EA Montreal boss Alain Tascan admitted to Videogamer.com that the first Army of Two game "piss[ed] off a lot of people" with some of its missteps; most notably the killing of terrorists for cash in areas in which real soldiers were dying. So the mistake was, basically, the whole game.
Before we pile on EA too much, we'd like to remind you that the stuffing of tampons into bullet wounds was actually cut from the game, so the final version of Army of Two didn't have nearly as many bad ideas in it as it could have.
Tascan went on to say that "the new one I feel is still very funny, but at least it's more 'Bruce Willis funny' than 'Steven Seagal funny.'" Well great, guys, you've gone from pissing off overly sensitive people to pissing off Steven Seagal. Talk about leaping from the frying pan into the fire that also happens to be a reincarnated, part-time deputy sheriff.
Reader Comments (57)
Posted: Jan 13th 2010 3:03PM ArtificeDrake formerly known as said
"Chuck Norris Funny" is the best way to go...
Reply
Posted: Jan 13th 2010 6:56PM ArtificeDrake formerly known as said
Sorry everyone. I didn't really have any internet access between 2001 and 2008 so I missed out on most of the Chuck Norris fun. I forget that its no longer relevant...
my bad
Reply
my bad
Posted: Jan 13th 2010 3:04PM MystileArmor said
.. well at least you've beaten Bradwart to a first post.
Reply
Posted: Jan 13th 2010 3:04PM Ezio Auditore da Firenze said
What's wrong with stuffing tampons into bullet wounds?
Sometimes you just have those heavy days.
Reply
Sometimes you just have those heavy days.
Posted: Jan 13th 2010 3:05PM Ezio Auditore da Firenze said
Posted: Jan 13th 2010 3:07PM TheDarkWayne said
I don't get what's so bad about the killing terrorists for cash where real soldiers were dying. Didn't real people really kill terrorists for real cash,really?
Reply
Posted: Jan 13th 2010 3:30PM TheDarkWayne said
yeah that's what I meant, there were real private contractors in places where real soldiers were dieing, so why is it bad to be in a game?
Reply
Posted: Jan 13th 2010 4:05PM McWilly said
Maybe not in the U.S but pretty much every other country in the world considers it immoral and illegal. Personally I can't really see the difference in morality between a mercenary/contractor and a paedophile. You'd have to be very fucked up kind of person to be either of them.
Reply
Posted: Jan 13th 2010 4:27PM Mez Jr said
A case here of commenting, without playing the game. In the game you essentially end up stopping a coup. How is that bad? Additionally you are killing people who want to kill innocent Americans, that is bad too? I'm sorry but the whole PMC thing was a bit overblown and i fail to realize why it was made out to be such a big deal.
Reply
Posted: Jan 13th 2010 4:55PM McWilly said
Clearly you're the one who hasn't played the game if you think it has anything to do with protecting "innocent american lives". At the end of the day they're killing people for money and money alone. I like the game as a game even though it shines as a clear example of how integrated amorality in the US is.
Reply
Posted: Jan 13th 2010 5:13PM NotCognizant said
@ScottishPrik
So, by that logic, HAWX was also amoral, as the player was a PMC, who eventually stopped the company from attacking the USA, and prevented the loss of millions of innocent lives.
Reply
So, by that logic, HAWX was also amoral, as the player was a PMC, who eventually stopped the company from attacking the USA, and prevented the loss of millions of innocent lives.
Posted: Jan 13th 2010 5:16PM TheDarkWayne said
I know a lot of marines, and good people as they are, that's pretty much what they do. They just don't wear fancy faceplates. Also, if PMCs are so immoral and bad in other countries, why is one of the US' top contractors a UK firm? I don't even want to get into how stupid it is to say that pretty much every other country thinks it's bad, as if you can properly some up how even one country feels! Arrogant prick
Reply
Posted: Jan 13th 2010 5:43PM McWilly said
@darthpepito| That wasn't my logic but nice try. There's a slight difference between turning on your contractors and killing in order to protect your family/country and killing people just for da moneyz.
@Wayne| I'd like to see how good your friends will be to you with a big fat check stapled to your picture in one hand and a .50 cal in the other. I think the fact the simple act of setting up a company that pays people to kill is illegal in most countries is a clear indication of how it's perceived morally, k dick.
