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Posted: Jan 9th 2010 9:14PM (Unverified) said

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It really did wear off astonishingly quick, like a week or so after I got it. If that's the future of games then I'm bailing out before the industry collapses under the weight of shovelware and un-inspired games.
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Posted: Jan 9th 2010 11:05PM Chris DPSN AggieCEO XBLThe Aggi said

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PaRappa on Xbox!?!?

**British accent**

"ARE YOU MAD!?!?!" could have sworn that was a Sony owned IP....lol
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Posted: Jan 9th 2010 11:40PM KFelon said

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I guess Sony owns it... I haven't played it since the PS1 days. Perhaps its something Sony can do for their motion setup?

All I'm saying is Microsoft is going to have to bring some unique games to the table that people are going to want to get off the couch and play for the Natal. I have no interest in interacting with fake virtual children, shaking my bum making my avatar hula hoop, or sitting on the couch moving my hands around pretending to drive.

Even if Natal never brings anything that appeals to me at least it looks like it will be a fresh step in the direction of bringing gaming to those who can't hold a controller or those who thought they might never game again.
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Posted: Jan 9th 2010 9:07PM (Unverified) said

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So, actual people have tried Natal already, right?

Posted: Jan 9th 2010 9:10PM (Unverified) said

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I don't know, you'd think more people would already own a Wii at this point.
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Posted: Jan 9th 2010 9:08PM Rhamsey said

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Just finished listening to the podcast and Chris had a good point. With natal taking up up to 15% processing power sure natal may be great for natal games, but for future games it could make it more of a hassle for developers to put into the game.

Posted: Jan 9th 2010 9:15PM Maulok said

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I expect some early hype, small sects of excitement, and a dozen or so games in the first three months, all of which are glorified tech demos. After that, the motion control hype will quietly fade, just like the Eyetoy.

Take it to the bank.

Posted: Jan 9th 2010 9:18PM Dr Perry Ulysses Cox said

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Which bank?
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Posted: Jan 9th 2010 9:20PM (Unverified) said

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The bank of truth, because that sounds like exactly what's going to happen.
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Posted: Jan 9th 2010 9:22PM Dr Perry Ulysses Cox said

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Just checked my phone book, no Bank of Truth in the tri-state area.
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Posted: Jan 10th 2010 10:14AM eat it said

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Is there anything stopping sony from just releasing a software update that makes the eyetoy as robust as this natal thing. Wait don't answer I really don't care, I like controllers.
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Posted: Jan 9th 2010 9:32PM BIGGEN said

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that is absolutely one of the cheesiest and most awkward videos ever. i feel so icky when i watch it. it makes me uncomfortable.

Posted: Jan 9th 2010 9:32PM Mr Khan said

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Depending on price ranges, it might be fairer to compare it to Wii Play, rather than Wii Fit. But we shall see..

Posted: Jan 9th 2010 9:43PM chdude3 said

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It's just that I'll never get to use it with every Xbox going RROD.

Posted: Jan 9th 2010 9:43PM kenny goo said

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Personally, I feel like if they do a hardware redesign this year, maybe just something to decrease size, weight, and production cost like the PS3 Slim (and maybe help with the hardware failure issues), or something something with a few extra features, that will get a lot of momentum moving in their direction.

They could piggy back the Natal camera onto the hype of the redesign by packing it in with the mid and high end SKUs, which are currently the $300 120GB Elite and $400 250GB Elite. A price drop would be nice too, but if you bundle the camera in with the system, you'll do a LOT to help its viability as a platform.

The camera adds a good amount of value into the SKUs, so the price drop may not be necessary. Maybe giving the low end Arcade model some internal flash memory that's still cheaper then the cost of a HDD or giving the mid and high end SKUs some internal Wi-Fi would be nice as well, but getting that camera in there is a must. Sell it separately for $50 or $60 too and call it a day.

Posted: Jan 9th 2010 10:05PM (Unverified) said

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If Microsoft's motherboard redesign plans are on track, the Valhalla (scary name considering the hardware in question) revision, containing the CPU and GPU on one die, similar to the EE+GS in the later PS2's, would allow a slimline design to show up. If they axed the tray-loader and went to a flip-top design, that would make the console even more reliable, cooler running, smaller, and much cheaper to manufacture due to less power use, simplified cooling, etc. That should be enough to have a 250 dollar Elite unit with Natal included, and either be making profit or be close to breaking even on it.
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Posted: Jan 9th 2010 10:13PM Mr Khan said

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eh, if they go slim they should add a slot-loader, like the competitors already have. A flip-top would look ugly (and this is coming from a major GameCube fan)
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Posted: Jan 9th 2010 10:25PM (Unverified) said

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Yeah, but a fliptop is a lot cheaper than a slot-loader.
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Posted: Jan 9th 2010 9:49PM JRMG said

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I don't see how the average FPS gaming "fatso" is going to want to wave his arms around on his xbox 360. And, let's be honest, they make up the majority of the xbox fanbase. I doubt they're going to make a gun motion with their hands and go "pew pew pew" to shoot their enemy, or try to emulate Ryu's dragon punch.

motion controls work well for Nintendo because they dropped their "hardcore" image over 10 years ago. Heck, even during the SNES days, it was Sega that was considered more mature.

