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Reader Comments (83)

Posted: Jan 6th 2010 9:42AM (Unverified) said

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Is it the DSii?
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Posted: Jan 6th 2010 10:39AM Co said

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ROFLMAOOMGZLULZZZZ







fail
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Posted: Jan 6th 2010 10:40AM (Unverified) said

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Jealous, Cody?
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Posted: Jan 6th 2010 10:46AM Co said

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lol that was harsh of me.

In hindsight, I apologize.
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Posted: Jan 6th 2010 11:11AM Platy said

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I liek DS2 moar because S2 makes a heart full of love !!11!
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Posted: Jan 6th 2010 1:24PM Greenlantern20x6 said

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How about the DSD, or Dual Screen Deuce? Anyone?... Come on!
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Posted: Jan 6th 2010 9:46AM JXCGunrunna said

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I love Call of Duty, Gears, Uncharted, and all those games but I still get so excited for games like Zelda and Mario. There is just that feeling of pure fun on such a basic level that no other type of game can recreate.
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Posted: Jan 6th 2010 9:50AM JXCGunrunna said

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Oh, here is hoping that this has the Tegra 2 with a Cortex A8 or A9 core with at least a 480 by 800 screen/screens
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Posted: Jan 6th 2010 10:01AM Jerk Face said

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Nah, it'll probably be more like two DS'es duct taped together.
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Posted: Jan 6th 2010 10:55AM blahblah55 said

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4 screens would be impossibly and needlessly awesome.
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Posted: Jan 6th 2010 11:52AM (Unverified) said

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Man, the duct tape thing never gets old.
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Posted: Jan 6th 2010 6:30PM xxxsam said

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Tegra 2 is supposedly 'expected' to be Cortex A9 dual-core. Would kind of suck if it weren't, really. (The current one is a shitty ARM11, so even an A8 would be an improvement, but.) Maybe they will make different versions but I wouldn't expect they'll have actual different processors?

If Nintendo did use a Tegra or Tegra 2 chip (presumably the bottom-of-the-line model, if the latter) in the next DS, I wonder where that would leave backward compatibility - previously they've achieved compatibility by including the old processor, so DS includes both an old ARM chip and an ancient one (from GBA). Unfortunately, even DS games use the GBA chip as a co-processor to handle input etc. so they can't just forget about it. Though surely possible, it would seem unlikely that they'd include *three* processors in the next one; if they go for a very much faster processor like a dual-core A9, it should be fast enough to do it in software.

Whatever route they take, I expect DS2 will be slower than everyone's hoping for. :)
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Posted: Jan 6th 2010 9:47AM Ashkental said

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Yeay! New zelda! Time to kill Ganon... again!
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Posted: Jan 6th 2010 9:58AM blahblah55 said

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But what if... it's NOT Ganon! :O
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Posted: Jan 6th 2010 9:59AM Ashkental said

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Blows my mind!
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Posted: Jan 6th 2010 11:14AM Platy said

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BEcause the real villain would be Ganon's ..... SWORD !

=P
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Posted: Jan 6th 2010 1:46PM bm111 said

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Funny how you mention that since he's only been in 1 out of 4 Zelda titles released since 2004.
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Posted: Jan 6th 2010 9:50AM s ls said

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DS with motion sensor? oh gawd that's just asking for trouble in a crowed nyc bus or subway!
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Posted: Jan 6th 2010 10:02AM blahblah55 said

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So was Rub Rabbits...... I actually did play that game on the train... and I shamefully started to blow and rub on the screen as passengers watched me.........

........ I could have just closed the DS and waited, but it was a long ride...
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Posted: Jan 6th 2010 10:14AM TRTX said

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"motion sensing" and "motion-controlled" don't have to mean Wii like remotes with a bar.

It could just as easily mean something like the iPhone's tilt sensors.
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Posted: Jan 6th 2010 9:50AM mrmobius said

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So, chances that I'll be made get the Vitality sensor to play the new Zelda because it'll be a major part of the game interface?

That'd certainly be one way to make sure people buy the Vitality sensor. May be the only way to be honest.
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Posted: Jan 6th 2010 9:55AM Ashkental said

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Imagine playing the new Zelda, with Vitality Sensor, Wiimote+WiiMotion Plus, the Nunchuk all of that on top of the Wii Balance Board, that's Nintendo trying to make you a Cyborg.

If that's Virtual Reality i'm waiting for a Holodeck or something like that
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Posted: Jan 6th 2010 11:10PM TehFozz said

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@Ashkental

It's not Virtual Reality it's Virtual Wiiality =P
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Posted: Jan 6th 2010 9:53AM RupeeClock said

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And the DS2 was doomed to a library of third party games that are all the same motion sensing junk.
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Posted: Jan 6th 2010 11:15AM RupeeClock said

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What I mean is the DS may suffer the same problems the DS did early on, some of the touchscreen games didn't work too well because of unfamiliar ways of using it for games design.

