think this may be my favorite out of the bunch. It's just so god damn fun, and Fawful is by far the best villian I've seen in jut about any game ever.
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Posted: Jan 4th 2010 12:59AM tsaunat said

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You can play dominion (and others) here http://brettspielwelt.com/
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Posted: Jan 4th 2010 2:41PM Xist27 said

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I second the vote for RISK!!! I love that board game!!!
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