Now this is just demoralizing. According to a report in the rumors section of the Feb. 2010 issue of Game Informer (which doesn't name its source) there won't be "any game from the [Half-Life] franchise in 2010." As if that weren't crushing enough, the magazine says it's not even sure there will be a Half-Life 2: Episode 3, postulating that the next Gordon Freeman adventure might be Half-Life 3 proper.
Alright, listen, Half-Life: You take as long as you need, but we know you're holding Portal 2 in there somewhere. Just let GLaDOS go unharmed and you can develop until 2020 for all we care. Please, if not for us, think of the preteens waiting to record painful cover versions of "I'm Still Alive (Again)" on YouTube.
Reader Comments (128)
Posted: Jan 19th 2010 3:13PM That Burning Sensation said
I never knew dying was spelled dieing. ;P
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Posted: Jan 19th 2010 3:16PM Assmar said
Newell said that they were working on a new engine but with all the crap like Larrabee being canceled, it might be a little longer. Hopefully I'm wrong, and Episode 3 took so long, they decided to build it with their new engine, otherwise we will have to wait until Half-Life 3, which might be out by 2015, maybe.
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Posted: Jan 19th 2010 3:23PM Captain Planet Planeteer Power said
Everyone knows that James Cameron owns Valve which is why we haven't seen Episode 3 just yet because the technology to make it doesn't exist.
Dur dur dur.
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Dur dur dur.
Posted: Jan 19th 2010 4:09PM funkdat69 said
@Jose: Where did you read that from Gabe N? I'm just curious because with all the shit they've given PS3 and the 'weird' Cell processor, to spend a bunch of time and money on something like Larrabee...well that's either some karma or just maybe Gabe got his heft by suckling Intel's anti-competitive teets. (How's that for an awesome mixed metaphor!)
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Posted: Jan 19th 2010 5:06PM HighFiveJesus said
everyone knows its actually corey feldman who owns everything.
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Posted: Jan 19th 2010 8:24PM wcarnation said
Could anyone ever give me the reason why Source is "dieing"?
The engine is self-sufficient and living, any old parts can be swapped out and have been swapped out. It doesn't age like a traditional engine, because Valve was actually smart when they made it.
It's like it is against the law to use any one name for more than 2 years or something.
People always bring up Valve's Source Game's graphics as "examples", but have you ever realized that Valve has always gone pretty easy on hardware requirements?
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The engine is self-sufficient and living, any old parts can be swapped out and have been swapped out. It doesn't age like a traditional engine, because Valve was actually smart when they made it.
It's like it is against the law to use any one name for more than 2 years or something.
People always bring up Valve's Source Game's graphics as "examples", but have you ever realized that Valve has always gone pretty easy on hardware requirements?
Posted: Jan 19th 2010 10:05PM (Unverified) said
Here's an issue. It runs C+ only. The PS3 doesn't play nice with C+. It prefers assembler variants.
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Posted: Jan 19th 2010 3:05PM CaptainProtonX said
Good games take time to make.
This isn't like movie making.
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This isn't like movie making.
Posted: Jan 19th 2010 3:16PM JuanLovesHorror said
assuming there already working on it(which is probably not the case).
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Posted: Jan 19th 2010 3:37PM aughscreennames said
Good full games take a long time to make, episodes not so much. It would be unbelievable if they end up releasing Episode 3 next year on the Source Engine and is just another 2-3 hour game.
If they are taking this long it better end up being Half Life 3 and not another episode.
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If they are taking this long it better end up being Half Life 3 and not another episode.
Posted: Jan 19th 2010 3:58PM Granger said
Valve championed episodic games and released the Half-Life 2 episodes to combat the time it takes to develop full titles. Episode Three will be over three years in the making, kind of defeating their original reasoning for deciding to develop them episodically in the first place.
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Posted: Jan 19th 2010 5:03PM arkweld said
I said at the first announcement that episodic content (and story) lives or dies on having short and consistent time frames between releases.
And I knew Valve would not do that and fuck up the entire concept.
In the length of time it's taken them to make 2 episodes and this third they could have made HL3 and it would have been twice as long as all the content they've added so far.
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And I knew Valve would not do that and fuck up the entire concept.
In the length of time it's taken them to make 2 episodes and this third they could have made HL3 and it would have been twice as long as all the content they've added so far.
Posted: Jan 19th 2010 3:35PM ROBOCOLOSSUS said
When I saw the Aperture Science cameo I swore if I saw the Portal Gun in Episode 3 I would personally travel to Valve HQ and kick Gabe Newell in the dick.
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Posted: Jan 19th 2010 4:44PM Mister Darcy said
Yeah IGLAW! Damn you Newell! How stupid will it be if they let us use the portal gun in Episode 3 for things like shooting rockets at Stiders as we hide away in cover, new dimensions in multiplayer matches and launching combine forces across maps as they drop into your well placed portals.
