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Reader Comments (38)

Posted: Jan 14th 2010 10:20AM 831 Son said

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Glad they are making a
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Posted: Jan 14th 2010 10:41AM zlickrick said

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the suspense is killing me.
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Posted: Jan 14th 2010 10:45AM RandomZero said

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Finish, finish!
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Posted: Jan 14th 2010 11:33AM (Unverified) said

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FFFFUUUUUUUUUU-
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Posted: Jan 14th 2010 10:21AM ansalon929 said

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ok that explains what the heck happened I was freakin out thought i had to start over or something
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Posted: Jan 14th 2010 10:34AM (Unverified) said

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I hope this isn't the standard we can expect from Mass Effect 2 DLC.
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Posted: Jan 14th 2010 11:08AM Katana Master said

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Not there fault, it was a bug that they did not find. They fixed it though that's what matters and with haste.
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Posted: Jan 14th 2010 11:13AM (Unverified) said

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I was referring to the delays.
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Posted: Jan 14th 2010 11:29AM (Unverified) said

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If there's delay, I'll put up with it. The fact that we're on DLC piece three AND the first expac was announced means they are taking DLC much more seriously now. I don't think we should have to worry about you know, year long delays.

In fact, I wouldn't be shocked if Mass Effect 2 DLC comes out any month Dragon Age DLC doesn't. Granted BioWare has a lot on their plate at the moment (Dragon Age, Mass Effect AND the Old Republic), they can make it work to balance out the release cycle for these item/area packs and make a lot for a moderate price.

...Plus the teams are all divided up for who's working on what anyways, right?

Also, I'll take these 30 minute to 1 hour long packs over the Fallout ones any day of the week though... Not because the Fallout 3 DLC was bad, but there was a shit ton of content packed into each one and often, it felt a 'little' overwhelming.
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Posted: Jan 14th 2010 10:36AM Geebs said

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I was wondering why all my unlocks disappeared :|
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Posted: Jan 14th 2010 10:37AM Geebs said

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I was pretty bummed out too; Sten finally got a specialization point.
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Posted: Jan 14th 2010 10:44AM (Unverified) said

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This isn't as bad as it seems. It just means taking your character beyond level 17 without having spent the points is a bad idea.

It's a game hurting bug that came out of nowhere and clearly, it wasn't what the problem last week was. DA:O seems to be such a 'complex' game in all of the data it has to factor, what with decisions made, quests finished, areas opened, items acquired...

I'm more on the side of, 'I'll tolerate this' than get annoyed by it. Plus, I like my shiny Gold Armor and oh yeah, the new swords are fantastic for slaying Darkspawn. With Maric's sword capable of putting out +24 damage against darkspawn, it makes the endgame a slaughter instead of a war.
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Posted: Jan 14th 2010 10:53AM Cap Morgan said

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I honestly didn't even notice last night. Doesn't bother me at all......unless we can work this into some sort of discount for the big DLC. Then I'll grab my torch and pitchfork. What can I say, I'm an opportunistic bastard.
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Posted: Jan 14th 2010 10:57AM superklye said

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So if my party is still around level 13-14, I'm okay? I got both the title update AND the new DLC. I'm kinda nervous now. :\
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Posted: Jan 14th 2010 11:23AM (Unverified) said

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There are four talents to each spec. With ALMOST all the party members (Dog, Shale and Sten not counted) everyone needs a minimum of 8 points to max their specializations out.

Essentially, you need eight levels. Since the cap is set at 25 until Awakening releases, this means you should stop playing your character(s) at 18 and save all level ups for everyone until its patched.

Mathematically speaking, it really isn't as huge as a problem as some forum goers have complained. It just means that for now, if you're working on finishing the game... It's a good time to start a new character.
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Posted: Jan 14th 2010 11:25AM superklye said

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ahhhh gotcha. Thanks Phil! :)
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Posted: Jan 14th 2010 11:32AM (Unverified) said

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Glad I could help, I had an 'oh shit' moment myself, but thankfully one file I'm playing everyone's already gotten their specs and I was planning to start my 7th or 8th character soon anyways. Finally got all my experimenting done that I'm going to begin working on my 'final' builds for Awakening characters.

I will say though, RtO has introduced some incredibly epic weapons. Anyone in need of some really awesome items really needs to get this once its back up.
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Posted: Jan 14th 2010 11:41AM (Unverified) said

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That explains why my wife's Arcane Warrior couldn't equip Cailin's armor...
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Posted: Jan 14th 2010 10:47AM PlatinumSkeet said

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Castle Crashers and Fat Princess are perfect examples.
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Posted: Jan 14th 2010 10:56AM (Unverified) said

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Man, come on ..... Argh......
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Posted: Jan 14th 2010 10:58AM Evadrion said

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Oh, so no wonder I couldn't give any of my characters specializations when I leveled them up at the final battle.