If natal is going to suceed, microsoft is going to have to make a clear divide between Natal and the conventional 360. If games are going to have both types of controls, the more serious game developers are going to go elsewhere.

Posted: Jan 9th 2010 10:53PM Johnnynumber5 is powered by cell said

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bigot much? What did Tmac ever do to you?
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Posted: Jan 9th 2010 11:49PM (Unverified) said

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Ok I'm confused, what do I have to do with this?
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Posted: Jan 9th 2010 11:55PM (Unverified) said

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I believe you're supposed to be the "average FPS gaming fatso".
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Posted: Jan 10th 2010 10:13AM (Unverified) said

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Oh...well it's ironic for Johnny of all people to say that, as he's interested in FPS too (only not very good ones) like MAG and BC2.
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Posted: Jan 9th 2010 10:36PM (Unverified) said

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Posted: Jan 10th 2010 9:58AM McDuckScrooged said

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Right I read through that..

Where is the proof that Natal is doing all that ?

Shall I explain the problems with what they are trying to say its doing ? Firstly as they rightly said analysing all that data of people moving would quite literally take Terabytes of data.. How does the program gain access to this information sure you can build a little database and fit it with 50MB worth of data, but that 50MB will basically mean all of that other research was completely pointless.. Or does it Log in and then try and analyse your movement over the net with its central DB basically spying on you and your movement work out a profile of you and build that then into its local stored DB ?

Does that make sense to you ? There is no way of compressing TB's of data into MB's without losing some serious detail in terms of information and if you are doing this knowing that you are not going to have anywhere near the capacity to store the detail why bother with the detail in the first place ?

Can that site categorically prove that, that is indeed what Microsoft are doing, or is it just more PR publicity hype which will actually turn out to be complete hot air ?

You have to remember Vista (codename LongHorn) was meant to have a Database driven filesystem, even windows 7 still uses NTFS, so go figure..
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Posted: Jan 10th 2010 1:07AM NasalBaton said

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I'm gonna pre-ordr Natal as soon as I can. I have a feeling my mind will explode, but in a good way.

Posted: Jan 10th 2010 1:41AM kmcroc said

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first day buy for me ,no matter the # of games releasesd same week or month.cause it looks to be something different & worth trying.

Posted: Jan 10th 2010 2:20AM 66jzmstr said

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I hear ya'.

And, yeah - not sure about Natal yet either. I figure if it gives me Minority Report sans Tomboy Cruise girl, I'll dig it.

Posted: Jan 10th 2010 7:10AM (Unverified) said

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Roll on E3! Microsoft have stated that they're monitoring the games being worked on for Natal and that NO shovelware is allowed. It'll simply be rejected.

Natal isn't the name it will shipped as either.

Posted: Jan 10th 2010 10:19AM eat it said

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A year of hype? the only people that have heard about are the hardcore gamers that read about games on websites, and I'd say most of us are not interested.

and again for the life of me, I don't see how this is different from the eyetoy, which is ignored by consumers and developers.

Posted: Jan 10th 2010 3:04PM The Punisher said

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Read the technical differences between the EyeToy and Natal and they're quite different pieces of tech. Similar on the outside, nothing a like as far as capability.
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Posted: Jan 10th 2010 11:14AM Ashitaka said

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Of course it will reach 1 million. Heck, it will probably reach 10 million. I mean, EyeToy sold like 5 million...

As for Natal games, I don't think that their quality will be that superior to the EyeToy games'... Probably the same games: wash windows, hit balls, ect...

Posted: Jan 10th 2010 1:04PM HotFuzz said

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As long as Natal includes a Steve Ballmer Monkeydance simulator, I'll be happy.

"Give it up for me! YEEEEEARRRRRRGGH!!"

It's the "Sweatin' to the Ballmer" fitness program.

Wii Fit, pfft.

Posted: Jan 10th 2010 1:25PM kenny goo said

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@ Bradwart The Echidna

I know the flip top would be cheaper, but it'd look ugly as hell. You could get away with that on the PS2 Slim, cause the unit was so damn small and you needed to, but there's no way the 360 will even come close to that. Ditch the disc tray, make it slot loading, call it a day.

There is kind of a rather significant problem with a redesign though: what are they doing with the hard drive. If they keep the detachable drives they have on the current models, they're restricted in some of their dimension choices.