Reply
@Wayne| I'd like to see how good your friends will be to you with a big fat check stapled to your picture in one hand and a .50 cal in the other. I think the fact the simple act of setting up a company that pays people to kill is illegal in most countries is a clear indication of how it's perceived morally, k dick.
Posted: Jan 13th 2010 7:48PM Mez Jr said
@ScottishPrik
I didnt say you were protecting Americans, I said you were killing those who intended to kill innocent Americans (though in fact, one mission you specifically DO rescue and protect an American). Additionally through the narrative one character essentially was in it for the money and action, while the other was interested in discovering the truth behind the terrorist plots and the other comes around. The main protagonists were interested in cash, but what brought the situation to a head was the idea of loyalty to each other. The villains in fact were the ones interested in money alone.
The larger issue here is trying to draw conclusions about societies or individuals on the basis of a single game, and not one that didn't sell spectacularly anyway.
I see this as no worse than any GTA game (murder, theft), Mass Effect (murder, coup), or any other game that puts you in the role of someone on the fringes of the law.
Truthfully I thought at least the game was a commentary on the use of PMCs in Iraq, and not an entirely flattering one.
Reply
I didnt say you were protecting Americans, I said you were killing those who intended to kill innocent Americans (though in fact, one mission you specifically DO rescue and protect an American). Additionally through the narrative one character essentially was in it for the money and action, while the other was interested in discovering the truth behind the terrorist plots and the other comes around. The main protagonists were interested in cash, but what brought the situation to a head was the idea of loyalty to each other. The villains in fact were the ones interested in money alone.
The larger issue here is trying to draw conclusions about societies or individuals on the basis of a single game, and not one that didn't sell spectacularly anyway.
I see this as no worse than any GTA game (murder, theft), Mass Effect (murder, coup), or any other game that puts you in the role of someone on the fringes of the law.
Truthfully I thought at least the game was a commentary on the use of PMCs in Iraq, and not an entirely flattering one.
Posted: Jan 13th 2010 3:10PM asinine said
many years ago back when i was playing football in 8th grade my coach put an tampon (the o.b. brand) up a kids nose to stop the bleeding. so i don't see what the big problem using them in the game. and getting paid to kill terrorists pissed people off ? i wonder what in the hell they think contract workers do.
Reply
Posted: Jan 13th 2010 3:14PM (Unverified) said
LOL, why the hell was your coach carrying a tampon around?
Reply
Posted: Jan 13th 2010 3:18PM MystileArmor said
I think Asinine has a point though. People have something against it, cause it fucking happens. In general, people don't like to be reminded of negative things. I'm not saying every soldier out there fighting is like that, but you'd be naieve to think there aren't some guys out there making bets on kills and such. If you don't believe me, there are videos out there of soldiers laughing their ass off while they blow the brains out of some guy doing his rounds.
Reply
Posted: Jan 13th 2010 3:19PM (Unverified) said
I remember on SAS survival secrets, some former SAS guy was talking about carrying tampons, condoms, etc... since they have many different and creative uses. I don't see what the big problem with it is.
Reply
Posted: Jan 13th 2010 3:20PM MystileArmor said
Stop saying vajayjay. You make it sound like it's going to breakdance if you let it.
Reply
Posted: Jan 13th 2010 3:24PM aristokrat said
This whole tampon-fixing-of-bleeding-noses thing is actually pretty common. It's not like it's some gross nasty thing (if you're inclined to think that way) when it comes fresh out of the packaging.
Also, I don't see how our special forces guys are that much different from the mercs, except that the mercs get paid a little more because they take on greater risk (no support system, no official governmental backing, etc.). It's economics at work.
Reply
Also, I don't see how our special forces guys are that much different from the mercs, except that the mercs get paid a little more because they take on greater risk (no support system, no official governmental backing, etc.). It's economics at work.
Posted: Jan 13th 2010 3:26PM (Unverified) said
Well, Hooch, generally football coaches are male.
Reply
Posted: Jan 13th 2010 3:45PM Uphillbothways said
A breakdancing vajayjay. Excellent visual there.
Thanks for that, Mystile.
Reply
Thanks for that, Mystile.
Posted: Jan 13th 2010 5:35PM (Unverified) said
Armed forces actually carry tampons in medical kits as a means to treat bullet wounds, so this isn't unrealistic at all. The whole idea is that they absorb blood, so why not?
