Once again, MCV has surveyed its fellow video game professionals about their annual salaries in order to come up with an average wage for each facet of the industry in 2010. The median average for all European and U.S. respondents is £31,509 (call it $51,331 and change), while the mean is £40,467 (roughly $65,925) -- that's a fraction of a percent lower than last year's results. For a full breakdown of how much each individual profession will average this year in salary, check out the list after the jump.
It wouldn't be polite to comment on how our wages compare to the reported average Media salary. Nope. We're not gonna do it. We're just going to sit here on our $6,000 Italian leather massage chair, finish writing this post on our $22,000 diamond-bejeweled supercomputer, and then continue sipping on this $14,500 bottle of Scotch. Mmmmm. So crisp.
Average Salary by Profession (2010)
Publishing & Marketing – £44,643 / $72,728* (2009: £43,000 / $70,051)
Retail – £27,738 / $45,188 (2009: £26,960 / $43,921)
Services & Distribution – £32,250 (2009: £31,973)
Development – £31,964 / $52,073 (2009: £30,442 / $49,593)
Media – £18,056 / $29,415 (2009: £18,125 / $29,527)
PR & Communications – £28,928 / $47,127 (2009: £26,153 / $42,606)
*U.S. dollar amounts are approximate values based on the current conversion rate from the British pound.
Reader Comments (35)
Posted: Jan 21st 2010 12:02AM Ezio Auditore da Firenze said
You guys work on a Mysterious Oil tanker.
We already KNOW you're loaded.
Reply
We already KNOW you're loaded.
Posted: Jan 21st 2010 12:43AM ch3burashka said
Technically, they're millionaires. However, AOL doesn't let them out, and FedEx doesn't seem to be able to locate the tanker, so it's all for naught.
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Posted: Jan 21st 2010 12:04AM (Unverified) said
I didn't think AOL had that kind of money anymore.
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Posted: Jan 21st 2010 12:04AM Special Agent Steve said
Media got fucked.
I think I'll go into Publishing and Marketing.
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I think I'll go into Publishing and Marketing.
Posted: Jan 21st 2010 2:14AM armageddon said
Development is a more satisfying job and you get paid reasonably well.
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Posted: Jan 21st 2010 5:04AM (Unverified) said
That's Selma Lagerlöf ffs. Don't you know anything about late 19th century swedish authors?
http://en.wikipedia.org/wiki/Selma_Lagerlöf
Reply
http://en.wikipedia.org/wiki/Selma_Lagerlöf
Posted: Jan 21st 2010 12:25AM (Unverified) said
That's total BS that publishers make more than developers...
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Posted: Jan 21st 2010 12:31AM (Unverified) said
I wonder; does the low salary for testers figure in? That'd be a quIte an outlier in the data.
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Posted: Jan 21st 2010 12:44AM (Unverified) said
I'm just gonna take a wild guess and say that they'd be lowest in terms of salary.
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Posted: Jan 21st 2010 1:19AM (Unverified) said
Remember that this is using the median, not the mean. That means that outliers such as testers (unless there are a LOT of testers) and bigwig CEOs don't affect the data a great deal. And yes, it sucks that people in marketing and publishing are getting paid more than the people who actually make games, but what can ya do? Can't sell a game without all the fun that goes on in funding the game, manufacturing and distributing it, and making sure people know about it. Here's hoping that the move towards digital distribution will skew the numbers more towards the actual developers, since there will be far less overhead and thus more opportunity for self-publishing.
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Posted: Jan 21st 2010 12:26AM B3astofthe3ast said
Developers should be making the most IMHO...
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Posted: Jan 21st 2010 12:32AM johncuyle said
The "Developers" section seems somewhat misleading. I'm not sure what all qualifies as a "Developer" under this but the salary ranges for the different disciplines, artist, animator, designer, producer, programmer, tester, are pretty different. Plus there's the issue that some of those disciplines exist at both the developer and publisher level. Pay differences between a Developer-programmer and a publisher-programmer aren't as large as those numbers would indicate.