Well shit. Methinks I'm going to revert back to a previous save file.
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Posted: Jan 14th 2010 1:09PM NeoCloud said

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sorry to say this, but it won't work.

All of your saves are hosed. Specializations are locked out whenever you shut off your game no matter what.

Until they fix this you'll not be able to use specializations properly for any character or save.
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Posted: Jan 14th 2010 3:41PM Evadrion said

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Well shit. I already finished the new content and I'm nearly done the game. I'm assuming since I already downloaded the DLC I shouldn't have a problem finishing the game, should I? It's still on my hard drive. Just y'know, slightly broken due to this bug.

Well, this teaches me not to buy DLC on day one for RPGs. There's always some ridiculous bug or glitch or something wrong to screw everything up. That, and Bioware's DLC so far has been from average to completely pants-on-head ridiculous, so maybe I should take a step back next time they release paid content.
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Posted: Jan 14th 2010 11:04AM The Nth Doctor said

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So has a release date for a mac Return to Ostagar been announced at all?
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Posted: Jan 14th 2010 11:10AM Katana Master said

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Don't expect it soon. Mac is there smallest audience and was not intentionally for it in the first place, until a port.
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Posted: Jan 14th 2010 11:10AM (Unverified) said

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Yea its when you get rid of that shitty mac.
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Posted: Jan 14th 2010 12:11PM rTwelve said

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DURR HURR MAC SUX lololololololol!!!111

hey japscout go walk into a fist.
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Posted: Jan 14th 2010 1:50PM baby sea tuna said

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or a wood chipper.
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Posted: Jan 14th 2010 2:25PM The Nth Doctor said

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@Katana Ok, I didn't think so. I'm just really hoping that it comes out *eventually*. Having spent $70 on the game and the dlc only to find out that other dlc and the expansion would be closed off to me would be more than a little upsetting.

@japscout8 I understand that macs are most definitely not the ideal gaming system, but until I do acquire an actual gaming pc, Dragon Age on my mac is just extremely convenient.
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Posted: Jan 14th 2010 11:11AM Katana Master said

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I guess I should buy it now seeing as they fixed the bug.
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Posted: Jan 14th 2010 11:21AM Outinthedark said

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With DLC issue experience w/ Fallout 3. So thankful I waited...
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Posted: Jan 14th 2010 11:46AM Jack Tretton said

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Italicized for earnestness.
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Posted: Jan 14th 2010 1:07PM NeoCloud said

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downloaded the update yesterday. Now my game is hosed.

What I want to know is why the hell the update itself is still on Live. It's breaking games and needs to be taken down now.
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Posted: Jan 14th 2010 1:11PM FOI said

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All of these patching issues are only exasperated by the policies and processes in place at the various console makers.

The QA, delays, and back and forth seem to mean nothing when game-stopping bug after game-stopping bug manages to get through the console makers' testing phases and into the hands of the public.

Were the console environments more patch friendly these issues could be fixed within minutes/hours via hotfixes instead of dragged out over weeks and months or sometimes never fixed.

People get mad at the developers and publishers and rightfully so but a lot of the blame, at least in regards to when/if console games get patched, should be placed squarely on the doorstep of the console makers.

It's one thing for BioWare or Bethesda or Gearbox or Infinity Ward or whoever to screw up and it's another thing for Microsoft, Sony, and Nintendo to makes things worse with archaic closed systems, seemingly irrelevant testing, and laughable quality assurance.
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Posted: Jan 14th 2010 1:12PM (Unverified) said

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I got the DLC, played it, beat it, and continuing with my guy. I got to the first specialization point, put two points into Reaver.....nothing seems broken, everything seems to work fine with it.

Am I missing what the problem is? Or am I just lucky and the bug isn't impacting me....
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Posted: Jan 14th 2010 1:52PM littlejay2o02 said

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i played the dlc last night, and had 0 problems. all my chars a lvl 25 though so dunno if that prevented me from getting any bugs. i dont quite understand what the problem was
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Posted: Jan 14th 2010 3:40PM skatz83 said

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I didn't have the patch pop up when I got on today and I downloaded the DLC. Also why does it say that Return to Ostagar is free now? If that's going to be the case I want my points back!
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Posted: Jan 14th 2010 3:43PM skatz83 said

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Forgot to ask something on earlier post. If my characters are only lvl 6-7 and haven't received specialization will they be affected if I downloaded he patch?
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