Nintendo president Satoru Iwata has offered the first concrete information about the next DS system -- as in, not the next revision of the current DS, but the true next Nintendo handheld system -- in an interview with the Asahi Shimbun newspaper. "[It will have] highly detailed graphics," Iwata said, "and it will be necessary to have a sensor with the ability to read the movements of people playing." Sort of like the iPhone, yes, but Nintendo isn't exactly an also-ran in the field of motion-controlled gaming. Iwata declined to specify a release window for this DS2 -- or a better name than our suggestion.
Iwata also addressed potential service changes for both the current DS network and its successor, suggesting that there would be no "monthly service plan" offered for games. He indicated that Nintendo was looking to increase the number of businesses that host DS Wi-Fi hotspots instead of supporting a 3G-like service (à la Kindle or iPhone) for the DS. The "Mac de DS" service Nintendo provides in partnership with McDonald's offers free wireless connections for the handheld, along with exclusive downloadable content.
In Wii news, Iwata dropped one bomb that will delight fans ... and one that will probably initiate eyerolls. First, the good news: The new Zelda game -- sort of revealed at E3 last year -- is scheduled for release by the end of 2010. And now, that other news: The Wii Vitality Sensor, the bizarre biofeedback attachment also unveiled at E3, will be released somewhere in the neighborhood of July, following a press conference about the device.
[Via Kotaku]
Reader Comments (83)
Posted: Jan 6th 2010 1:24PM Greenlantern20x6 said
How about the DSD, or Dual Screen Deuce? Anyone?... Come on!
Reply
Posted: Jan 6th 2010 9:46AM JXCGunrunna said
I love Call of Duty, Gears, Uncharted, and all those games but I still get so excited for games like Zelda and Mario. There is just that feeling of pure fun on such a basic level that no other type of game can recreate.
Reply
Posted: Jan 6th 2010 9:50AM JXCGunrunna said
Oh, here is hoping that this has the Tegra 2 with a Cortex A8 or A9 core with at least a 480 by 800 screen/screens
Reply
Posted: Jan 6th 2010 10:55AM blahblah55 said
4 screens would be impossibly and needlessly awesome.
Reply
Posted: Jan 6th 2010 6:30PM xxxsam said
Tegra 2 is supposedly 'expected' to be Cortex A9 dual-core. Would kind of suck if it weren't, really. (The current one is a shitty ARM11, so even an A8 would be an improvement, but.) Maybe they will make different versions but I wouldn't expect they'll have actual different processors?
If Nintendo did use a Tegra or Tegra 2 chip (presumably the bottom-of-the-line model, if the latter) in the next DS, I wonder where that would leave backward compatibility - previously they've achieved compatibility by including the old processor, so DS includes both an old ARM chip and an ancient one (from GBA). Unfortunately, even DS games use the GBA chip as a co-processor to handle input etc. so they can't just forget about it. Though surely possible, it would seem unlikely that they'd include *three* processors in the next one; if they go for a very much faster processor like a dual-core A9, it should be fast enough to do it in software.
Whatever route they take, I expect DS2 will be slower than everyone's hoping for. :)
Reply
If Nintendo did use a Tegra or Tegra 2 chip (presumably the bottom-of-the-line model, if the latter) in the next DS, I wonder where that would leave backward compatibility - previously they've achieved compatibility by including the old processor, so DS includes both an old ARM chip and an ancient one (from GBA). Unfortunately, even DS games use the GBA chip as a co-processor to handle input etc. so they can't just forget about it. Though surely possible, it would seem unlikely that they'd include *three* processors in the next one; if they go for a very much faster processor like a dual-core A9, it should be fast enough to do it in software.
Whatever route they take, I expect DS2 will be slower than everyone's hoping for. :)
Posted: Jan 6th 2010 10:02AM blahblah55 said
So was Rub Rabbits...... I actually did play that game on the train... and I shamefully started to blow and rub on the screen as passengers watched me.........