As for the price drop, like I said, you can take it or leave it. If you pack in built in Wi-Fi and the camera into the Elite models on a redesign, there's no reason to drop the price. Maybe the Arcade could see a drop between the $150 and $200 price range.

Posted: Jan 10th 2010 4:02PM (Unverified) said

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I got just one question for this Greenberg character:

"Christmas, mo*fo*! Can you say it?"

And for the Joystiq editors. If 'this holiday' is not referring to MLK, then is must mean 'holiday' in the we-don't-want-to-say-Christmas-sense, and that means it is a proper noun, and should be capitalized. 'this Holiday.'

Posted: Jan 10th 2010 5:27PM (Unverified) said

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Ok here's a thought. How many copies did Fable 2 sell? 2 million? 3 million? 4 million? How many of those were LE copies?

And do Microsoft expect Fable 3 to sell more than Fable 2?

I think If NATAL is bundled with all new 360s sold after October '10, as well as being bundled with the LE version of Fable 3 (assuming a pre-xmas launch) we could quite easily be looking at an install userbase in excess of a million by Jan '11. And that's not even including the stand-alone NATAL sales, which, even if it bombs, you could reasonably expect to be a quarter of a million global.

Their aim seems to be to get this out to as many users as possible (hence they dropped the dedicated processor - too expensive). so my guess is a pricepoint equivalent to a full price game, say $40.00 on its own or bundled with 12 month's xbox live for $60.00.

With the above strategy Mr. Greenburg's confidence might not be so unfounded.

Posted: Jan 10th 2010 5:45PM sbains said

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Natal is nothing more than a SONY Eyetoy clone

Natal = Nothing AT ALL

Posted: Jan 11th 2010 2:14PM enbadesign said

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The issue is going to be cost. A camera system of the complexity to fulfill the hype of Natal would cost more than the 360 itself. Microsoft needs this to be a $100 add on to have any success but Microsoft charges $100 for a $15 piece of networking equipment. Charging $100 for Natal would fly in the face of Microsoft's entire peripheral pricing strategy. I mean people are going to wonder why a controller charger nearly costs as much as a full body tracking camera system.

From the recent tech data the system is going to use a single infrared camera and a single black and white camera for motion tracking. You can forget about seeing yourself in games or video chat unless another webcam is added to the package. That also means the whole scanning in your objects thing is gone. Adding a third camera will increase costs.

Also gone is any hope of tracking fine movements. Natal has 16 points of motion tracking as shown in the Popular Science article. Head, neck, shoulders, elbows, hands, torso, hips, knees, feet. No fingers, no eye tracking. Gone is also any time of flight principal for motion tracking. Natal works by guessing your movements based on a 50mb chunk of data sourced from a massive image database. The chunk of data is made up from 16 point motion tracking skeletons mapped to a canned moveset. If you start to move your arm down Natal guesses the rest of the movement and process the action. The hope is that the database has enough images to know the difference between a pitching motion and a punch. You will have to move in the way natal wants you to move in order for the controls to respond properly.

It really isn't motion tracking but motion guesstimation. The more information that comes out explains the limitations of the system and the terribly executed demonstrations. Any movement outside of the programmed set causes problems. It also explains the white backgrounds and unnatural poses used in the demonstrations. The 10-15% processing power is also used to capture and process the movements of a single person. The system will be incapable of capturing multiple people simultaneously as promised unless the processing hit moves up substantially. The use of props will also cause a lot of problems. Holding a WiiRacket type peripheral will throw off the body tracking points unless the system is programmed for that variable. The racket will just make it look like you have one arm that is longer than the other. The actions with the adjusted capture points will not match the moves in the database and the system will not register the action.

The lack of true hard data will also cause many problems. Without accelerometers and gyroscopes there will be no true physics calculations that can be used for on screen motion. Triangulation from point a to point b will be the only way to measure speed and it will not be able to sense any type of twisting. Good luck throwing a curveball instead of a fastball.

While more advanced than the Eyetoy the system is still far from a true motion capture system. The eyetoy was based on a hitbox system generated from the captured image. You became the character in the game and the simple programming reacted to anything that hit the outline of your character. Natal uses your motions to control the in game character. In order for your motion to appear in the game it must be programmed. The system will not allow for a baseball game where you can control every aspect of your swing. You will swing and the in game character will swing but only in a position that has been pre-programmed. Natal is exactly like the mocap boxing game in arcades. A cool concept when you see it but the novelty quickly wears off as you realize that the game isn't any good because of the limitations of the system.

Posted: Jan 12th 2010 12:05AM VaultBoy said

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Simple.The hardcore crowd isn't impressed by a game that makes you move around. If we wanted to move around we wouldn't be playing video games in the first place. That said I'm intrigued to see what MS comes up with. This device has a lot more potential than the Eye Toy ever did.

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