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Posted: Jan 21st 2010 1:18AM D dogg said
No, that's just it. It's spread around to EVERYONE. This doesn't account for distribution costs, manufacturing / packaging costs, artists, motion capture, voice talent, etc.
There are a LOT of costs involved with developing a game. Ever watch the credits for a game? It's almost twice as long as most movies.
Reply
There are a LOT of costs involved with developing a game. Ever watch the credits for a game? It's almost twice as long as most movies.
Posted: Jan 21st 2010 2:22AM AoE said
True, but they also make money hand over fist. I realize a lot of it goes into marketing budgets, but still, that's kinda out of line. By and large people in the film industry (I live in LA and my roommate's in production, I also have a couple of friends in post at various levels including two that are editors) and with the exception of the bottom-rung jobs, they get paid better across the board than folks in the game industry.
Likewise I work in high tech. I work at a consumer-facing website right now, but in the past I've worked for both consumer and commercial hardware companies... in all cases the pay across the board for jobs that have equivalents in the game industry is at least 30% higher... something's not right with this picture.
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Likewise I work in high tech. I work at a consumer-facing website right now, but in the past I've worked for both consumer and commercial hardware companies... in all cases the pay across the board for jobs that have equivalents in the game industry is at least 30% higher... something's not right with this picture.
Posted: Jan 21st 2010 1:38AM CowardlyLobster said
No QA wages... they probably don't want to depress people.
(weeps, and dreams of living wages)
Reply
(weeps, and dreams of living wages)
Posted: Jan 21st 2010 2:25AM AoE said
You don't want to see those. I've had friends who worked as testers for Activision and EA LA... and pay's between about $12-$15 hr for testers. Also, I went to lunch once with my friend who was at Activision at the time... and wow the mos eisly quote really applies to Activision's testers.
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Posted: Jan 21st 2010 2:28AM CowardlyLobster said
I'm one of those hive-dwelling scummy villains, actually. Not for Activision, though. And $12 isn't always the lowest wage.
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Posted: Jan 21st 2010 1:48AM TheyDidItFirst said
wow. that's... not very much money for the work it seems that developers put into their games
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Posted: Jan 21st 2010 4:49AM McDuckScrooged said
So Griffin, You earn $42,500 ?
I am really surprised, marketing &publishing earns more than the developers ?
Seriously for that sort of money I would stick my middle finger at the publisher .
Does Media equal the graphics artists ?
That split is so wrong..
Reply
I am really surprised, marketing &publishing earns more than the developers ?
Seriously for that sort of money I would stick my middle finger at the publisher .
Does Media equal the graphics artists ?
That split is so wrong..
Posted: Jan 21st 2010 6:49AM TheShaper said
I suppose media regards to most asset production, maybe not graphics (I think that would fare in the development range) but rather music and sound effects. Of course, that's an amateur game programmer point of view (can't even be called indie, I suppose to reach indie status you must have something out by yourself).
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Posted: Jan 21st 2010 7:16AM Misterlee said
Media has nothing to do with the production of art or assets for the game, that all falls under the 'developer' group.
I expect media would be things like running the game/company website and other community related stuff, but that's sometimes done by the publishers or by marketing too.
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I expect media would be things like running the game/company website and other community related stuff, but that's sometimes done by the publishers or by marketing too.
Posted: Jan 21st 2010 6:28AM Lucky The Fox said
It always warms my heart when I see that picture with old Finnish bills in it. Ones that haven't been used for years though.
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Posted: Jan 21st 2010 10:20AM (Unverified) said
So are the EA and Rockstar sweatshops included?
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Posted: Jan 21st 2010 6:31PM JoshMilewski said
Isn't that pretty low for developers? Damn, is that typical in the US, too?
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Posted: Jan 22nd 2010 10:29PM (Unverified) said
The average salary for a game developer in Boston is $77k. God I love living in the North East.
Source: http://www.simplyhired.com/a/salary/search/q-Game+Developer/l-Boston,+MA
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