Reply
Posted: Jan 13th 2010 3:20PM aristokrat said
I think it's still one of the best couch co-op games this generation. Maybe I'm too bro-ey though, or maybe I'm not too cynical to have a good time.
Reply
Posted: Jan 13th 2010 3:20PM Chris DPSN AggieCEO XBLThe Aggi said
I forgot all about the Tampon shit....ROFLMAO!!
Reply
Posted: Jan 13th 2010 3:22PM CaptainProtonX said
This self critiquing is quite refreshing.
I'm also envisioning Seagal planing retaliation. Tascan better not go to the bathroom without backup.
...even then...
Reply
I'm also envisioning Seagal planing retaliation. Tascan better not go to the bathroom without backup.
...even then...
Posted: Jan 13th 2010 3:30PM Jawmuncher said
I had no problem with the first game.
Just the dumb Partner AI in spots
Reply
Just the dumb Partner AI in spots
Posted: Jan 13th 2010 3:43PM (Unverified) said
I think they confessed when the release of the original game was postponed even after some reviews were released.
Reply
Posted: Jan 13th 2010 3:50PM MystileArmor said
Don't get me wrong, I don't care how often he posts or whatever he does. However, just as he has the right to post however much he wants, I have the right to make fun of it.
Reply
Posted: Jan 13th 2010 4:14PM GuardianLegend said
If you read the article, it says that the game's content was taken from reality. That all the offensive things in the game were said/done by real life mercenaries in Iraq and Afghanistan. They then say that, like movies, games need to "filter" reality for the mainstream media consuming audience, because the consumer doesn't like reality. They want to see American soldiers act more "noble" than reality.
Personally I think that's kinda lame. If anything, video games and films do too much filtering already. The best "war media" of recent times has been HBO's Generation Kill. That show did very little filtering. You saw the sheer stupidity of many Marines, the casual racism, and so forth. It was a great show because it didn't clean up anything. It was raw. War video games clean up too much, making war into some cheap Michael Bay-esque movie.
But, I suppose if you make a video game, reality doesn't mix well with entertainment. Generation Kill was a good show but in many ways it was not entertaining, but more illuminating like a good documentary. This is why I don't like it when war video games use real world subjects. The mixture of filtered reality and entertaining gameplay mechanics doesn't mesh well for me.
Reply
Personally I think that's kinda lame. If anything, video games and films do too much filtering already. The best "war media" of recent times has been HBO's Generation Kill. That show did very little filtering. You saw the sheer stupidity of many Marines, the casual racism, and so forth. It was a great show because it didn't clean up anything. It was raw. War video games clean up too much, making war into some cheap Michael Bay-esque movie.
But, I suppose if you make a video game, reality doesn't mix well with entertainment. Generation Kill was a good show but in many ways it was not entertaining, but more illuminating like a good documentary. This is why I don't like it when war video games use real world subjects. The mixture of filtered reality and entertaining gameplay mechanics doesn't mesh well for me.
Posted: Jan 13th 2010 4:18PM (Unverified) said
I'd say thats more common sense then survival skills ya meatball.
Reply
Posted: Jan 13th 2010 4:20PM Bedlight said
I thought people were pissed off at the first game cause it wasn't that great, not cause of some private contractor type shit. I see no problem with contractors and real soldiers dying. I think the real soldiers are dumbasses for going out and getting killed.
(Cue replies about being unpatriotic and a terrorist.)
Reply
(Cue replies about being unpatriotic and a terrorist.)
Posted: Jan 13th 2010 5:27PM (Unverified) said
stuffing tampons into bullet wounds is actually a life saver because its used as a filter and prevents infection. Whoever protested against that has issues.
The game itself is decent. Humorous?, not really, they could of done a better job.
Reply
The game itself is decent. Humorous?, not really, they could of done a better job.
Sorry, you must be logged in to leave a comment.
Featured Stories
The most popular posts
in the last 7 days
- Vita 'UMD Passport' won't be offered in US 220 comments
- Kingdoms of Amalur: Reckoning review: A tempting fate 153 comments
- David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update] 108 comments
- Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear 95 comments
- Battleship movie adapted into FPS by Double Helix 93 comments