Why do you hate awesome? Bet this disdain carries over to things like puppies, Christmas, boobies and explosions.
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Why do you hate awesome? Bet this disdain carries over to things like puppies, Christmas, boobies and explosions.
Posted: Jan 19th 2010 3:07PM kenny goo said
*Shakes head in disappointment*
Thank you Left 4 Dead fans. Thank you for making another year go by without a sequel to one of the best first person shooter series of all time just so you could have back to back years playing a slightly above average zombie shoot em up. Thanks a lot for that.
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Thank you Left 4 Dead fans. Thank you for making another year go by without a sequel to one of the best first person shooter series of all time just so you could have back to back years playing a slightly above average zombie shoot em up. Thanks a lot for that.
Posted: Jan 19th 2010 3:16PM LordPoncho said
Dumbass.
They have multiple teams over at Valve. In fact, most of the L4D team has no involvement with the Half-life team.
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They have multiple teams over at Valve. In fact, most of the L4D team has no involvement with the Half-life team.
Posted: Jan 19th 2010 3:28PM CaramelZappa said
The L4D2 team is made up of something close to 60 people, compared to the what, 200 or so employees Valve has? They've been working on episode 3 the whole time.
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Posted: Jan 19th 2010 10:05PM kenny goo said
@ LordPoncho
I'm so glad you have the mental capacity to see the big picture on that one. As much Left 4 Dead is taking staff, funding, and resources away from other Valve projects and products, let's just put that aside for a second. Yes, if there was no Left 4 Dead it would help give EP3 a more timely release with a product that's just as quality, if not more so. But let's just put that aside.
This is a financial decision by Valve. If they can sell well over 5 million copies combined on both games, why should they bother releasing anything else? If they can release 2 average games in Left 4 Dead 1 & 2 in back to back years with a less capable team and lower budget, why should they even bother putting out a sequel to any of their legitimately good series?
Basically, a bunch of people with a significantly lower standard for quality are stopping myself and the millions of other die hard Half Life fans from getting what may be the best first person shooter of this generation. Instead we get Left 4 Dead. What a trade off.... >_>
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I'm so glad you have the mental capacity to see the big picture on that one. As much Left 4 Dead is taking staff, funding, and resources away from other Valve projects and products, let's just put that aside for a second. Yes, if there was no Left 4 Dead it would help give EP3 a more timely release with a product that's just as quality, if not more so. But let's just put that aside.
This is a financial decision by Valve. If they can sell well over 5 million copies combined on both games, why should they bother releasing anything else? If they can release 2 average games in Left 4 Dead 1 & 2 in back to back years with a less capable team and lower budget, why should they even bother putting out a sequel to any of their legitimately good series?
Basically, a bunch of people with a significantly lower standard for quality are stopping myself and the millions of other die hard Half Life fans from getting what may be the best first person shooter of this generation. Instead we get Left 4 Dead. What a trade off.... >_>
Posted: Jan 19th 2010 11:04PM CaramelZappa said
Or you could consider that 200+ employees cost money to hire, and setting aside a small portion of them to make gobs of money with L4D is a pretty smart choice when it helps fund what maybe be "the best first person shooter this generation" and allow them the time they need to make it as good as it can possibly be. Putting those people on HL3 won't necessarily make it better or make it come out faster. A bigger team doesn't automatically make a better game. As pretty much every game they've released shows, Valve knows what the fuck they're doing. Stop being an impatient ass and let them do their thing. (Their thing being make great games)
Half-Life 2 came out 6 years after the first game. Was that not worth the wait? I think it was. I'm sure Half Life 3 (or episode 3) will be too.
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Half-Life 2 came out 6 years after the first game. Was that not worth the wait? I think it was. I'm sure Half Life 3 (or episode 3) will be too.
Posted: Jan 20th 2010 3:09AM CaramelZappa said
First of all, people aren't idiots for liking L4D. It's a different game for different people. You're the idiot if you discredit people for simply having tastes not in line with your own.
Secondly, yea, financial reasons probably have something to do with it. But what do you expect from a COMPANY. Valve is there to make money just like any other developer/publisher out there. Like I said before, 200 employees don't come free.
"It's not a full scale game, it's not a new engine"
You don't know either of those things. Not only could Episode 3 end up bieng a full game and a full engine, but they coule be working on making it for the PS3 as well. Remember when you said it was unacceptable for Valve to not make their games for the PS3? Maybe they are now. If they want to make their game up to the quality that PS3 owners want (Uncharted 2, Killzone 2, etc) then making their game engine up to par it's going to take a LOT of time. Bottom line: You don't know what episode 3 is going to be like. Stop complaining about it as if you do.
