Casual PC game retailer MumboJumbo games recently announced a partnership with Number None to distribute puzzle-platformer Braid to retailers. No specific date has been given for the game's arrival at retail, but we do know it'll have a $19.99 MSRP and will be available at "Walmart, Target, Best Buy, GameStop, Amazon.com, Fry's, and a number of regional retailers as well." A representative from MumboJumbo also told us that the game has shipped and should be on retailer shelves "by February 1."
We're not exactly sure how a $20 release of Braid with a cardboard box is going to compete with the (at very least) less tactile and often cheaper digital equivalent, but we suppose it can't help to get the game into more markets. Now Target and Walmart game shoppers can be just as confused by its story! Oh we're just joshin' -- we kid because we love, ya know.
[Via CasualGaming.biz]
Reader Comments (19)
Posted: Jan 20th 2010 6:37PM ch3burashka said
It seems that they're milking Braid for every last drop.
The 'quote' sure is much more effective than '9.5/10!'.
The 'quote' sure is much more effective than '9.5/10!'.
Posted: Jan 20th 2010 6:37PM Funkmaster General said
I picked this game up during the Steam sale, and I am totally and completely stuck.
Posted: Jan 20th 2010 8:29PM comradetrotskii said
Yes, that is pretty evident when we consider what I just called you (Joystiq does not allow the word). A better question would have been whether I consider this to be a problem.
No, I do not.
Reply
No, I do not.
Posted: Jan 20th 2010 6:47PM ummhello said
well, whatever the market will bear, right? I do hope it sells well for a number of reasons:
2D gameplay
beautiful artwork
great story
great gameplay mechanics and puzzles
the downside? a little short, but I guess that'd be why it's a casual game and inexpensive if you buy the digital version. at $20 I'm looking at Platinum collection games that used to be $60....
2D gameplay
beautiful artwork
great story
great gameplay mechanics and puzzles
the downside? a little short, but I guess that'd be why it's a casual game and inexpensive if you buy the digital version. at $20 I'm looking at Platinum collection games that used to be $60....
Posted: Jan 20th 2010 6:52PM ummhello said
probably more because you can save and pick up where you last left off pretty quickly more than anything. but yeah, when I think "casual" I think a few quick rounds of PacMan, Tetris, Rally-X, Geometry Wars, etc--games that only have Highest Score as bragging rights.
Posted: Jan 20th 2010 7:18PM wcarnation said
And now we learn how silly the terms "casual" and "hardcore" are.
I've always assumed casual games are games that do not require an investment of time in order to play them. I.E. you can just start it up and go, no need to really "learn" or "practice" anything.
I've always assumed casual games are games that do not require an investment of time in order to play them. I.E. you can just start it up and go, no need to really "learn" or "practice" anything.
Posted: Jan 20th 2010 7:23PM liquidsoap89 said
Good thing I picked this up for $2.50 on steam over the christmas sale. Ohhh steam, you spoiled me too much!
Posted: Jan 20th 2010 7:48PM darkandlong said
I bought this day 1 on XBLA... That being said 20 plus tax is way too steep no matter how much I enjoyed it.
Posted: Jan 20th 2010 8:20PM Psychoplasm said
man, i disagree entirely. although it's a rather short game to bust through, the impact of braid lingers LONG after its epilogue. perhaps it's simply because the questions presented are universal, but the overall experience forced me to reflect on many facets of my own life. how often does that happen in the video game industry?
for 20 dollars, you could do much worse. i mean, fuck. drop the whole chipotle routine for a few days. :/
Reply
for 20 dollars, you could do much worse. i mean, fuck. drop the whole chipotle routine for a few days. :/
Posted: Jan 20th 2010 8:28PM comradetrotskii said
Yes, that is pretty evident when we consider what I just called you (Joystiq does not allow the word). A better question would have been whether I consider this to be a problem.
No, I do not.
No, I do not.
Posted: Jan 20th 2010 8:33PM Psychoplasm said
NOES!
Posted: Jan 20th 2010 8:35PM Gibbeynator said
Really? 20? Despite Braid being a good game, it is NOT a 20 dollar game. Heck, it was BARELY a 15 dollar game. 10 dollars is the perfect price, and unless this has some features that the digital version does not have, I don't see this doing well.
Posted: Jan 20th 2010 9:16PM Shagittarius said
This has been known for quite some time with a release date of 1/26/10.
Posted: Jan 20th 2010 10:46PM killdash9 said
My understanding is that a casual game is easy to learn and can be played in short bursts. This does not mean that the game overall is easy. Classic arcade games often are labeled these days as casual, because they're easy to learn, but they can get obscenely hard after the honeymoon is over. Just try to reach the split screen in Pac-Man. Another prime example: one of the most played video games in history, Tetris.
Posted: Jan 21st 2010 10:27AM Teleto said
I'm usually not a fan of any sort of puzzle game, but I loved everything about Braid. Everything. Especially the music and story.
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