But it may also suffer because of how developers treat the wii's motion sensing, an excuse to create the exact same pack of minigames over, and over, and over.
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Posted: Jan 6th 2010 12:43PM Duke said

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I get the impression that developers take working on DS titles a little more seriously than they do for the Wii.
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Posted: Jan 6th 2010 12:45PM Duke said

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I'm off to play Bratz Pony Show IV on my DSi now...
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Posted: Jan 6th 2010 9:54AM PR0F3TA said

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oh great, Nintendo is partnering up with Micky D's. Obesity ftw!
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Posted: Jan 6th 2010 10:09AM Onomah said

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Nintendo have partnered with McDonalds for ages. Also any obesity could be countered by wii fit...

...So THAT'S their dastardly scheme, get people fat and then get them to buy wii fit to burn it all off! Evil Genius!
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Posted: Jan 6th 2010 10:09AM Chris DPSN AggieCEO XBLThe Aggi said

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its been like that for a few years now....they also have wifi setups in Toys 'R Us
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Posted: Jan 6th 2010 9:55AM Gun Barrier said

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If the DS2 has perfect backwards comparability with the DS and DSWare and is less than $200 then it will be a day one purchase for me!

I can't wait for more Zelda news! Best adventure series ever! (imo, next to fable)
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Posted: Jan 6th 2010 10:23AM Funkmaster General said

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$200 will probably be the starting point.
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Posted: Jan 6th 2010 5:57PM JPeak said

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It won't!

Enjoy!
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Posted: Jan 6th 2010 9:48PM Hiro said

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While $200 seems likely, it doesn't seem to me like Nintendo would price a handheld like that, especially when that's as much as a Wii.
I'm guessing somewhere around $170 for starting price.
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Posted: Jan 6th 2010 9:58AM TwEE said

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So Zelda, Mario and Metroid all in one year? What about Star Tropics and wrecking crew 20X0?
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Posted: Jan 6th 2010 1:06PM mrmobius said

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That's why Nintendo had a quiet year for major first party games (though still had a lot of first party games).
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Posted: Jan 6th 2010 10:04AM Hooch said

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That's certainly a lot of news, came out of the blue as well o_o
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Posted: Jan 6th 2010 10:06AM Chris DPSN AggieCEO XBLThe Aggi said

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talking about the DS2 already? thats not like Nintendo.....they must plan on showing it at E3 this year
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Posted: Jan 6th 2010 10:07AM (Unverified) said

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Well, the DS is pretty old now.
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Posted: Jan 6th 2010 10:10AM Chris DPSN AggieCEO XBLThe Aggi said

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for a Nintendo Handheld format yes it is....aint it like 5 years old now?
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Posted: Jan 6th 2010 10:11AM JXCGunrunna said

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I think he means they like to do bigger announcement events.
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Posted: Jan 6th 2010 10:11AM (Unverified) said

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Six this year.
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Posted: Jan 6th 2010 10:43AM nycjunglist said

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I don't know if it's just me, but it doesn't feel like the current gen consoles have been out for 5+ years now. Us 20-something to 30-something year-olds are most likely used to the 5-6 year lifespan of consoles past — take SNES, N64, Gamecube for example. Kinda puts things into perspective, I guess.
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Posted: Jan 6th 2010 10:47AM (Unverified) said

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Well, the 360 is really only considered to be 4 years old, but to be accurate you have to include the hardware development phase, which makes it 5, and the PS3/Wii four.
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Posted: Jan 6th 2010 10:54AM Co said

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Damn and here I was about to pick up the DSi XL as soon as they hurry up and release it, and now they start talk about DS 2 :(
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Posted: Jan 6th 2010 12:47PM Mr Khan said

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Remember the Game Boy ran 9 years without a replacement that ran exclusively different games (some debate whether the GBC was a fully new platform. I say it was, but that still puts the lifespan at 9 years)
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Posted: Jan 6th 2010 6:35PM xxxsam said

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@bradwart: What? Hardware development phase? Not being sarcastic here, I just don't really understand what you're saying. Is that only the time when the 'final' determined system hardware was designed/built? I was under the impression that the full development for new hardware, as in trying out different ideas and so on, started earlier and took longer.

That aside I think it only really makes sense to consider the age of a system from its public release date.
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Posted: Jan 6th 2010 10:32AM mattcoz said

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Hmm, I wonder if they'll switch to a capacitive screen. A lot of the games on the DS simply wouldn't be possible without a stylus and resistive screen, so backwards compatibility would be out the window. Although maybe they'll use some new screen tech that offers the best of both worlds.
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Posted: Jan 6th 2010 10:41AM (Unverified) said

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I hope they switch to a capacitive screen, as it would solve most of the durability problems with the current screen (screen protectors FTL).
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Posted: Jan 6th 2010 10:59AM Jude said

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I'm happy to hear anything about a new Zelda game, even if it is a lie. Sometime in 2010? Yeah, right...
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