........ I could have just closed the DS and waited, but it was a long ride...
Reply
........ I could have just closed the DS and waited, but it was a long ride...
Posted: Jan 6th 2010 9:55AM Ashkental said
Imagine playing the new Zelda, with Vitality Sensor, Wiimote+WiiMotion Plus, the Nunchuk all of that on top of the Wii Balance Board, that's Nintendo trying to make you a Cyborg.
If that's Virtual Reality i'm waiting for a Holodeck or something like that
Reply
If that's Virtual Reality i'm waiting for a Holodeck or something like that
Posted: Jan 6th 2010 9:53AM RupeeClock said
And the DS2 was doomed to a library of third party games that are all the same motion sensing junk.
Reply
Posted: Jan 6th 2010 11:15AM RupeeClock said
What I mean is the DS may suffer the same problems the DS did early on, some of the touchscreen games didn't work too well because of unfamiliar ways of using it for games design.
But it may also suffer because of how developers treat the wii's motion sensing, an excuse to create the exact same pack of minigames over, and over, and over.
Reply
But it may also suffer because of how developers treat the wii's motion sensing, an excuse to create the exact same pack of minigames over, and over, and over.
Posted: Jan 6th 2010 10:09AM Chris DPSN AggieCEO XBLThe Aggi said
its been like that for a few years now....they also have wifi setups in Toys 'R Us
Reply
Posted: Jan 6th 2010 9:55AM Gun Barrier said
If the DS2 has perfect backwards comparability with the DS and DSWare and is less than $200 then it will be a day one purchase for me!
I can't wait for more Zelda news! Best adventure series ever! (imo, next to fable)
Reply
I can't wait for more Zelda news! Best adventure series ever! (imo, next to fable)
Posted: Jan 6th 2010 10:23AM Funkmaster General said
$200 will probably be the starting point.
Reply
Posted: Jan 6th 2010 10:06AM Chris DPSN AggieCEO XBLThe Aggi said
talking about the DS2 already? thats not like Nintendo.....they must plan on showing it at E3 this year
Reply
Posted: Jan 6th 2010 10:10AM Chris DPSN AggieCEO XBLThe Aggi said
for a Nintendo Handheld format yes it is....aint it like 5 years old now?
Reply
Posted: Jan 6th 2010 10:11AM JXCGunrunna said
I think he means they like to do bigger announcement events.
Reply
Posted: Jan 6th 2010 10:43AM nycjunglist said
I don't know if it's just me, but it doesn't feel like the current gen consoles have been out for 5+ years now. Us 20-something to 30-something year-olds are most likely used to the 5-6 year lifespan of consoles past — take SNES, N64, Gamecube for example. Kinda puts things into perspective, I guess.
Reply
Posted: Jan 6th 2010 10:47AM (Unverified) said
Well, the 360 is really only considered to be 4 years old, but to be accurate you have to include the hardware development phase, which makes it 5, and the PS3/Wii four.
Reply
Posted: Jan 6th 2010 6:35PM xxxsam said
@bradwart: What? Hardware development phase? Not being sarcastic here, I just don't really understand what you're saying. Is that only the time when the 'final' determined system hardware was designed/built? I was under the impression that the full development for new hardware, as in trying out different ideas and so on, started earlier and took longer.
That aside I think it only really makes sense to consider the age of a system from its public release date.
Reply
That aside I think it only really makes sense to consider the age of a system from its public release date.
Posted: Jan 6th 2010 10:32AM mattcoz said
Hmm, I wonder if they'll switch to a capacitive screen. A lot of the games on the DS simply wouldn't be possible without a stylus and resistive screen, so backwards compatibility would be out the window. Although maybe they'll use some new screen tech that offers the best of both worlds.
Reply
Posted: Jan 6th 2010 10:41AM (Unverified) said
I hope they switch to a capacitive screen, as it would solve most of the durability problems with the current screen (screen protectors FTL).
Reply
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 220 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 153 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 108 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 93 comments