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Secondly, yea, financial reasons probably have something to do with it. But what do you expect from a COMPANY. Valve is there to make money just like any other developer/publisher out there. Like I said before, 200 employees don't come free.
"It's not a full scale game, it's not a new engine"
You don't know either of those things. Not only could Episode 3 end up bieng a full game and a full engine, but they coule be working on making it for the PS3 as well. Remember when you said it was unacceptable for Valve to not make their games for the PS3? Maybe they are now. If they want to make their game up to the quality that PS3 owners want (Uncharted 2, Killzone 2, etc) then making their game engine up to par it's going to take a LOT of time. Bottom line: You don't know what episode 3 is going to be like. Stop complaining about it as if you do.
Posted: Jan 20th 2010 6:14PM kenny goo said
@ CaramelZappa
As a company, it's smart of them to continue to push out Left 4 Dead content rather then have a more timely release for one of their other series. I do believe I said that from the get go. As a company, I don't fault them for doing so. However as a group of people crafting entertainment experiences, I feel they are disappointing a lot of fans who have been with them since day one like myself.
And as for your last comments, I choose not to live in a word of what if's where I give people well above and beyond the benefit of the doubt when they've given zero reason to make me think such a way.
So until they announce that they've suddenly changed an episodic release into a full, $50 retail game akin to Half-Life 1 & 2 proper, they've suddenly scrapped the original Source Engine and built a brand new one without anyone in the industry even considering that possibility, and they suddenly realized the PS3 is a viable platform and started developing for it after they've publicly bashed the platform on multiple occasions, I have ZERO reasons to think that way.
Ya know what, maybe there will only be one Guitar Hero release this year and it'll allow full backward compatibility with all previous songs for free and from then on Guitar Hero will be a platform of DLC only releases, but I have no reason to think that's going to happen. Both scenarios are equally ridiculous. Stop living in a fantasy world.
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As a company, it's smart of them to continue to push out Left 4 Dead content rather then have a more timely release for one of their other series. I do believe I said that from the get go. As a company, I don't fault them for doing so. However as a group of people crafting entertainment experiences, I feel they are disappointing a lot of fans who have been with them since day one like myself.
And as for your last comments, I choose not to live in a word of what if's where I give people well above and beyond the benefit of the doubt when they've given zero reason to make me think such a way.
So until they announce that they've suddenly changed an episodic release into a full, $50 retail game akin to Half-Life 1 & 2 proper, they've suddenly scrapped the original Source Engine and built a brand new one without anyone in the industry even considering that possibility, and they suddenly realized the PS3 is a viable platform and started developing for it after they've publicly bashed the platform on multiple occasions, I have ZERO reasons to think that way.
Ya know what, maybe there will only be one Guitar Hero release this year and it'll allow full backward compatibility with all previous songs for free and from then on Guitar Hero will be a platform of DLC only releases, but I have no reason to think that's going to happen. Both scenarios are equally ridiculous. Stop living in a fantasy world.
Posted: Jan 19th 2010 3:08PM That Burning Sensation said
They should rename it to Half-life Episode: Forever.... zing! Yup, that's all I could come up with.
... OH no wait, its taking Half-a-life-time for Episode 3 to be release... BAM!
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... OH no wait, its taking Half-a-life-time for Episode 3 to be release... BAM!
Posted: Jan 19th 2010 3:09PM Ezio Auditore da Firenze said
I find it amusing that there's a PS3 tag on this article.
That is all.
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That is all.
Posted: Jan 19th 2010 3:18PM Spunky Monkey 190906 said
Why is that? The other two were on PS3, even if they were a tad shitter then the 360 version :)
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Posted: Jan 19th 2010 3:34PM Spunky Monkey 190906 said
Silly Sony, invite Valve round for a manly drink up, surely they'll see sense after that and start making games for it as well :P
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Posted: Jan 19th 2010 3:10PM arnavdesai said
Upon hearing this news, I propose that we use Sad/Shocked Alyx in all blog posts for this week.
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Posted: Jan 19th 2010 3:11PM That Burning Sensation said
Maybe Valve will rename it Left 4 Dead Episode 3, to throw us all off.
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Posted: Jan 19th 2010 3:14PM (Unverified) said
I've been wondering why they didn't just make Half-Life 3 instead. The Source engine, good as it is, is showing its age.
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Posted: Jan 19th 2010 3:44PM (Unverified) said
The episodes are Half Life 3, or that was Valve's stance when it was first announced that they were releasing episodic content.
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Posted: Jan 19th 2010 4:41PM liquidsoap89 said
Team Counter Half Left 4 Portal: Episode 3 actually...
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